diff options
author | Samuel Rødal <samuel.rodal@nokia.com> | 2012-06-05 13:21:55 +0200 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-08-29 16:53:00 +0200 |
commit | f3b45ffa6159bc8b7ecfb0578bbb5cb826de1338 (patch) | |
tree | c3a44c048086fc95081e8c19c3e5502c4f189ae0 /src/gui/doc/src | |
parent | 49c251e0543ea80e69d1725bb08bb4dfe3f225ab (diff) |
Added OpenGL example and documentation.
Change-Id: I2d9d4e52caf0a39fef9648d8a9e83a0c1328f650
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
Diffstat (limited to 'src/gui/doc/src')
-rw-r--r-- | src/gui/doc/src/qtgui.qdoc | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/src/gui/doc/src/qtgui.qdoc b/src/gui/doc/src/qtgui.qdoc index 0421b172cf..41cdfc4b3d 100644 --- a/src/gui/doc/src/qtgui.qdoc +++ b/src/gui/doc/src/qtgui.qdoc @@ -114,10 +114,19 @@ QWindow supports rendering using desktop OpenGL, OpenGL ES 1.1 and OpenGL ES 2.0, depending on what the platform supports. OpenGL rendering is enabled by setting the QWindow's surface type to - QSurface::OpenGLSurface, then creating a QOpenGLContext to manage - the native OpenGL context. - - For more information, see \l {OpenGL Enablers}. + QSurface::OpenGLSurface, choosing the format attributes with + QSurfaceFormat, and then creating a QOpenGLContext to manage + the native OpenGL context. In addition, Qt has QOpenGLPaintDevice, + which enables the use of OpenGL accelerated QPainter rendering, as well as + convenience classes that simplify the writing of OpenGL code and hides the + complexities of extension handling and the differences between OpenGL ES 2 + and desktop OpenGL. The convenience classes include QOpenGLFunctions that + lets an application use all the OpenGL ES 2 functions on desktop OpenGL + without having to manually resolve the OpenGL function pointers and some + classes that wrap native OpenGL resources in a simpler Qt API: + QOpenGLBuffer, QOpenGLFramebufferObject, and QOpenGLShaderProgram. + + For more information, see the \l {OpenGL Window Example}. The Qt GUI module also contains a few math classes to aid with the most common mathmatical operations related to 3D graphics. These |