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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /src/gui/image/qbitmap.cpp
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qbitmap.h"
+#include "qpixmapdata_p.h"
+#include "qimage.h"
+#include "qvariant.h"
+#include <qpainter.h>
+#include <private/qgraphicssystem_p.h>
+#include <private/qapplication_p.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QBitmap
+ \brief The QBitmap class provides monochrome (1-bit depth) pixmaps.
+
+ \ingroup painting
+ \ingroup shared
+
+ The QBitmap class is a monochrome off-screen paint device used
+ mainly for creating custom QCursor and QBrush objects,
+ constructing QRegion objects, and for setting masks for pixmaps
+ and widgets.
+
+ QBitmap is a QPixmap subclass ensuring a depth of 1, except for
+ null objects which have a depth of 0. If a pixmap with a depth
+ greater than 1 is assigned to a bitmap, the bitmap will be
+ dithered automatically.
+
+ Use the QColor objects Qt::color0 and Qt::color1 when drawing on a
+ QBitmap object (or a QPixmap object with depth 1).
+
+ Painting with Qt::color0 sets the bitmap bits to 0, and painting
+ with Qt::color1 sets the bits to 1. For a bitmap, 0-bits indicate
+ background (or transparent pixels) and 1-bits indicate foreground
+ (or opaque pixels). Use the clear() function to set all the bits
+ to Qt::color0. Note that using the Qt::black and Qt::white colors
+ make no sense because the QColor::pixel() value is not necessarily
+ 0 for black and 1 for white.
+
+ The QBitmap class provides the transformed() function returning a
+ transformed copy of the bitmap; use the QTransform argument to
+ translate, scale, shear, and rotate the bitmap. In addition,
+ QBitmap provides the static fromData() function which returns a
+ bitmap constructed from the given \c uchar data, and the static
+ fromImage() function returning a converted copy of a QImage
+ object.
+
+ Just like the QPixmap class, QBitmap is optimized by the use of
+ implicit data sharing. For more information, see the \l {Implicit
+ Data Sharing} documentation.
+
+ \sa QPixmap, QImage, QImageReader, QImageWriter
+*/
+
+/*! \typedef QBitmap::DataPtr
+ \internal
+ */
+
+/*!
+ Constructs a null bitmap.
+
+ \sa QPixmap::isNull()
+*/
+QBitmap::QBitmap()
+ : QPixmap(QSize(0, 0), QPixmapData::BitmapType)
+{
+}
+
+/*!
+ \fn QBitmap::QBitmap(int width, int height)
+
+ Constructs a bitmap with the given \a width and \a height. The pixels
+ inside are uninitialized.
+
+ \sa clear()
+*/
+
+QBitmap::QBitmap(int w, int h)
+ : QPixmap(QSize(w, h), QPixmapData::BitmapType)
+{
+}
+
+/*!
+ Constructs a bitmap with the given \a size. The pixels in the
+ bitmap are uninitialized.
+
+ \sa clear()
+*/
+
+QBitmap::QBitmap(const QSize &size)
+ : QPixmap(size, QPixmapData::BitmapType)
+{
+}
+
+/*!
+ \fn QBitmap::clear()
+
+ Clears the bitmap, setting all its bits to Qt::color0.
+*/
+
+/*!
+ Constructs a bitmap that is a copy of the given \a pixmap.
+
+ If the pixmap has a depth greater than 1, the resulting bitmap
+ will be dithered automatically.
+
+ \sa QPixmap::depth(), fromImage(), fromData()
+*/
+
+QBitmap::QBitmap(const QPixmap &pixmap)
+{
+ QBitmap::operator=(pixmap);
+}
+
+/*!
+ \fn QBitmap::QBitmap(const QImage &image)
+
+ Constructs a bitmap that is a copy of the given \a image.
+
+ Use the static fromImage() function instead.
+*/
+
+/*!
+ Constructs a bitmap from the file specified by the given \a
+ fileName. If the file does not exist, or has an unknown format,
+ the bitmap becomes a null bitmap.
+
+ The \a fileName and \a format parameters are passed on to the
+ QPixmap::load() function. If the file format uses more than 1 bit
+ per pixel, the resulting bitmap will be dithered automatically.
