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authorShawn Rutledge <shawn.rutledge@digia.com>2012-10-22 12:47:34 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-11-07 21:26:08 +0100
commitcd34da54269e6cd7fa5c18242d982736f022a14a (patch)
tree841d021b924f04dfcb7068fdbd9a428b9ce78c2f /src/gui/kernel/qguiapplication.cpp
parenta454ccb89ec2296234ee7328095f27ad7cb2361f (diff)
Rename all QWindow properties that have "window" in them
windowTitle, windowModality, windowIcon and so on are named that way to be similar to the ones in QWidget. However QQuickWindow inherits all of the declared properties, and we would like to have shorter property names in QML. If you are working with a Window then it's obvious the title property is the window title. Unfortunately, there must be patches in many other modules which depend on this one. In order to avoid the need to merge them all at the same time, there is also patch https://codereview.qt-project.org/#change,39001 which temporarily adds backwards-compatible accessors, which can be removed after the other modules are able to build without them. We should not rename windowState to state, because in QML, state usually drives the state machine for animation transitions etc. (although QWindow is not an Item, a user might get confused about it). Related patches are https://codereview.qt-project.org/#change,39001 https://codereview.qt-project.org/#change,37764 https://codereview.qt-project.org/#change,37765 https://codereview.qt-project.org/#change,37766 https://codereview.qt-project.org/#change,37762 Change-Id: Ie4424ec15fbdef6b29b137f90a2ae33f173edd21 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Diffstat (limited to 'src/gui/kernel/qguiapplication.cpp')
-rw-r--r--src/gui/kernel/qguiapplication.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index efb34ffe9f..ca9d60fcdf 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -422,14 +422,14 @@ QString QGuiApplication::applicationDisplayName()
visible, this function returns zero.
A modal window is a window which has its
- \l{QWindow::windowModality}{windowModality} property set to Qt::WindowModal
+ \l{QWindow::modality}{modality} property set to Qt::WindowModal
or Qt::ApplicationModal. A modal window must be closed before the user can
continue with other parts of the program.
Modal window are organized in a stack. This function returns the modal
window at the top of the stack.
- \sa Qt::WindowModality, QWindow::setWindowModality()
+ \sa Qt::WindowModality, QWindow::setModality()
*/
QWindow *QGuiApplication::modalWindow()
{
@@ -441,7 +441,7 @@ QWindow *QGuiApplication::modalWindow()
void QGuiApplicationPrivate::updateBlockedStatus(QWindow *window)
{
bool shouldBeBlocked = false;
- if ((window->windowType() & Qt::Popup) != Qt::Popup && !self->modalWindowList.isEmpty())
+ if ((window->type() & Qt::Popup) != Qt::Popup && !self->modalWindowList.isEmpty())
shouldBeBlocked = self->isWindowBlocked(window);
if (shouldBeBlocked != window->d_func()->blockedByModalWindow) {
@@ -457,7 +457,7 @@ void QGuiApplicationPrivate::showModalWindow(QWindow *modal)
self->modalWindowList.prepend(modal);
// Send leave for currently entered window if it should be blocked
- if (currentMouseWindow && (currentMouseWindow->windowType() & Qt::Popup) != Qt::Popup) {
+ if (currentMouseWindow && (currentMouseWindow->type() & Qt::Popup) != Qt::Popup) {
bool shouldBeBlocked = self->isWindowBlocked(currentMouseWindow);
if (shouldBeBlocked) {
// Remove the new window from modalWindowList temporarily so leave can go through
@@ -525,7 +525,7 @@ bool QGuiApplicationPrivate::isWindowBlocked(QWindow *window, QWindow **blocking
}
}
- Qt::WindowModality windowModality = modalWindow->windowModality();
+ Qt::WindowModality windowModality = modalWindow->modality();
switch (windowModality) {
case Qt::ApplicationModal:
{
@@ -2359,7 +2359,7 @@ static inline void applyCursor(const QList<QWindow *> &l, const QCursor &c)
{
for (int i = 0; i < l.size(); ++i) {
QWindow *w = l.at(i);
- if (w->handle() && w->windowType() != Qt::Desktop)
+ if (w->handle() && w->type() != Qt::Desktop)
applyCursor(w, c);
}
}
@@ -2368,7 +2368,7 @@ static inline void applyWindowCursor(const QList<QWindow *> &l)
{
for (int i = 0; i < l.size(); ++i) {
QWindow *w = l.at(i);
- if (w->handle() && w->windowType() != Qt::Desktop)
+ if (w->handle() && w->type() != Qt::Desktop)
applyCursor(w, w->cursor());
}
}