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author | Sean Harmer <sean.harmer@kdab.com> | 2013-03-01 16:32:04 +0000 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-03-02 12:58:18 +0100 |
commit | 8c4d02ef875518be21f63bd115a0bec813da5a91 (patch) | |
tree | c00bf5811c64e054657d0c321ceb0c3048e32f9e /src/gui/opengl/qopenglshaderprogram.h | |
parent | 7e5d1c1c2fc764d4cacc3e367542e1f42e6b772e (diff) |
OpenGL: Add support for the Compute shader stage
Change-Id: Ibb1b79358758c2adf818af8c6fcd5c379efad8c3
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Diffstat (limited to 'src/gui/opengl/qopenglshaderprogram.h')
-rw-r--r-- | src/gui/opengl/qopenglshaderprogram.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/opengl/qopenglshaderprogram.h b/src/gui/opengl/qopenglshaderprogram.h index 3677779a6a..6c3dd37843 100644 --- a/src/gui/opengl/qopenglshaderprogram.h +++ b/src/gui/opengl/qopenglshaderprogram.h @@ -67,7 +67,8 @@ public: Fragment = 0x0002, Geometry = 0x0004, TessellationControl = 0x0008, - TessellationEvaluation = 0x0010 + TessellationEvaluation = 0x0010, + Compute = 0x0020 }; Q_DECLARE_FLAGS(ShaderType, ShaderTypeBit) |