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authorShawn Rutledge <shawn.rutledge@qt.io>2020-09-16 21:44:33 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2020-09-25 06:51:32 +0200
commit1783b048fd4c97e86de4a1122f64eb2afa603cbf (patch)
tree01e0e8175c95254ac379b7e765ce8e73c8a3a3e4 /src/gui/kernel/qevent.cpp
parentaa5f2bf8366913a6b88b401a6dfebcb7e6ad7c59 (diff)
Get rid of QMutableEventPoint::stationaryWithModifiedProperty
Omitting stationary points from touch events is such a marginal optimization that this code probably isn't worth maintaining. It wasn't implemented correctly this time either, according to the tst_QQuickMultiPointTouchArea::stationaryTouchWithChangingPressure() test. [ChangeLog][QtGui][QPointerEvent] We no longer attempt to avoid delivery of stationary points within QTouchEvent: every pressed point is now included in every TouchUpdate event. Task-number: QTBUG-77142 Change-Id: If1fd666fb3057a17e0dffdd7ca7138693126b02b Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Diffstat (limited to 'src/gui/kernel/qevent.cpp')
-rw-r--r--src/gui/kernel/qevent.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp
index 322e5aeb31..91ebb9f784 100644
--- a/src/gui/kernel/qevent.cpp
+++ b/src/gui/kernel/qevent.cpp
@@ -472,15 +472,6 @@ void QMutableEventPoint::updateFrom(const QEventPoint &other)
setPressure(0);
break;
- case QEventPoint::State::Stationary:
- // Stationary points might not be delivered down to the receiving item
- // and get their position transformed, keep the old values instead.
- if (other.velocity() != velocity() ||
- !qFuzzyCompare(other.pressure(), pressure())) {
- setStationaryWithModifiedProperty();
- }
- Q_FALLTHROUGH();
-
default: // update or stationary
if (globalPosition() != other.globalPosition())
setGlobalLastPosition(globalPosition());