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authorOlivier Goffart <ogoffart@woboq.com>2011-11-23 15:06:30 +0100
committerQt by Nokia <qt-info@nokia.com>2011-11-25 01:12:14 +0100
commit583c55b243d9894d93d32fbe15bece2a9beb1d10 (patch)
treedb6237144cfb511cac1468bf851cf66639a84367 /src/corelib/kernel/qobject_impl.h
parent79f675a1e0f628bbc25345ebc1eb1f5809166c6b (diff)
New QObject connection syntax
In addition to the old connection syntax, you can now connect using function pointers. connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue ); You can connect also to functor or C++11 lambdas The connections are now type safe (no more problems with namespaces or typedefs). Implicit type conversion is also supported. The new syntax forces us to change the meaning of signal form protected to public, in order to be able to access the signal's address everywhere The way it works is by introducing new overload of QObject::connect that take function pointer as parametter. Those new overload are template function, that are implemented inline. The actual implementation is in QObject::connectImpl which take a QObject::QSlotObject* as parametter for the slot. That slot object contains a virtual function which call the slot which has to be implemented in the header as it depends on the template parametter. So the internals of QObjectPrivate::Connection will store this QObjectSlot* in order to be able to make the call. You can read a full description here: http://developer.qt.nokia.com/wiki/New_Signal_Slot_Syntax History of commits before it was imported on gerrit: https://qt.gitorious.org/~ogoffart/qt/ogoffarts-qtbase/commits/qobject_connect_ptr Thread on the mailing list: http://lists.qt.nokia.com/pipermail/qt5-feedback/2011-August/000796.html http://lists.qt.nokia.com/pipermail/qt5-feedback/2011-September/001248.html (The discussions on the mailing list were about trying to find a solution that do not need making signals public, but no user friendly solution was found) Note: support for QueuedConnection, and the symetric QObject::disconnect is added in another commit. Qt::UniqueConnection is not supported yet in the new overload. Change-Id: I67d08436b0720e7f2992be9f7e34770960fa58fa Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef Q_QDOC
+
+#ifndef QOBJECT_H
+#error Do not include qobject_impl.h directly
+#endif
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Core)
+
+namespace QtPrivate {
+ template <typename T> struct RemoveRef { typedef T Type; };
+ template <typename T> struct RemoveRef<const T&> { typedef T Type; };
+ template <typename T> struct RemoveRef<T&> { typedef T Type; };
+ template <typename T> struct RemoveConstRef { typedef T Type; };
+ template <typename T> struct RemoveConstRef<const T&> { typedef T Type; };
+
+ /*
+ The following List classes are used to help to handle the list of arguments.
+ It follow the same principles as the lisp lists.
+ List_Left<L,N> take a list and a number as a parametter and returns (via the Value typedef,
+ the list composed of the first N element of the list
+ */
+#ifndef Q_COMPILER_VARIADIC_TEMPLATES
+ template <typename Head, typename Tail> struct List { typedef Head Car; typedef Tail Cdr; };
+ template <typename L, int N> struct List_Left { typedef List<typename L::Car, typename List_Left<typename L::Cdr, N - 1>::Value > Value; };
+ template <typename L> struct List_Left<L,0> { typedef void Value; };
+#else
+ // With variadic template, lists are represented using a variadic template argument instead of the lisp way
+ template <typename...> struct List {};
+ template <typename Head, typename... Tail> struct List<Head, Tail...> { typedef Head Car; typedef List<Tail...> Cdr; };
+ template <typename, typename> struct List_Append;
+ template <typename... L1, typename...L2> struct List_Append<List<L1...>, List<L2...>> { typedef List<L1..., L2...> Value; };
+ template <typename L, int N> struct List_Left {
+ typedef typename List_Append<List<typename L::Car>,typename List_Left<typename L::Cdr, N - 1>::Value>::Value Value;
+ };
+ template <typename L> struct List_Left<L, 0> { typedef List<> Value; };
+#endif
+ // List_Select<L,N> returns (via typedef Value) the Nth element of the list L
+ template <typename L, int N> struct List_Select { typedef typename List_Select<typename L::Cdr, N - 1>::Value Value; };
+ template <typename L> struct List_Select<L,0> { typedef typename L::Car Value; };
+
+ /*
+ trick to set the return value of a slot that works even if the signal or the slot returns void
+ to be used like function(), ApplyReturnValue<ReturnType>(&return_value)
+ if function() returns a value, the operator,(T, ApplyReturnValue<ReturnType>) is called, but if it
+ returns void, the builtin one is used without an error.