+
+ \sa QPixmap::isNull(), QImageReader::imageFormat()
+*/
+
+QBitmap::QBitmap(const QString& fileName, const char *format)
+ : QPixmap(QSize(0, 0), QPixmapData::BitmapType)
+{
+ load(fileName, format, Qt::MonoOnly);
+}
+
+/*!
+ \overload
+
+ Assigns the given \a pixmap to this bitmap and returns a reference
+ to this bitmap.
+
+ If the pixmap has a depth greater than 1, the resulting bitmap
+ will be dithered automatically.
+
+ \sa QPixmap::depth()
+ */
+
+QBitmap &QBitmap::operator=(const QPixmap &pixmap)
+{
+ if (pixmap.isNull()) { // a null pixmap
+ QBitmap bm(0, 0);
+ QBitmap::operator=(bm);
+ } else if (pixmap.depth() == 1) { // 1-bit pixmap
+ QPixmap::operator=(pixmap); // shallow assignment
+ } else { // n-bit depth pixmap
+ QImage image;
+ image = pixmap.toImage(); // convert pixmap to image
+ *this = fromImage(image); // will dither image
+ }
+ return *this;
+}
+
+
+#ifdef QT3_SUPPORT
+QBitmap::QBitmap(int w, int h, const uchar *bits, bool isXbitmap)
+{
+ *this = fromData(QSize(w, h), bits, isXbitmap ? QImage::Format_MonoLSB : QImage::Format_Mono);
+}
+
+
+QBitmap::QBitmap(const QSize &size, const uchar *bits, bool isXbitmap)
+{
+ *this = fromData(size, bits, isXbitmap ? QImage::Format_MonoLSB : QImage::Format_Mono);
+}
+#endif
+
+/*!
+ Destroys the bitmap.
+*/
+QBitmap::~QBitmap()
+{
+}
+
+/*!
+ \fn void QBitmap::swap(QBitmap &other)
+ \since 4.8
+
+ Swaps bitmap \a other with this bitmap. This operation is very
+ fast and never fails.
+*/
+
+/*!
+ Returns the bitmap as a QVariant.
+*/
+QBitmap::operator QVariant() const
+{
+ return QVariant(QVariant::Bitmap, this);
+}
+
+/*!
+ \fn QBitmap &QBitmap::operator=(const QImage &image)
+ \overload
+
+ Converts the given \a image to a bitmap, and assigns the result to
+ this bitmap. Returns a reference to the bitmap.
+
+ Use the static fromImage() function instead.
+*/
+
+/*!
+ Returns a copy of the given \a image converted to a bitmap using
+ the specified image conversion \a flags.
+
+ \sa fromData()
+*/
+QBitmap QBitmap::fromImage(const QImage &image, Qt::ImageConversionFlags flags)
+{
+ if (image.isNull())
+ return QBitmap();
+
+ QImage img = image.convertToFormat(QImage::Format_MonoLSB, flags);
+
+ // make sure image.color(0) == Qt::color0 (white)
+ // and image.color(1) == Qt::color1 (black)
+ const QRgb c0 = QColor(Qt::black).rgb();
+ const QRgb c1 = QColor(Qt::white).rgb();
+ if (img.color(0) == c0 && img.color(1) == c1) {
+ img.invertPixels();
+ img.setColor(0, c1);
+ img.setColor(1, c0);
+ }
+
+ QGraphicsSystem* gs = QApplicationPrivate::graphicsSystem();
+ QScopedPointer<QPixmapData> data(gs ? gs->createPixmapData(QPixmapData::BitmapType)
+ : QGraphicsSystem::createDefaultPixmapData(QPixmapData::BitmapType));
+
+ data->fromImage(img, flags | Qt::MonoOnly);
+ return QPixmap(data.take());
+}
+
+/*!
+ Constructs a bitmap with the given \a size, and sets the contents to
+ the \a bits supplied.
+
+ The bitmap data has to be byte aligned and provided in in the bit
+ order specified by \a monoFormat. The mono format must be either
+ QImage::Format_Mono or QImage::Format_MonoLSB. Use
+ QImage::Format_Mono to specify data on the XBM format.
