diff options
author | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-01-10 10:08:37 +0100 |
---|---|---|
committer | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-01-28 04:12:25 +0100 |
commit | 4bb897a3841f0f79150787e29fe122e1410bc119 (patch) | |
tree | 76220d0132e0f64b61bfa8e371cf48c25acc3cea /src/gui/math3d | |
parent | be8c257da9a264994243c120231965ff0008ef09 (diff) |
Deprecate all methods that use QMatrix
Don't use QMatrix in implementation classes anymore.
Task-number: QTBUG-46653
Fixes: QTBUG-81627
Change-Id: I4806c1302e42645dc6a608062c8d9c336ae8629b
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/gui/math3d')
-rw-r--r-- | src/gui/math3d/qmatrix4x4.cpp | 10 | ||||
-rw-r--r-- | src/gui/math3d/qmatrix4x4.h | 6 |
2 files changed, 15 insertions, 1 deletions
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp index 6666eb037f..cdaed788e9 100644 --- a/src/gui/math3d/qmatrix4x4.cpp +++ b/src/gui/math3d/qmatrix4x4.cpp @@ -187,7 +187,10 @@ QMatrix4x4::QMatrix4x4(const float *values, int cols, int rows) flagBits = General; } +#if QT_DEPRECATED_SINCE(5, 15) /*! + \obsolete + Constructs a 4x4 matrix from a conventional Qt 2D affine transformation \a matrix. @@ -218,6 +221,7 @@ QMatrix4x4::QMatrix4x4(const QMatrix& matrix) m[3][3] = 1.0f; flagBits = Translation | Scale | Rotation2D; } +#endif // QT_DEPRECATED_SINCE(5, 15) /*! Constructs a 4x4 matrix from the conventional Qt 2D @@ -1659,7 +1663,12 @@ void QMatrix4x4::copyDataTo(float *values) const values[row * 4 + col] = float(m[col][row]); } +#if QT_DEPRECATED_SINCE(5, 15) /*! + \obsolete + + Use toTransform() instead. + Returns the conventional Qt 2D affine transformation matrix that corresponds to this matrix. It is assumed that this matrix only contains 2D affine transformation elements. @@ -1672,6 +1681,7 @@ QMatrix QMatrix4x4::toAffine() const m[1][0], m[1][1], m[3][0], m[3][1]); } +#endif // QT_DEPRECATED_SINCE(5, 15) /*! Returns the conventional Qt 2D transformation matrix that diff --git a/src/gui/math3d/qmatrix4x4.h b/src/gui/math3d/qmatrix4x4.h index 1439bfac59..6a726a197c 100644 --- a/src/gui/math3d/qmatrix4x4.h +++ b/src/gui/math3d/qmatrix4x4.h @@ -72,7 +72,9 @@ public: QMatrix4x4(const float *values, int cols, int rows); QMatrix4x4(const QTransform& transform); +#if QT_DEPRECATED_SINCE(5, 15) QMatrix4x4(const QMatrix& matrix); +#endif // QT_DEPRECATED_SINCE(5, 15) inline const float& operator()(int row, int column) const; inline float& operator()(int row, int column); @@ -156,7 +158,9 @@ public: void copyDataTo(float *values) const; - QMatrix toAffine() const; +#if QT_DEPRECATED_SINCE(5, 15) + QT_DEPRECATED_X("Use toTransform()") QMatrix toAffine() const; +#endif // QT_DEPRECATED_SINCE(5, 15) QTransform toTransform() const; QTransform toTransform(float distanceToPlane) const; |