+ */
+ template <typename T>
+ struct ApplyReturnValue {
+ void *data;
+ ApplyReturnValue(void *data) : data(data) {}
+ };
+ template<typename T, typename U>
+ void operator,(const T &value, const ApplyReturnValue<U> &container) {
+ *reinterpret_cast<U*>(container.data) = value;
+ }
+#ifdef Q_COMPILER_RVALUE_REFS
+ template<typename T, typename U>
+ void operator,(T &&value, const ApplyReturnValue<U> &container) {
+ *reinterpret_cast<U*>(container.data) = value;
+ }
+#endif
+ template<typename T>
+ void operator,(T, const ApplyReturnValue<void> &) {}
+
+
+ /*
+ The FunctionPointer<Func> struct is a type trait for function pointer.
+ - ArgumentCount is the number of argument, or -1 if it is unknown
+ - the Object typedef is the Object of a pointer to member function
+ - the Arguments typedef is the list of argument (in a QtPrivate::List)
+ - the Function typedef is an alias to the template parametter Func
+ - the call<Args, R>(f,o,args) method is used to call that slot
+ Args is the list of argument of the signal
+ R is the return type of the signal
+ f is the function pointer
+ o is the receiver object
+ and args is the array of pointer to arguments, as used in qt_metacall
+
+ The Functor<Func,N> struct is the helper to call a functor of N argument.
+ its call function is the same as the FunctionPointer::call function.
+ */
+#ifndef Q_COMPILER_VARIADIC_TEMPLATES
+ template<typename Func> struct FunctionPointer { enum {ArgumentCount = -1}; };
+ template<class Obj, typename Ret> struct FunctionPointer<Ret (Obj::*) ()>
+ {
+ typedef Obj Object;
+ typedef void Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (Obj::*Function) ();
+ enum {ArgumentCount = 0};
+ template <typename Args, typename R>
+ static void call(Function f, Obj *o, void **arg) { (o->*f)(), ApplyReturnValue<R>(arg[0]); }
+ };
+ template<class Obj, typename Ret, typename Arg1> struct FunctionPointer<Ret (Obj::*) (Arg1)>
+ {
+ typedef Obj Object;
+ typedef List<Arg1, void> Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (Obj::*Function) (Arg1);
+ enum {ArgumentCount = 1};
+ template <typename Args, typename R>
+ static void call(Function f, Obj *o, void **arg) {
+ (o->*f)((*reinterpret_cast<typename RemoveRef<typename Args::Car>::Type *>(arg[1]))), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+ template<class Obj, typename Ret, typename Arg1, typename Arg2> struct FunctionPointer<Ret (Obj::*) (Arg1, Arg2)>
+ {
+ typedef Obj Object;
+ typedef List<Arg1, List<Arg2, void> > Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (Obj::*Function) (Arg1, Arg2);
+ enum {ArgumentCount = 2};
+ template <typename Args, typename R>
+ static void call(Function f, Obj *o, void **arg) {
+ (o->*f)( *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 0>::Value>::Type *>(arg[1]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 1>::Value>::Type *>(arg[2])), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+ template<class Obj, typename Ret, typename Arg1, typename Arg2, typename Arg3> struct FunctionPointer<Ret (Obj::*) (Arg1, Arg2, Arg3)>
+ {
+ typedef Obj Object;
+ typedef List<Arg1, List<Arg2, List<Arg3, void> > > Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (Obj::*Function) (Arg1, Arg2, Arg3);
+ enum {ArgumentCount = 3};
+ template <typename Args, typename R>
+ static void call(Function f, Obj *o, void **arg) {
+ (o->*f)( *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 0>::Value>::Type *>(arg[1]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 1>::Value>::Type *>(arg[2]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 2>::Value>::Type *>(arg[3])), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+
+ template<typename Ret> struct FunctionPointer<Ret (*) ()>
+ {
+ typedef void Arguments;
+ typedef Ret (*Function) ();
+ typedef Ret ReturnType;
+ enum {ArgumentCount = 0};
+ template <typename Args, typename R>
+ static void call(Function f, void *, void **arg) { f(), ApplyReturnValue<R>(arg[0]); }
+ };
