summaryrefslogtreecommitdiffstats
path: root/src/gui/opengl/qopenglpaintdevice.cpp
diff options
context:
space:
mode:
authorSamuel Rødal <samuel.rodal@nokia.com>2012-02-21 13:24:39 +0100
committerQt by Nokia <qt-info@nokia.com>2012-02-24 10:03:36 +0100
commit9610458e0c460fc9a478678528fdb406b6d0f8e9 (patch)
tree58122a6ee445efbeff9025bef8f216f5f01dd37b /src/gui/opengl/qopenglpaintdevice.cpp
parentbb5c7b75a87ec87218d489313ffc5a2b9cb4e3d5 (diff)
Use "OpenGL" instead of just "GL" in documentation.
Change-Id: I81a0beebc0241b9699ce321174e13a93e76e45e8 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src/gui/opengl/qopenglpaintdevice.cpp')
-rw-r--r--src/gui/opengl/qopenglpaintdevice.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/opengl/qopenglpaintdevice.cpp b/src/gui/opengl/qopenglpaintdevice.cpp
index 118fe63122..32da27a078 100644
--- a/src/gui/opengl/qopenglpaintdevice.cpp
+++ b/src/gui/opengl/qopenglpaintdevice.cpp
@@ -63,10 +63,10 @@ QT_BEGIN_NAMESPACE
\ingroup painting-3D
When painting to a QOpenGLPaintDevice using QPainter, the state of
- the current GL context will be altered by the paint engine to reflect
- its needs. Applications should not rely upon the GL state being reset
+ the current OpenGL context will be altered by the paint engine to reflect
+ its needs. Applications should not rely upon the OpenGL state being reset
to its original conditions, particularly the current shader program,
- GL viewport, texture units, and drawing modes.
+ OpenGL viewport, texture units, and drawing modes.
*/
class QOpenGLPaintDevicePrivate