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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2013-08-14 09:05:42 +0200
committerFrederik Gladhorn <frederik.gladhorn@digia.com>2013-08-14 09:06:31 +0200
commit5c23199d4e8ff21661dfa5aacc13149178e78cab (patch)
tree322aee61581d7c85f1ccb65e47d1e79eba1ba6c9 /src/gui/opengl/qopenglshaderprogram.cpp
parent252bad7c589e03d3e12df02354b00a84d8e3159a (diff)
parentc8d9b17367cfdcb034d11f8a168ca4ae3993e7c3 (diff)
Merge remote-tracking branch 'origin/stable' into dev
Conflicts: configure mkspecs/macx-xcode/Info.plist.app mkspecs/macx-xcode/Info.plist.lib qmake/doc/qmake.qdocconf src/corelib/global/qglobal.h tests/auto/other/exceptionsafety/exceptionsafety.pro tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp Change-Id: I3c769a4a82dc2e99a12c69123fbf17613fd2ac2a
Diffstat (limited to 'src/gui/opengl/qopenglshaderprogram.cpp')
-rw-r--r--src/gui/opengl/qopenglshaderprogram.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/opengl/qopenglshaderprogram.cpp b/src/gui/opengl/qopenglshaderprogram.cpp
index 8278e4fb5a..c0e250b0fa 100644
--- a/src/gui/opengl/qopenglshaderprogram.cpp
+++ b/src/gui/opengl/qopenglshaderprogram.cpp
@@ -429,7 +429,9 @@ bool QOpenGLShader::compileSourceCode(const char *source)
// The precision qualifiers are useful on OpenGL/ES systems,
// but usually not present on desktop systems.
const QSurfaceFormat currentSurfaceFormat = QOpenGLContext::currentContext()->format();
+ QOpenGLContextPrivate *ctx_d = QOpenGLContextPrivate::get(QOpenGLContext::currentContext());
if (currentSurfaceFormat.renderableType() == QSurfaceFormat::OpenGL
+ || ctx_d->workaround_missingPrecisionQualifiers
#ifdef QT_OPENGL_FORCE_SHADER_DEFINES
|| true
#endif
@@ -439,7 +441,7 @@ bool QOpenGLShader::compileSourceCode(const char *source)
}
#ifdef QOpenGL_REDEFINE_HIGHP
- if (d->shaderType == Fragment) {
+ if (d->shaderType == Fragment && !ctx_d->workaround_missingPrecisionQualifiers) {
src.append(redefineHighp);
srclen.append(GLint(sizeof(redefineHighp) - 1));
}