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authorOlivier Goffart <ogoffart@woboq.com>2015-02-07 13:00:27 +0100
committerOlivier Goffart (Woboq GmbH) <ogoffart@woboq.com>2015-02-08 12:18:52 +0000
commite768d96e8bc161211b2d4ad377f3fb250f270a9b (patch)
treeffff4da772e6edee99b405660363b8192b20e49d /src/gui/opengl/qopenglengineshadermanager_p.h
parentba7cedb058455942dda337223a170b4f9566f0ef (diff)
QtGui: use Q_ENUM instead of Q_ENUMS
Change-Id: I92ac2ea218e9134aa36ecb179b8ae790a2dba56a Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Diffstat (limited to 'src/gui/opengl/qopenglengineshadermanager_p.h')
-rw-r--r--src/gui/opengl/qopenglengineshadermanager_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/opengl/qopenglengineshadermanager_p.h b/src/gui/opengl/qopenglengineshadermanager_p.h
index 56aa18cb6b..4ae7c7d03b 100644
--- a/src/gui/opengl/qopenglengineshadermanager_p.h
+++ b/src/gui/opengl/qopenglengineshadermanager_p.h
@@ -324,7 +324,7 @@ public:
TotalSnippetCount, InvalidSnippetName
};
#if defined (QT_DEBUG)
- Q_ENUMS(SnippetName)
+ Q_ENUM(SnippetName)
static QByteArray snippetNameStr(SnippetName snippetName);
#endif