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author | Nico Vertriest <nico.vertriest@qt.io> | 2021-06-01 11:38:06 +0200 |
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committer | Nico Vertriest <nico.vertriest@qt.io> | 2021-08-12 12:30:49 +0200 |
commit | de0c62421adef247c7e0574b6a96ea36b3a55772 (patch) | |
tree | 472eb33ca6b6511a1c7811c214ee39504320c72d /src/gui/math3d/qmatrix4x4.cpp | |
parent | 610a37571093fb7793ba7455e92bdce8da175cc1 (diff) |
Doc: Ensure deprecated APIs in Gui are documented as such
Fixes: QTBUG-94521
Fixes: QTBUG-95310
Change-Id: I3d0418a3f7dca191a9068cc22627fe4deb7c53c5
(cherry picked from commit 111115bf8862b7cd1197c2ef8a4b475c882776d4)
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Diffstat (limited to 'src/gui/math3d/qmatrix4x4.cpp')
-rw-r--r-- | src/gui/math3d/qmatrix4x4.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp index 947af641d1..68ba8ce29d 100644 --- a/src/gui/math3d/qmatrix4x4.cpp +++ b/src/gui/math3d/qmatrix4x4.cpp @@ -633,7 +633,7 @@ QMatrix4x4& QMatrix4x4::operator/=(float divisor) \fn QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix) \relates QMatrix4x4 - \obsolete Convert the QVector3D to a QVector4D first, then multiply. + \deprecated Convert the QVector3D to a QVector4D first, then multiply. Returns the result of transforming \a vector according to \a matrix, with the matrix applied post-vector. The vector is transformed as a point. @@ -643,7 +643,7 @@ QMatrix4x4& QMatrix4x4::operator/=(float divisor) \fn QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector) \relates QMatrix4x4 - \obsolete Use QMatrix4x4::map() or QMatrix4x4::mapVector() instead. + \deprecated Use QMatrix4x4::map() or QMatrix4x4::mapVector() instead. Returns the result of transforming \a vector according to \a matrix, with the matrix applied pre-vector. The vector is transformed as a @@ -696,7 +696,7 @@ QMatrix4x4& QMatrix4x4::operator/=(float divisor) \fn QPoint operator*(const QMatrix4x4& matrix, const QPoint& point) \relates QMatrix4x4 - \obsolete Use QMatrix4x4::map() instead. + \deprecated Use QMatrix4x4::map() instead. Returns the result of transforming \a point according to \a matrix, with the matrix applied pre-point. @@ -706,7 +706,7 @@ QMatrix4x4& QMatrix4x4::operator/=(float divisor) \fn QPointF operator*(const QMatrix4x4& matrix, const QPointF& point) \relates QMatrix4x4 - \obsolete Use QMatrix4x4::map() instead. + \deprecated Use QMatrix4x4::map() instead. Returns the result of transforming \a point according to \a matrix, with the matrix applied pre-point. |