+ template<typename Ret, typename Arg1> struct FunctionPointer<Ret (*) (Arg1)>
+ {
+ typedef List<Arg1, void> Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (*Function) (Arg1);
+ enum {ArgumentCount = 1};
+ template <typename Args, typename R>
+ static void call(Function f, void *, void **arg)
+ { f(*reinterpret_cast<typename RemoveRef<typename List_Select<Args, 0>::Value>::Type *>(arg[1])), ApplyReturnValue<R>(arg[0]); }
+ };
+ template<typename Ret, typename Arg1, typename Arg2> struct FunctionPointer<Ret (*) (Arg1, Arg2)>
+ {
+ typedef List<Arg1, List<Arg2, void> > Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (*Function) (Arg1, Arg2);
+ enum {ArgumentCount = 2};
+ template <typename Args, typename R>
+ static void call(Function f, void *, void **arg) {
+ f(*reinterpret_cast<typename RemoveRef<typename List_Select<Args, 0>::Value>::Type *>(arg[1]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 1>::Value>::Type *>(arg[2])), ApplyReturnValue<R>(arg[0]); }
+ };
+ template<typename Ret, typename Arg1, typename Arg2, typename Arg3> struct FunctionPointer<Ret (*) (Arg1, Arg2, Arg3)>
+ {
+ typedef List<Arg1, List<Arg2, List<Arg3, void> > > Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (*Function) (Arg1, Arg2, Arg3);
+ enum {ArgumentCount = 3};
+ template <typename Args, typename R>
+ static void call(Function f, void *, void **arg) {
+ f( *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 0>::Value>::Type *>(arg[1]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 1>::Value>::Type *>(arg[2]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 2>::Value>::Type *>(arg[3])), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+
+ template<typename F, int N> struct Functor;
+ template<typename Function> struct Functor<Function, 0>
+ {
+ template <typename Args, typename R>
+ static void call(Function &f, void *, void **arg) { f(), ApplyReturnValue<R>(arg[0]); }
+ };
+ template<typename Function> struct Functor<Function, 1>
+ {
+ template <typename Args, typename R>
+ static void call(Function &f, void *, void **arg) {
+ f(*reinterpret_cast<typename RemoveRef<typename List_Select<Args, 0>::Value>::Type *>(arg[1])), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+ template<typename Function> struct Functor<Function, 2>
+ {
+ template <typename Args, typename R>
+ static void call(Function &f, void *, void **arg) {
+ f( *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 0>::Value>::Type *>(arg[1]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 1>::Value>::Type *>(arg[2])), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+ template<typename Function> struct Functor<Function, 3>
+ {
+ template <typename Args, typename R>
+ static void call(Function &f, void *, void **arg) {
+ f( *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 0>::Value>::Type *>(arg[1]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 1>::Value>::Type *>(arg[2]),
+ *reinterpret_cast<typename RemoveRef<typename List_Select<Args, 2>::Value>::Type *>(arg[4])), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+#else
+ template <int...> struct IndexesList {};
+ template <typename IndexList, int Right> struct IndexesAppend;
+ template <int... Left, int Right> struct IndexesAppend<IndexesList<Left...>, Right>
+ { typedef IndexesList<Left..., Right> Value; };
+ template <int N> struct Indexes
+ { typedef typename IndexesAppend<typename Indexes<N - 1>::Value, N - 1>::Value Value; };
+ template <> struct Indexes<0> { typedef IndexesList<> Value; };
+ template<typename Func> struct FunctionPointer { enum {ArgumentCount = -1}; };
+
+ template <typename, typename, typename, typename> struct FunctorCall;
+ template <int... I, typename... SignalArgs, typename R, typename Function>
+ struct FunctorCall<IndexesList<I...>, List<SignalArgs...>, R, Function> {
+ static void call(Function f, void **arg) {
