summaryrefslogtreecommitdiffstats
path: root/src/gui/kernel
diff options
context:
space:
mode:
authorLars Knoll <lars.knoll@nokia.com>2011-10-12 22:29:41 +0200
committerQt by Nokia <qt-info@nokia.com>2011-10-18 14:15:39 +0200
commit044770f9b004ff364a1581a4a442bcad2e663325 (patch)
tree685819667cea5950cd6fd9475bb410162509d3fd /src/gui/kernel
parent5d4756fc1b0e0acc862509887fdb8d9767387dcc (diff)
Move QShortcutMap to QtGui
QShortcut stays in QtWidgets, what we need in QtGui is only the basic functionality of the shortcut map. QML can integrate directly with the map where required. Change-Id: Ie39e9242f24cbebf824e5c3d2926880325ea4187 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'src/gui/kernel')
-rw-r--r--src/gui/kernel/kernel.pri2
-rw-r--r--src/gui/kernel/qshortcutmap.cpp697
-rw-r--r--src/gui/kernel/qshortcutmap_p.h115
3 files changed, 814 insertions, 0 deletions
diff --git a/src/gui/kernel/kernel.pri b/src/gui/kernel/kernel.pri
index 7bdd3079e8..318adcd9bd 100644
--- a/src/gui/kernel/kernel.pri
+++ b/src/gui/kernel/kernel.pri
@@ -19,6 +19,7 @@ HEADERS += \
kernel/qkeysequence_p.h \
kernel/qkeymapper_p.h \
kernel/qpalette.h \
+ kernel/qshortcutmap_p.h \
kernel/qsessionmanager.h \
kernel/qwindowdefs.h \
kernel/qscreen.h \
@@ -37,6 +38,7 @@ SOURCES += \
kernel/qpalette.cpp \
kernel/qguivariant.cpp \
kernel/qscreen.cpp \
+ kernel/qshortcutmap.cpp \
kernel/qstylehints.cpp
qpa {
diff --git a/src/gui/kernel/qshortcutmap.cpp b/src/gui/kernel/qshortcutmap.cpp
new file mode 100644
index 0000000000..64b0aa1741
--- /dev/null
+++ b/src/gui/kernel/qshortcutmap.cpp
@@ -0,0 +1,697 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qshortcutmap_p.h"
+#include "private/qobject_p.h"
+#include "qkeysequence.h"
+#include "qdebug.h"
+#include "qevent.h"
+#include "qvector.h"
+#include "qcoreapplication.h"
+#include <private/qkeymapper_p.h>
+
+#ifndef QT_NO_SHORTCUT
+
+QT_BEGIN_NAMESPACE
+
+// To enable verbose output uncomment below
+//#define DEBUG_QSHORTCUTMAP
+
+/* \internal
+ Entry data for QShortcutMap
+ Contains:
+ Keysequence for entry
+ Pointer to parent owning the sequence
+*/
+
+struct QShortcutEntry
+{
+ QShortcutEntry()
+ : keyseq(0), context(Qt::WindowShortcut), enabled(false), autorepeat(1), id(0), owner(0), contextMatcher(0)
+ {}
+
+ QShortcutEntry(const QKeySequence &k)
+ : keyseq(k), context(Qt::WindowShortcut), enabled(false), autorepeat(1), id(0), owner(0), contextMatcher(0)
+ {}
+
+ QShortcutEntry(QObject *o, const QKeySequence &k, Qt::ShortcutContext c, int i, bool a, QShortcutMap::ContextMatcher m)
+ : keyseq(k), context(c), enabled(true), autorepeat(a), id(i), owner(o), contextMatcher(m)
+ {}
+
+ bool correctContext() const { return contextMatcher(owner, context); }
+
+ bool operator<(const QShortcutEntry &f) const
+ { return keyseq < f.keyseq; }
+
+ QKeySequence keyseq;
+ Qt::ShortcutContext context;
+ bool enabled : 1;
+ bool autorepeat : 1;
+ signed int id;
+ QObject *owner;
+ QShortcutMap::ContextMatcher contextMatcher;
+};
+
+#if 0 //ndef QT_NO_DEBUG_STREAM
+/*! \internal
+ QDebug operator<< for easy debug output of the shortcut entries.
