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authorLars Knoll <lars.knoll@theqtcompany.com>2016-02-02 12:50:33 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-03-01 14:46:26 +0000
commit5e9a5246fb688a33ff27bed010226595f579f23d (patch)
treebfa49687f2bb6a91d04605e42377d4fdbd54bf12 /src/gui/kernel/qplatformopenglcontext.cpp
parentc69622fc60db8a3dc6755eda4136d01456a3785c (diff)
Ensure we can query all GL functions in all platform plugins
This is required to simplify our code in the opengl classes and makes it possible to remove OS dependent code paths in Qt Gui. Change-Id: Ice09440840c86b2d6ac8d3955d273846695338d4 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/gui/kernel/qplatformopenglcontext.cpp')
-rw-r--r--src/gui/kernel/qplatformopenglcontext.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/kernel/qplatformopenglcontext.cpp b/src/gui/kernel/qplatformopenglcontext.cpp
index 5b375f7883..07b5a0dda6 100644
--- a/src/gui/kernel/qplatformopenglcontext.cpp
+++ b/src/gui/kernel/qplatformopenglcontext.cpp
@@ -73,7 +73,9 @@ QT_BEGIN_NAMESPACE
/*! \fn QFunctionPointer QPlatformOpenGLContext::getProcAddress(const char *procName)
- Reimplement in subclass to native getProcAddr calls.
+ Reimplement in subclass to allow dynamic querying of OpenGL symbols. As opposed to e.g. the wglGetProcAddress
+ function on Windows, Qt expects this methods to be able to return valid function pointers even for standard
+ OpenGL symbols.
*/
class QPlatformOpenGLContextPrivate