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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-03-03 16:27:36 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-06 12:21:14 +0100
commitefbea5866538dcbf8d5f23f9d37ca9a0731839b0 (patch)
tree3b348836281ba9956685deafffd6990f204633ab /src/gui/kernel/qplatformintegration.h
parente9ebb4341944390d375b9516eed51a12a95f7952 (diff)
Make QOpenGLFunctions able to resolve everything
At least if the platform plugin's QPlatformOpenGLContext implementation supports it. This completes the QOpenGLFunction changes necessary for dynamic loading of the OpenGL implementation. Everything else is up to the platform plugin. Change-Id: I710e6fbee3005360ecf02bc6ef976e1beb513819 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/gui/kernel/qplatformintegration.h')
-rw-r--r--src/gui/kernel/qplatformintegration.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/kernel/qplatformintegration.h b/src/gui/kernel/qplatformintegration.h
index c894813235..4804048fde 100644
--- a/src/gui/kernel/qplatformintegration.h
+++ b/src/gui/kernel/qplatformintegration.h
@@ -97,7 +97,8 @@ public:
NativeWidgets,
WindowManagement,
SyncState,
- RasterGLSurface
+ RasterGLSurface,
+ AllGLFunctionsQueryable
};
virtual ~QPlatformIntegration() { }