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authorAndy Maloney <asmaloney@gmail.com>2016-02-05 16:53:31 -0500
committerAndy Maloney <asmaloney@gmail.com>2016-02-06 15:14:26 +0000
commite13544f1868e38b97173abcf2790addacf3ae265 (patch)
treeeedb7d9c14f769ae46fde810ed810fd50254ad0e /src/gui/kernel/qopenglcontext.cpp
parentc4ecb81d6d64a190f7d24222d8cf35d953e73c1e (diff)
Doc: Fix grammar in QOpenGLContext::openGLModuleType() docs
Change-Id: I4eb0361940bad8b0b0726fc3a584062d297f3164 Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
Diffstat (limited to 'src/gui/kernel/qopenglcontext.cpp')
-rw-r--r--src/gui/kernel/qopenglcontext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/kernel/qopenglcontext.cpp b/src/gui/kernel/qopenglcontext.cpp
index 94dc6c80a0..beac072b3c 100644
--- a/src/gui/kernel/qopenglcontext.cpp
+++ b/src/gui/kernel/qopenglcontext.cpp
@@ -1216,7 +1216,7 @@ void *QOpenGLContext::openGLModuleHandle()
\note A desktop OpenGL implementation may be capable of creating
ES-compatible contexts too. Therefore in most cases it is more
- appropriate to check QSurfaceFormat::renderableType() or using the
+ appropriate to check QSurfaceFormat::renderableType() or use
the convenience function isOpenGLES().
\note This function requires that the QGuiApplication instance is already created.