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authorLaszlo Agocs <laszlo.agocs@qt.io>2018-10-09 10:22:25 +0200
committerAndy Nichols <andy.nichols@qt.io>2018-10-16 07:20:12 +0000
commite0b1c39bed0a70445529ec249688ff1ac5f3a199 (patch)
tree09d97178a7402dbce7a64cac734c0f576bc41c6e /src/gui/opengl/qopenglprogrambinarycache.cpp
parent402efef57bb6a04ad778d3139100becc2cba31eb (diff)
Drop cached shaders when arch is different
According to reports Intel on Windows gets confused when feeding program binaries retrieved from x86 and x64 builds into each other. Task-number: QTBUG-64697 Change-Id: Ia7748f532ad06942a92c6fbfc4c9d1ad16bc785a Reviewed-by: Andy Shaw <andy.shaw@qt.io> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/opengl/qopenglprogrambinarycache.cpp')
-rw-r--r--src/gui/opengl/qopenglprogrambinarycache.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/gui/opengl/qopenglprogrambinarycache.cpp b/src/gui/opengl/qopenglprogrambinarycache.cpp
index 0f03101329..c96021a969 100644
--- a/src/gui/opengl/qopenglprogrambinarycache.cpp
+++ b/src/gui/opengl/qopenglprogrambinarycache.cpp
@@ -63,7 +63,7 @@ Q_DECLARE_LOGGING_CATEGORY(DBG_SHADER_CACHE)
#endif
const quint32 BINSHADER_MAGIC = 0x5174;
-const quint32 BINSHADER_VERSION = 0x2;
+const quint32 BINSHADER_VERSION = 0x3;
const quint32 BINSHADER_QTVERSION = QT_VERSION;
namespace {
@@ -120,7 +120,7 @@ QString QOpenGLProgramBinaryCache::cacheFileName(const QByteArray &cacheKey) con
return m_cacheDir + QString::fromUtf8(cacheKey);
}
-#define BASE_HEADER_SIZE (int(3 * sizeof(quint32)))
+#define BASE_HEADER_SIZE (int(4 * sizeof(quint32)))
#define FULL_HEADER_SIZE(stringsSize) (BASE_HEADER_SIZE + 12 + stringsSize + 8)
#define PADDING_SIZE(fullHeaderSize) (((fullHeaderSize + 3) & ~3) - fullHeaderSize)
@@ -159,6 +159,10 @@ bool QOpenGLProgramBinaryCache::verifyHeader(const QByteArray &buf) const
qCDebug(DBG_SHADER_CACHE, "Qt version does not match");
return false;
}
+ if (readUInt(&p) != sizeof(quintptr)) {
+ qCDebug(DBG_SHADER_CACHE, "Architecture does not match");
+ return false;
+ }
return true;
}
@@ -371,6 +375,7 @@ void QOpenGLProgramBinaryCache::save(const QByteArray &cacheKey, uint programId)
writeUInt(&p, BINSHADER_MAGIC);
writeUInt(&p, BINSHADER_VERSION);
writeUInt(&p, BINSHADER_QTVERSION);
+ writeUInt(&p, sizeof(quintptr));
writeStr(&p, info.glvendor);
writeStr(&p, info.glrenderer);