+*/
+static QDebug &operator<<(QDebug &dbg, const QShortcutEntry *se) {
+ if (!se)
+ return dbg << "QShortcutEntry(0x0)";
+ dbg.nospace()
+ << "QShortcutEntry(" << se->keyseq
+ << "), id(" << se->id << "), enabled(" << se->enabled << "), autorepeat(" << se->autorepeat
+ << "), owner(" << se->owner << ')';
+ return dbg.space();
+}
+#endif // QT_NO_DEBUGSTREAM
+
+/* \internal
+ Private data for QShortcutMap
+*/
+class QShortcutMapPrivate
+{
+ Q_DECLARE_PUBLIC(QShortcutMap)
+
+public:
+ QShortcutMapPrivate(QShortcutMap* parent)
+ : q_ptr(parent), currentId(0), ambigCount(0), currentState(QKeySequence::NoMatch)
+ {
+ identicals.reserve(10);
+ currentSequences.reserve(10);
+ }
+ QShortcutMap *q_ptr; // Private's parent
+
+ QList<QShortcutEntry> sequences; // All sequences!
+
+ int currentId; // Global shortcut ID number
+ int ambigCount; // Index of last enabled ambiguous dispatch
+ QKeySequence::SequenceMatch currentState;
+ QVector<QKeySequence> currentSequences; // Sequence for the current state
+ QVector<QKeySequence> newEntries;
+ QKeySequence prevSequence; // Sequence for the previous identical match
+ QVector<const QShortcutEntry*> identicals; // Last identical matches
+};
+
+
+/*! \internal
+ QShortcutMap constructor.
+*/
+QShortcutMap::QShortcutMap()
+ : d_ptr(new QShortcutMapPrivate(this))
+{
+ resetState();
+}
+
+/*! \internal
+ QShortcutMap destructor.
+*/
+QShortcutMap::~QShortcutMap()
+{
+}
+
+/*! \internal
+ Adds a shortcut to the global map.
+ Returns the id of the newly added shortcut.
+*/
+int QShortcutMap::addShortcut(QObject *owner, const QKeySequence &key, Qt::ShortcutContext context, ContextMatcher matcher)
+{
+ Q_ASSERT_X(owner, "QShortcutMap::addShortcut", "All shortcuts need an owner");
+ Q_ASSERT_X(!key.isEmpty(), "QShortcutMap::addShortcut", "Cannot add keyless shortcuts to map");
+ Q_D(QShortcutMap);
+
+ QShortcutEntry newEntry(owner, key, context, --(d->currentId), true, matcher);
+ QList<QShortcutEntry>::iterator it = qUpperBound(d->sequences.begin(), d->sequences.end(), newEntry);
+ d->sequences.insert(it, newEntry); // Insert sorted
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug().nospace()
+ << "QShortcutMap::addShortcut(" << owner << ", "
+ << key << ", " << context << ") = " << d->currentId;
+#endif
+ return d->currentId;
+}
+
+/*! \internal
+ Removes a shortcut from the global map.
+ If \a owner is 0, all entries in the map with the key sequence specified
+ is removed. If \a key is null, all sequences for \a owner is removed from
+ the map. If \a id is 0, any identical \a key sequences owned by \a owner
+ are removed.
+ Returns the number of sequences removed from the map.
+*/
+
+int QShortcutMap::removeShortcut(int id, QObject *owner, const QKeySequence &key)
+{
+ Q_D(QShortcutMap);
+ int itemsRemoved = 0;
+ bool allOwners = (owner == 0);
+ bool allKeys = key.isEmpty();
+ bool allIds = id == 0;
+
+ // Special case, remove everything
+ if (allOwners && allKeys && id == 0) {
+ itemsRemoved = d->sequences.size();
+ d->sequences.clear();
+ return itemsRemoved;
+ }
+
+ int i = d->sequences.size()-1;
+ while (i>=0)
+ {
+ const QShortcutEntry &entry = d->sequences.at(i);
+ int entryId = entry.id;
+ if ((allOwners || entry.owner == owner)
+ && (allIds || entry.id == id)
+ && (allKeys || entry.keyseq == key)) {
+ d->sequences.removeAt(i);
+ ++itemsRemoved;
+ }
+ if (id == entryId)
+ return itemsRemoved;
+ --i;
+ }
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug().nospace()
+ << "QShortcutMap::removeShortcut(" << id << ", " << owner << ", "
+ << key << ") = " << itemsRemoved;
+#endif
+ return itemsRemoved;
+}
+
+/*! \internal
+ Changes the enable state of a shortcut to \a enable.