+ f((*reinterpret_cast<typename RemoveRef<SignalArgs>::Type *>(arg[I+1]))...), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+ template <int... I, typename... SignalArgs, typename R, typename... SlotArgs, typename SlotRet, class Obj>
+ struct FunctorCall<IndexesList<I...>, List<SignalArgs...>, R, SlotRet (Obj::*)(SlotArgs...)> {
+ static void call(SlotRet (Obj::*f)(SlotArgs...), Obj *o, void **arg) {
+ (o->*f)((*reinterpret_cast<typename RemoveRef<SignalArgs>::Type *>(arg[I+1]))...), ApplyReturnValue<R>(arg[0]);
+ }
+ };
+
+ template<class Obj, typename Ret, typename... Args> struct FunctionPointer<Ret (Obj::*) (Args...)>
+ {
+ typedef Obj Object;
+ typedef List<Args...> Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (Obj::*Function) (Args...);
+ enum {ArgumentCount = sizeof...(Args)};
+ template <typename SignalArgs, typename R>
+ static void call(Function f, Obj *o, void **arg) {
+ FunctorCall<typename Indexes<ArgumentCount>::Value, SignalArgs, R, Function>::call(f, o, arg);
+ }
+ };
+
+ template<typename Ret, typename... Args> struct FunctionPointer<Ret (*) (Args...)>
+ {
+ typedef List<Args...> Arguments;
+ typedef Ret ReturnType;
+ typedef Ret (*Function) (Args...);
+ enum {ArgumentCount = sizeof...(Args)};
+ template <typename SignalArgs, typename R>
+ static void call(Function f, void *, void **arg) {
+ FunctorCall<typename Indexes<ArgumentCount>::Value, SignalArgs, R, Function>::call(f, arg);
+ }
+ };
+
+ template<typename Function, int N> struct Functor
+ {
+ template <typename SignalArgs, typename R>
+ static void call(Function &f, void *, void **arg) {
+ FunctorCall<typename Indexes<N>::Value, SignalArgs, R, Function>::call(f, arg);
+ }
+ };
+#endif
+
+ /*
+ Logic that check if the arguments of the slot matches the argument of the signal.
+ To be used like this:
+ CheckCompatibleArguments<FunctionPointer<Signal>::Arguments, FunctionPointer<Slot>::Arguments>::IncompatibleSignalSlotArguments
+ The IncompatibleSignalSlotArguments type do not exist if the argument are incompatible and can
+ then produce error message.
+ */
+ template<typename T, bool B> struct CheckCompatibleArgumentsHelper {};
+ template<typename T> struct CheckCompatibleArgumentsHelper<T, true> : T {};
+ template<typename A1, typename A2> struct AreArgumentsCompatible {
+ static int test(A2);
+ static char test(...);
+ static A2 dummy();
+ enum { value = sizeof(test(dummy())) == sizeof(int) };
+ };
+ template<typename A1, typename A2> struct AreArgumentsCompatible<A1, A2&> { enum { value = false }; };
+ template<typename A> struct AreArgumentsCompatible<A&, A&> { enum { value = true }; };
+
+#ifndef Q_COMPILER_VARIADIC_TEMPLATES
+ template <typename List1, typename List2> struct CheckCompatibleArguments{};
+ template <> struct CheckCompatibleArguments<void, void> { typedef bool IncompatibleSignalSlotArguments; };
+ template <typename List1> struct CheckCompatibleArguments<List1, void> { typedef bool IncompatibleSignalSlotArguments; };
+ template <typename Arg1, typename Arg2, typename Tail1, typename Tail2> struct CheckCompatibleArguments<List<Arg1, Tail1>, List<Arg2, Tail2> >
+ : CheckCompatibleArgumentsHelper<CheckCompatibleArguments<Tail1, Tail2>, AreArgumentsCompatible<
+ typename RemoveConstRef<Arg1>::Type, typename RemoveConstRef<Arg2>::Type>::value > {};
+#else
+ template <typename List1, typename List2> struct CheckCompatibleArguments{};
+ template <> struct CheckCompatibleArguments<List<>, List<>> { typedef bool IncompatibleSignalSlotArguments; };
+ template <typename List1> struct CheckCompatibleArguments<List1, List<>> { typedef bool IncompatibleSignalSlotArguments; };
+ template <typename Arg1, typename Arg2, typename... Tail1, typename... Tail2>
+ struct CheckCompatibleArguments<List<Arg1, Tail1...>, List<Arg2, Tail2...>>
+ : CheckCompatibleArgumentsHelper<CheckCompatibleArguments<List<Tail1...>, List<Tail2...>>, AreArgumentsCompatible<
+ typename RemoveConstRef<Arg1>::Type, typename RemoveConstRef<Arg2>::Type>::value > {};
+
+#endif
+
+}
+
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif