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author | Marc Mutz <marc.mutz@kdab.com> | 2017-04-14 12:39:20 +0200 |
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committer | Marc Mutz <marc.mutz@kdab.com> | 2017-04-14 12:29:35 +0000 |
commit | 5662234afaf23d88e1f3fa4bee2a59b61bd0c267 (patch) | |
tree | b97cef8b7cad66e37b9f3900c7ec216e73cc2a88 /src/gui/math3d | |
parent | 98e0cb0a28845fd6b808c25d2e049f8da1f9867c (diff) |
QMatrix4x4: fix aliasing problem in operator*=
When multiplying a QMatrix4x4 by itself, we were clobbering the very
matrix we read from. Employ read-caching to avoid this aliasing problem.
[ChangeLog][QtGui][QMatrix4x4] operator*=() now calculates the correct
result even if the RHS and LHS are the same object.
Change-Id: I8534d56cfdd62c336577125127f05173fcec2873
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/gui/math3d')
-rw-r--r-- | src/gui/math3d/qmatrix4x4.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/math3d/qmatrix4x4.h b/src/gui/math3d/qmatrix4x4.h index aca685920e..4db96d07c0 100644 --- a/src/gui/math3d/qmatrix4x4.h +++ b/src/gui/math3d/qmatrix4x4.h @@ -423,8 +423,9 @@ inline QMatrix4x4& QMatrix4x4::operator-=(const QMatrix4x4& other) return *this; } -inline QMatrix4x4& QMatrix4x4::operator*=(const QMatrix4x4& other) +inline QMatrix4x4& QMatrix4x4::operator*=(const QMatrix4x4& o) { + const QMatrix4x4 other = o; // prevent aliasing when &o == this ### Qt 6: take o by value flagBits |= other.flagBits; if (flagBits < Rotation2D) { |