+ If \a owner is 0, all entries in the map with the key sequence specified
+ is removed. If \a key is null, all sequences for \a owner is removed from
+ the map. If \a id is 0, any identical \a key sequences owned by \a owner
+ are changed.
+ Returns the number of sequences which are matched in the map.
+*/
+int QShortcutMap::setShortcutEnabled(bool enable, int id, QObject *owner, const QKeySequence &key)
+{
+ Q_D(QShortcutMap);
+ int itemsChanged = 0;
+ bool allOwners = (owner == 0);
+ bool allKeys = key.isEmpty();
+ bool allIds = id == 0;
+
+ int i = d->sequences.size()-1;
+ while (i>=0)
+ {
+ QShortcutEntry entry = d->sequences.at(i);
+ if ((allOwners || entry.owner == owner)
+ && (allIds || entry.id == id)
+ && (allKeys || entry.keyseq == key)) {
+ d->sequences[i].enabled = enable;
+ ++itemsChanged;
+ }
+ if (id == entry.id)
+ return itemsChanged;
+ --i;
+ }
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug().nospace()
+ << "QShortcutMap::setShortcutEnabled(" << enable << ", " << id << ", "
+ << owner << ", " << key << ") = " << itemsChanged;
+#endif
+ return itemsChanged;
+}
+
+/*! \internal
+ Changes the auto repeat state of a shortcut to \a enable.
+ If \a owner is 0, all entries in the map with the key sequence specified
+ is removed. If \a key is null, all sequences for \a owner is removed from
+ the map. If \a id is 0, any identical \a key sequences owned by \a owner
+ are changed.
+ Returns the number of sequences which are matched in the map.
+*/
+int QShortcutMap::setShortcutAutoRepeat(bool on, int id, QObject *owner, const QKeySequence &key)
+{
+ Q_D(QShortcutMap);
+ int itemsChanged = 0;
+ bool allOwners = (owner == 0);
+ bool allKeys = key.isEmpty();
+ bool allIds = id == 0;
+
+ int i = d->sequences.size()-1;
+ while (i>=0)
+ {
+ QShortcutEntry entry = d->sequences.at(i);
+ if ((allOwners || entry.owner == owner)
+ && (allIds || entry.id == id)
+ && (allKeys || entry.keyseq == key)) {
+ d->sequences[i].autorepeat = on;
+ ++itemsChanged;
+ }
+ if (id == entry.id)
+ return itemsChanged;
+ --i;
+ }
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug().nospace()
+ << "QShortcutMap::setShortcutAutoRepeat(" << on << ", " << id << ", "
+ << owner << ", " << key << ") = " << itemsChanged;
+#endif
+ return itemsChanged;
+}
+
+/*! \internal
+ Resets the state of the statemachine to NoMatch
+*/
+void QShortcutMap::resetState()
+{
+ Q_D(QShortcutMap);
+ d->currentState = QKeySequence::NoMatch;
+ clearSequence(d->currentSequences);
+}
+
+/*! \internal
+ Returns the current state of the statemachine
+*/
+QKeySequence::SequenceMatch QShortcutMap::state()
+{
+ Q_D(QShortcutMap);
+ return d->currentState;
+}
+
+/*! \internal
+ Uses ShortcutOverride event to see if any widgets want to override
+ the event. If not, uses nextState(QKeyEvent) to check for a grabbed
+ Shortcut, and dispatchEvent() is found an identical.
