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authorShawn Rutledge <shawn.rutledge@qt.io>2021-07-13 12:49:12 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2021-07-14 17:14:23 +0200
commite3aa45006dc883adb92b4c94a0108d3b75012dce (patch)
tree69307e4944c1df1e8ea63f1fdcc92ebebffb235a /src/gui/kernel/qwindowsysteminterface.cpp
parent1ef8188a086c96722f4546ca015cefbe69d7693e (diff)
Change QNativeGestureEvent::deltas() to QPointF
It came up during 6.2 API review that we prefer all floating-point API to be double-precision on 64-bit platforms, despite the awkwardness of representing a displacement vector with something called a "point". The docs for QPointF explicitly state "A QPointF object can also be used as a vector: Addition and subtraction are defined..." Amends 31f90e99b8f04d9a228c5a0b01319b3f112c1490 Change-Id: I01029661f2586640cbf846f49df164c176d17f7a Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Diffstat (limited to 'src/gui/kernel/qwindowsysteminterface.cpp')
-rw-r--r--src/gui/kernel/qwindowsysteminterface.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/kernel/qwindowsysteminterface.cpp b/src/gui/kernel/qwindowsysteminterface.cpp
index 31097dfac6..70db73b5d3 100644
--- a/src/gui/kernel/qwindowsysteminterface.cpp
+++ b/src/gui/kernel/qwindowsysteminterface.cpp
@@ -1057,7 +1057,7 @@ bool QWindowSystemInterface::handleGestureEventWithRealValue(QWindow *window, ul
}
bool QWindowSystemInterface::handleGestureEventWithValueAndDeltas(QWindow *window, ulong timestamp, const QPointingDevice *device,
- Qt::NativeGestureType type, qreal value, QVector2D deltas,
+ Qt::NativeGestureType type, qreal value, const QPointF &deltas,
const QPointF &local, const QPointF &global, int fingerCount)
{
QWindowSystemInterfacePrivate::GestureEvent *e =