summaryrefslogtreecommitdiffstats
path: root/src/gui/opengl/qopengltextureglyphcache.cpp
diff options
context:
space:
mode:
authorAllan Sandfeld Jensen <allan.jensen@digia.com>2013-11-04 18:19:34 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-11-04 22:46:13 +0100
commita8351096dbe1b8c02bcae858fb03133a5dacffdd (patch)
treede11b0d956eb315a2e0328688b2f40bcaeca497c /src/gui/opengl/qopengltextureglyphcache.cpp
parent03aea653e2d1808fd6acf5bbe4672fa73e87b78e (diff)
Fix ARGB image glyphs on Open GL ES2 or big endian
Change Ie891665ad66e31692b69db02d34be8d303a7d631 accidentially removed the condition that would ensure ARGB glyphs would get swizzled on OpenGL ES2. This patch readds a condition to check that, and also fixes the same on big endian hosts by reusing the OpenGL ES2 code path. Change-Id: I55615c498261a43c50e5a6902a7e2e24cddc4f4b Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Diffstat (limited to 'src/gui/opengl/qopengltextureglyphcache.cpp')
-rw-r--r--src/gui/opengl/qopengltextureglyphcache.cpp27
1 files changed, 16 insertions, 11 deletions
diff --git a/src/gui/opengl/qopengltextureglyphcache.cpp b/src/gui/opengl/qopengltextureglyphcache.cpp
index 506aec0f43..061e8f4166 100644
--- a/src/gui/opengl/qopengltextureglyphcache.cpp
+++ b/src/gui/opengl/qopengltextureglyphcache.cpp
@@ -43,6 +43,8 @@
#include "qopenglpaintengine_p.h"
#include "private/qopenglengineshadersource_p.h"
#include "qopenglextensions_p.h"
+#include <qrgb.h>
+#include <private/qdrawhelper_p.h>
QT_BEGIN_NAMESPACE
@@ -316,24 +318,27 @@ void QOpenGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed
if (mask.format() == QImage::Format_RGB32
// We need to make the alpha component equal to the average of the RGB values.
// This is needed when drawing sub-pixel antialiased text on translucent targets.
+#if defined(QT_OPENGL_ES_2) || Q_BYTE_ORDER == Q_BIG_ENDIAN
+ || mask.format() == QImage::Format_ARGB32_Premultiplied
+#endif
) {
for (int y = 0; y < maskHeight; ++y) {
- quint32 *src = (quint32 *) mask.scanLine(y);
+ QRgb *src = (QRgb *) mask.scanLine(y);
for (int x = 0; x < maskWidth; ++x) {
- uchar r = src[x] >> 16;
- uchar g = src[x] >> 8;
- uchar b = src[x];
- quint32 avg;
+ int r = qRed(src[x]);
+ int g = qGreen(src[x]);
+ int b = qBlue(src[x]);
+ int avg;
if (mask.format() == QImage::Format_RGB32)
- avg = (quint32(r) + quint32(g) + quint32(b) + 1) / 3; // "+1" for rounding.
+ avg = (r + g + b + 1) / 3; // "+1" for rounding.
else // Format_ARGB_Premultiplied
- avg = src[x] >> 24;
+ avg = qAlpha(src[x]);
-#if defined(QT_OPENGL_ES_2)
+ src[x] = qRgba(r, g, b, avg);
+#if defined(QT_OPENGL_ES_2) || Q_BYTE_ORDER == Q_BIG_ENDIAN
// swizzle the bits to accommodate for the GL_RGBA upload.
- src[x] = (avg << 24) | (quint32(r) << 0) | (quint32(g) << 8) | (quint32(b) << 16);
+ src[x] = ARGB2RGBA(src[x]);
#endif
- src[x] = (src[x] & 0x00ffffff) | (avg << 24);
}
}
}
@@ -341,7 +346,7 @@ void QOpenGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed
glBindTexture(GL_TEXTURE_2D, m_textureResource->m_texture);
if (mask.depth() == 32) {
-#if defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2) || Q_BYTE_ORDER == Q_BIG_ENDIAN
glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_RGBA, GL_UNSIGNED_BYTE, mask.bits());
#else
glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_BGRA, GL_UNSIGNED_BYTE, mask.bits());