+ \sa nextState dispatchEvent
+*/
+bool QShortcutMap::tryShortcutEvent(QObject *o, QKeyEvent *e)
+{
+ Q_D(QShortcutMap);
+
+ bool wasAccepted = e->isAccepted();
+ bool wasSpontaneous = e->spont;
+ if (d->currentState == QKeySequence::NoMatch) {
+ ushort orgType = e->t;
+ e->t = QEvent::ShortcutOverride;
+ e->ignore();
+ QCoreApplication::sendEvent(o, e);
+ e->t = orgType;
+ e->spont = wasSpontaneous;
+ if (e->isAccepted()) {
+ if (!wasAccepted)
+ e->ignore();
+ return false;
+ }
+ }
+
+ QKeySequence::SequenceMatch result = nextState(e);
+ bool stateWasAccepted = e->isAccepted();
+ if (wasAccepted)
+ e->accept();
+ else
+ e->ignore();
+
+ int identicalMatches = d->identicals.count();
+
+ switch(result) {
+ case QKeySequence::NoMatch:
+ return stateWasAccepted;
+ case QKeySequence::ExactMatch:
+ resetState();
+ dispatchEvent(e);
+ default:
+ break;
+ }
+ // If nextState is QKeySequence::ExactMatch && identicals.count == 0
+ // we've only found disabled shortcuts
+ return identicalMatches > 0 || result == QKeySequence::PartialMatch;
+}
+
+/*! \internal
+ Returns the next state of the statemachine
+ If return value is SequenceMatch::ExactMatch, then a call to matches()
+ will return a QObjects* list of all matching objects for the last matching
+ sequence.
+*/
+QKeySequence::SequenceMatch QShortcutMap::nextState(QKeyEvent *e)
+{
+ Q_D(QShortcutMap);
+ // Modifiers can NOT be shortcuts...
+ if (e->key() >= Qt::Key_Shift &&
+ e->key() <= Qt::Key_Alt)
+ return d->currentState;
+
+ QKeySequence::SequenceMatch result = QKeySequence::NoMatch;
+
+ // We start fresh each time..
+ d->identicals.resize(0);
+
+ result = find(e);
+ if (result == QKeySequence::NoMatch && e->modifiers() & Qt::ShiftModifier) {
+ // If Shift + Key_Backtab, also try Shift + Qt::Key_Tab
+ if (e->key() == Qt::Key_Backtab) {
+ QKeyEvent pe = QKeyEvent(e->type(), Qt::Key_Tab, e->modifiers(), e->text());
+ result = find(&pe);
+ }
+ }
+
+ // Should we eat this key press?
+ if (d->currentState == QKeySequence::PartialMatch
+ || (d->currentState == QKeySequence::ExactMatch && d->identicals.count()))
+ e->accept();
+ // Does the new state require us to clean up?
+ if (result == QKeySequence::NoMatch)
+ clearSequence(d->currentSequences);
+ d->currentState = result;
+
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug().nospace() << "QShortcutMap::nextState(" << e << ") = " << result;
+#endif
+ return result;
+}
+
+
+/*! \internal
+ Determines if an enabled shortcut has a matcing key sequence.
+*/
+bool QShortcutMap::hasShortcutForKeySequence(const QKeySequence &seq) const
+{
+ Q_D(const QShortcutMap);
+ QShortcutEntry entry(seq); // needed for searching
+ QList<QShortcutEntry>::ConstIterator itEnd = d->sequences.constEnd();
+ QList<QShortcutEntry>::ConstIterator it = qLowerBound(d->sequences.constBegin(), itEnd, entry);
+
+ for (;it != itEnd; ++it) {
+ if (matches(entry.keyseq, (*it).keyseq) == QKeySequence::ExactMatch && (*it).correctContext() && (*it).enabled) {
+ return true;
+ }
+ }
+
+ //end of the loop: we didn't find anything
+ return false;
+}
+
+/*! \internal
+ Returns the next state of the statemachine, based
+ on the new key event \a e.
+ Matches are appended to the vector of identicals,
+ which can be access through matches().
