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authorMorten Johan Sørvig <morten.sorvig@digia.com>2014-05-21 13:52:53 +0200
committerMorten Johan Sørvig <morten.sorvig@digia.com>2015-03-26 11:00:14 +0100
commit70f565b6e43b6ab93b01112286a40869155207c8 (patch)
treeed4c7fee3fdc5a25bce1041e9aa4616155b8eabd /src/gui/kernel/qcursor.cpp
parent3cede847c39269374c52dcf156dc982d7a51f29c (diff)
WIP: Add platform independent high-dpi support to QtGui
Add coordinate scaling support to the QWindow/ QWindowSystemInterface layer. The scale factor can be set with the QT_HIGHDPI_SCALE_FACTOR environment variable. Setting a scale factor different than the default (1) now has the following effects: QWindow::devicePixelRatio is set accordingly, enabling the high-dpi code paths. QWindow and related classes now return geometry in device independent pixels. This includes screen, desktop and window geometry as well as event coordinates. The platform plugins continue to operate in device pixels, unaware of the scaling. Task-number: QTBUG-38858 Change-Id: I85b0d1bc682b25196f6db286e672a64f8da0ae5c
Diffstat (limited to 'src/gui/kernel/qcursor.cpp')
-rw-r--r--src/gui/kernel/qcursor.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gui/kernel/qcursor.cpp b/src/gui/kernel/qcursor.cpp
index 7e073370f2..e6bf2b0be9 100644
--- a/src/gui/kernel/qcursor.cpp
+++ b/src/gui/kernel/qcursor.cpp
@@ -43,6 +43,7 @@
#include <qpa/qplatformcursor.h>
#include <private/qguiapplication_p.h>
+#include <private/qhighdpiscaling_p.h>
QT_BEGIN_NAMESPACE
@@ -179,7 +180,7 @@ QPoint QCursor::pos(const QScreen *screen)
{
if (screen)
if (const QPlatformCursor *cursor = screen->handle()->cursor())
- return cursor->pos();
+ return qHighDpiToDeviceIndependentPixels(cursor->pos());
return QGuiApplicationPrivate::lastCursorPosition.toPoint();
}
@@ -231,12 +232,12 @@ void QCursor::setPos(QScreen *screen, int x, int y)
{
if (screen) {
if (QPlatformCursor *cursor = screen->handle()->cursor()) {
- const QPoint pos = QPoint(x, y);
+ const QPoint devicePos = qHighDpiToDevicePixels(QPoint(x, y));
// Need to check, since some X servers generate null mouse move
// events, causing looping in applications which call setPos() on
// every mouse move event.
- if (pos != cursor->pos())
- cursor->setPos(pos);
+ if (devicePos != cursor->pos())
+ cursor->setPos(devicePos);
}
}
}