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authorLaszlo Agocs <laszlo.agocs@digia.com>2013-12-30 14:37:22 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-07 13:04:18 +0100
commitdcbb16a45212d263496df1e5875da6205e4f5f53 (patch)
tree8cddf5be14b99710b4632a9cce99385e588c6e49 /src/gui/opengl/qopenglframebufferobject_p.h
parentb12b1ddf4880a5157b5edac05e0ef381e9148aae (diff)
Add takeTexture() to QOpenGLFramebufferObject
Add an API that allows to retrieve and detach the texture from the framebuffer object. The next bind() call will then create and attach a new texture. [ChangeLog][QtGui][QOpenGLFramebufferObject] Added takeTexture() for retrieving and detaching the texture from the framebuffer object. Task-number: QTBUG-35881 Change-Id: I2cca37f5872c1685b1238047f8b912e6534ab781 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/gui/opengl/qopenglframebufferobject_p.h')
-rw-r--r--src/gui/opengl/qopenglframebufferobject_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/opengl/qopenglframebufferobject_p.h b/src/gui/opengl/qopenglframebufferobject_p.h
index c8c69c4b3e..1c7d2e1e5d 100644
--- a/src/gui/opengl/qopenglframebufferobject_p.h
+++ b/src/gui/opengl/qopenglframebufferobject_p.h
@@ -116,6 +116,7 @@ public:
QOpenGLFramebufferObject::Attachment attachment,
GLenum internal_format, GLenum texture_target,
GLint samples = 0, bool mipmap = false);
+ void initTexture(GLenum target, GLenum internal_format, const QSize &size, bool mipmap);
void initAttachments(QOpenGLContext *ctx, QOpenGLFramebufferObject::Attachment attachment);
bool checkFramebufferStatus(QOpenGLContext *ctx) const;