+ \sa matches
+*/
+QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e)
+{
+ Q_D(QShortcutMap);
+ if (!d->sequences.count())
+ return QKeySequence::NoMatch;
+
+ createNewSequences(e, d->newEntries);
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug() << "Possible shortcut key sequences:" << d->newEntries;
+#endif
+
+ // Should never happen
+ if (d->newEntries == d->currentSequences) {
+ Q_ASSERT_X(e->key() != Qt::Key_unknown || e->text().length(),
+ "QShortcutMap::find", "New sequence to find identical to previous");
+ return QKeySequence::NoMatch;
+ }
+
+ // Looking for new identicals, scrap old
+ d->identicals.resize(0);
+
+ bool partialFound = false;
+ bool identicalDisabledFound = false;
+ QVector<QKeySequence> okEntries;
+ int result = QKeySequence::NoMatch;
+ for (int i = d->newEntries.count()-1; i >= 0 ; --i) {
+ QShortcutEntry entry(d->newEntries.at(i)); // needed for searching
+ QList<QShortcutEntry>::ConstIterator itEnd = d->sequences.constEnd();
+ QList<QShortcutEntry>::ConstIterator it =
+ qLowerBound(d->sequences.constBegin(), itEnd, entry);
+
+ int oneKSResult = QKeySequence::NoMatch;
+ int tempRes = QKeySequence::NoMatch;
+ do {
+ if (it == itEnd)
+ break;
+ tempRes = matches(entry.keyseq, (*it).keyseq);
+ oneKSResult = qMax(oneKSResult, tempRes);
+ if (tempRes != QKeySequence::NoMatch && (*it).correctContext()) {
+ if (tempRes == QKeySequence::ExactMatch) {
+ if ((*it).enabled)
+ d->identicals.append(&*it);
+ else
+ identicalDisabledFound = true;
+ } else if (tempRes == QKeySequence::PartialMatch) {
+ // We don't need partials, if we have identicals
+ if (d->identicals.size())
+ break;
+ // We only care about enabled partials, so we don't consume
+ // key events when all partials are disabled!
+ partialFound |= (*it).enabled;
+ }
+ }
+ ++it;
+ // If we got a valid match on this run, there might still be more keys to check against,
+ // so we'll loop once more. If we get NoMatch, there's guaranteed no more possible
+ // matches in the shortcutmap.
+ } while (tempRes != QKeySequence::NoMatch);
+
+ // If the type of match improves (ergo, NoMatch->Partial, or Partial->Exact), clear the
+ // previous list. If this match is equal or better than the last match, append to the list
+ if (oneKSResult > result) {
+ okEntries.clear();
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug() << "Found better match (" << d->newEntries << "), clearing key sequence list";
+#endif
+ }
+ if (oneKSResult && oneKSResult >= result) {
+ okEntries << d->newEntries.at(i);
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug() << "Added ok key sequence" << d->newEntries;
+#endif
+ }
+ }
+
+ if (d->identicals.size()) {
+ result = QKeySequence::ExactMatch;
+ } else if (partialFound) {
+ result = QKeySequence::PartialMatch;
+ } else if (identicalDisabledFound) {
+ result = QKeySequence::ExactMatch;
+ } else {
+ clearSequence(d->currentSequences);
+ result = QKeySequence::NoMatch;
+ }
+ if (result != QKeySequence::NoMatch)
+ d->currentSequences = okEntries;
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug() << "Returning shortcut match == " << result;
+#endif
+ return QKeySequence::SequenceMatch(result);
+}
+
+/*! \internal
+ Clears \a seq to an empty QKeySequence.
+ Same as doing (the slower)
+ \snippet doc/src/snippets/code/src_gui_kernel_qshortcutmap.cpp 0
+*/
+void QShortcutMap::clearSequence(QVector<QKeySequence> &ksl)
+{
+ ksl.clear();
+ d_func()->newEntries.clear();
+}
+
+/*! \internal
+ Alters \a seq to the new sequence state, based on the
+ current sequence state, and the new key event \a e.
+*/
+void QShortcutMap::createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl)
+{
+ Q_D(QShortcutMap);
+ QList<int> possibleKeys = QKeyMapper::possibleKeys(e);
+ int pkTotal = possibleKeys.count();
+ if (!pkTotal)
+ return;
+
+ int ssActual = d->currentSequences.count();
+ int ssTotal = qMax(1, ssActual);
+ // Resize to possible permutations of the current sequence(s).
