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author | Andy Maloney <asmaloney@gmail.com> | 2016-02-05 16:53:31 -0500 |
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committer | Andy Maloney <asmaloney@gmail.com> | 2016-02-06 15:14:26 +0000 |
commit | e13544f1868e38b97173abcf2790addacf3ae265 (patch) | |
tree | eedb7d9c14f769ae46fde810ed810fd50254ad0e /src/gui/kernel/qopenglcontext.cpp | |
parent | c4ecb81d6d64a190f7d24222d8cf35d953e73c1e (diff) |
Doc: Fix grammar in QOpenGLContext::openGLModuleType() docs
Change-Id: I4eb0361940bad8b0b0726fc3a584062d297f3164
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
Diffstat (limited to 'src/gui/kernel/qopenglcontext.cpp')
-rw-r--r-- | src/gui/kernel/qopenglcontext.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/kernel/qopenglcontext.cpp b/src/gui/kernel/qopenglcontext.cpp index 94dc6c80a0..beac072b3c 100644 --- a/src/gui/kernel/qopenglcontext.cpp +++ b/src/gui/kernel/qopenglcontext.cpp @@ -1216,7 +1216,7 @@ void *QOpenGLContext::openGLModuleHandle() \note A desktop OpenGL implementation may be capable of creating ES-compatible contexts too. Therefore in most cases it is more - appropriate to check QSurfaceFormat::renderableType() or using the + appropriate to check QSurfaceFormat::renderableType() or use the convenience function isOpenGLES(). \note This function requires that the QGuiApplication instance is already created. |