+
+ \sa fromImage()
+
+*/
+QBitmap QBitmap::fromData(const QSize &size, const uchar *bits, QImage::Format monoFormat)
+{
+ Q_ASSERT(monoFormat == QImage::Format_Mono || monoFormat == QImage::Format_MonoLSB);
+
+ QImage image(size, monoFormat);
+ image.setColor(0, QColor(Qt::color0).rgb());
+ image.setColor(1, QColor(Qt::color1).rgb());
+
+ // Need to memcpy each line separatly since QImage is 32bit aligned and
+ // this data is only byte aligned...
+ int bytesPerLine = (size.width() + 7) / 8;
+ for (int y = 0; y < size.height(); ++y)
+ memcpy(image.scanLine(y), bits + bytesPerLine * y, bytesPerLine);
+ return QBitmap::fromImage(image);
+}
+
+/*!
+ Returns a copy of this bitmap, transformed according to the given
+ \a matrix.
+
+ \sa QPixmap::transformed()
+ */
+QBitmap QBitmap::transformed(const QTransform &matrix) const
+{
+ QBitmap bm = QPixmap::transformed(matrix);
+ return bm;
+}
+
+/*!
+ \overload
+ \obsolete
+
+ This convenience function converts the \a matrix to a QTransform
+ and calls the overloaded function.
+*/
+QBitmap QBitmap::transformed(const QMatrix &matrix) const
+{
+ return transformed(QTransform(matrix));
+}
+
+#ifdef QT3_SUPPORT
+/*!
+ \fn QBitmap QBitmap::xForm(const QMatrix &matrix) const
+
+ Returns a copy of this bitmap, transformed according to the given
+ \a matrix.
+
+ Use transformed() instead.
+*/
+
+/*!
+ \fn QBitmap::QBitmap(const QSize &size, bool clear)
+
+ Constructs a bitmap with the given \a size. If \a clear is true,
+ the bits are initialized to Qt::color0.
+
+ Use the corresponding QBitmap() constructor instead, and then call
+ the clear() function if the \a clear parameter is true.
+*/
+
+/*!
+ \fn QBitmap::QBitmap(int width, int height, bool clear)
+
+ Constructs a bitmap with the given \a width and \a height. If \a
+ clear is true, the bits are initialized to Qt::color0.
+
+ Use the corresponding QBitmap() constructor instead, and then call
+ the clear() function if the \a clear parameter is true.
+*/
+
+/*!
+ \fn QBitmap::QBitmap(int width, int height, const uchar *bits, bool isXbitmap)
+
+ Constructs a bitmap with the given \a width and \a height, and
+ sets the contents to the \a bits supplied. The \a isXbitmap flag
+ should be true if \a bits was generated by the X11 bitmap
+ program.
+
+ Use the static fromData() function instead. If \a isXbitmap is
+ true, use the default bit order(QImage_FormatMonoLSB) otherwise
+ use QImage::Format_Mono.
+
+ \omit
+ The X bitmap bit order is little endian. The QImage
+ documentation discusses bit order of monochrome images. Opposed to
+ QImage, the data has to be byte aligned.
+
+ Example (creates an arrow bitmap):
+ \snippet doc/src/snippets/code/src_gui_image_qbitmap.cpp 0
+ \endomit
+*/
+
+
+/*!
+ \fn QBitmap::QBitmap(const QSize &size, const uchar *bits, bool isXbitmap)
+
+ \overload
+
+ Constructs a bitmap with the given \a size, and sets the contents
+ to the \a bits supplied. The \a isXbitmap flag should be true if
+ \a bits was generated by the X11 bitmap program.
+
+ \omit
+ The X bitmap bit order is little endian. The QImage documentation
+ discusses bit order of monochrome images.
+ \endomit
+
+ Use the static fromData() function instead. If \a isXbitmap is
+ true, use the default bit order(QImage_FormatMonoLSB) otherwise
+ use QImage::Format_Mono.
+*/
+#endif
+
+QT_END_NAMESPACE