+ ksl.resize(pkTotal * ssTotal);
+
+ int index = ssActual ? d->currentSequences.at(0).count() : 0;
+ for (int pkNum = 0; pkNum < pkTotal; ++pkNum) {
+ for (int ssNum = 0; ssNum < ssTotal; ++ssNum) {
+ int i = (pkNum * ssTotal) + ssNum;
+ QKeySequence &curKsl = ksl[i];
+ if (ssActual) {
+ const QKeySequence &curSeq = d->currentSequences.at(ssNum);
+ curKsl.setKey(curSeq[0], 0);
+ curKsl.setKey(curSeq[1], 1);
+ curKsl.setKey(curSeq[2], 2);
+ curKsl.setKey(curSeq[3], 3);
+ } else {
+ curKsl.setKey(0, 0);
+ curKsl.setKey(0, 1);
+ curKsl.setKey(0, 2);
+ curKsl.setKey(0, 3);
+ }
+ // Filtering keycode here with 0xdfffffff to ignore the Keypad modifier
+ curKsl.setKey(possibleKeys.at(pkNum) & 0xdfffffff, index);
+ }
+ }
+}
+
+/*! \internal
+ Basically the same function as QKeySequence::matches(const QKeySequence &seq) const
+ only that is specially handles Key_hyphen as Key_Minus, as people mix these up all the time and
+ they conceptually the same.
+*/
+QKeySequence::SequenceMatch QShortcutMap::matches(const QKeySequence &seq1,
+ const QKeySequence &seq2) const
+{
+ uint userN = seq1.count(),
+ seqN = seq2.count();
+
+ if (userN > seqN)
+ return QKeySequence::NoMatch;
+
+ // If equal in length, we have a potential ExactMatch sequence,
+ // else we already know it can only be partial.
+ QKeySequence::SequenceMatch match = (userN == seqN
+ ? QKeySequence::ExactMatch
+ : QKeySequence::PartialMatch);
+
+ for (uint i = 0; i < userN; ++i) {
+ int userKey = seq1[i],
+ sequenceKey = seq2[i];
+ if ((userKey & Qt::Key_unknown) == Qt::Key_hyphen)
+ userKey = (userKey & Qt::KeyboardModifierMask) | Qt::Key_Minus;
+ if ((sequenceKey & Qt::Key_unknown) == Qt::Key_hyphen)
+ sequenceKey = (sequenceKey & Qt::KeyboardModifierMask) | Qt::Key_Minus;
+ if (userKey != sequenceKey)
+ return QKeySequence::NoMatch;
+ }
+ return match;
+}
+
+
+/*! \internal
+ Converts keyboard button states into modifier states
+*/
+int QShortcutMap::translateModifiers(Qt::KeyboardModifiers modifiers)
+{
+ int result = 0;
+ if (modifiers & Qt::ShiftModifier)
+ result |= Qt::SHIFT;
+ if (modifiers & Qt::ControlModifier)
+ result |= Qt::CTRL;
+ if (modifiers & Qt::MetaModifier)
+ result |= Qt::META;
+ if (modifiers & Qt::AltModifier)
+ result |= Qt::ALT;
+ return result;
+}
+
+/*! \internal
+ Returns the vector of QShortcutEntry's matching the last Identical state.
+*/
+QVector<const QShortcutEntry*> QShortcutMap::matches() const
+{
+ Q_D(const QShortcutMap);
+ return d->identicals;
+}
+
+/*! \internal
+ Dispatches QShortcutEvents to widgets who grabbed the matched key sequence.
+*/
+void QShortcutMap::dispatchEvent(QKeyEvent *e)
+{
+ Q_D(QShortcutMap);
+ if (!d->identicals.size())
+ return;
+
+ const QKeySequence &curKey = d->identicals.at(0)->keyseq;
+ if (d->prevSequence != curKey) {
+ d->ambigCount = 0;
+ d->prevSequence = curKey;
+ }
+ // Find next
+ const QShortcutEntry *current = 0, *next = 0;
+ int i = 0, enabledShortcuts = 0;
+ while(i < d->identicals.size()) {
+ current = d->identicals.at(i);
+ if (current->enabled || !next){
+ ++enabledShortcuts;
+ if (enabledShortcuts > d->ambigCount + 1)
+ break;
+ next = current;
+ }
+ ++i;
+ }
+ d->ambigCount = (d->identicals.size() == i ? 0 : d->ambigCount + 1);
+ // Don't trigger shortcut if we're autorepeating and the shortcut is
+ // grabbed with not accepting autorepeats.
+ if (!next || (e->isAutoRepeat() && !next->autorepeat))
+ return;
+ // Dispatch next enabled
+#if defined(DEBUG_QSHORTCUTMAP)
+ qDebug().nospace()
+ << "QShortcutMap::dispatchEvent(): Sending QShortcutEvent(\""
+ << (QString)next->keyseq << "\", " << next->id << ", "
+ << (bool)(enabledShortcuts>1) << ") to object(" << next->owner << ')';
+#endif
+ QShortcutEvent se(next->keyseq, next->id, enabledShortcuts>1);
+ QCoreApplication::sendEvent(const_cast<QObject *>(next->owner), &se);
+}
+
+/* \internal
+ QShortcutMap dump function, only available when DEBUG_QSHORTCUTMAP is
+ defined.
+*/
+#if defined(Dump_QShortcutMap)
+void QShortcutMap::dumpMap() const
+{
+ Q_D(const QShortcutMap);
+ for (int i = 0; i < d->sequences.size(); ++i)
+ qDebug().nospace() << &(d->sequences.at(i));
+}
+#endif
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_SHORTCUT
diff --git a/src/gui/kernel/qshortcutmap_p.h b/src/gui/kernel/qshortcutmap_p.h
new file mode 100644
index 0000000000..bfd3607e5e
--- /dev/null
+++ b/src/gui/kernel/qshortcutmap_p.h
@@ -0,0 +1,115 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSHORTCUTMAP_P_H
+#define QSHORTCUTMAP_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "QtGui/qkeysequence.h"
+#include "QtCore/qvector.h"
+#include "QtCore/qscopedpointer.h"
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_SHORTCUT
+
+// To enable dump output uncomment below
+//#define Dump_QShortcutMap
+
+class QKeyEvent;
+struct QShortcutEntry;
+class QShortcutMapPrivate;
+class QObject;
+
+class Q_GUI_EXPORT QShortcutMap
+{
+ Q_DECLARE_PRIVATE(QShortcutMap)
+public:
+ QShortcutMap();
+ ~QShortcutMap();
+
+ typedef bool (*ContextMatcher)(QObject *object, Qt::ShortcutContext context);
+
+ int addShortcut(QObject *owner, const QKeySequence &key, Qt::ShortcutContext context, ContextMatcher matcher);
+ int removeShortcut(int id, QObject *owner, const QKeySequence &key = QKeySequence());
+ int setShortcutEnabled(bool enable, int id, QObject *owner, const QKeySequence &key = QKeySequence());
+ int setShortcutAutoRepeat(bool on, int id, QObject *owner, const QKeySequence &key = QKeySequence());
+
+ void resetState();
+ QKeySequence::SequenceMatch nextState(QKeyEvent *e);
+ QKeySequence::SequenceMatch state();
+ void dispatchEvent(QKeyEvent *e);
+ bool tryShortcutEvent(QObject *o, QKeyEvent *e);
+
+#ifdef Dump_QShortcutMap
+ void dumpMap() const;
+#endif
+
+ bool hasShortcutForKeySequence(const QKeySequence &seq) const;
+
+
+private:
+ QScopedPointer<QShortcutMapPrivate> d_ptr;
+
+ QKeySequence::SequenceMatch find(QKeyEvent *e);
+ QKeySequence::SequenceMatch matches(const QKeySequence &seq1, const QKeySequence &seq2) const;
+ QVector<const QShortcutEntry *> matches() const;
+ void createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl);
+ void clearSequence(QVector<QKeySequence> &ksl);
+ bool correctContext(const QShortcutEntry &item) const;
+ int translateModifiers(Qt::KeyboardModifiers modifiers);
+};
+
+#endif // QT_NO_SHORTCUT
+
+QT_END_NAMESPACE
+
+#endif // QSHORTCUTMAP_P_H