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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2014-12-17 16:05:23 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-01-10 10:55:47 +0100
commit8dcfb43d8f6bdd9d1331391bb4dfbee73de30658 (patch)
tree3caf94f4bcebb4c04959037d56bf260ca34d1111 /src/gui/opengl/qopenglvertexarrayobject.cpp
parent72bc032ca8f7fc00900a9ca20bab8560ccf99727 (diff)
Resolve GLES3 functions from the shared lib
Unfortunately the few functions that are part of the OpenGL ES 3.0 standard and are used by QtGui have to have special handling after all. Just directly calling the functions causes issues when building on a GLES3 capable system and deploying somewhere where only GLES2 is available. Using eglGetProcAddress and such is not an option because the ES spec does not guarantee that standard functions are resolvable via that mechanism. Task-number: QTBUG-43318 Change-Id: I72f985d75ca669835839016573cbb8e4a3fb41db Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
Diffstat (limited to 'src/gui/opengl/qopenglvertexarrayobject.cpp')
-rw-r--r--src/gui/opengl/qopenglvertexarrayobject.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/gui/opengl/qopenglvertexarrayobject.cpp b/src/gui/opengl/qopenglvertexarrayobject.cpp
index 5520dfed08..d3eadf9ae1 100644
--- a/src/gui/opengl/qopenglvertexarrayobject.cpp
+++ b/src/gui/opengl/qopenglvertexarrayobject.cpp
@@ -35,12 +35,12 @@
#include <QtCore/private/qobject_p.h>
#include <QtGui/qopenglcontext.h>
-#include <QtGui/qopenglfunctions.h>
#include <QtGui/qoffscreensurface.h>
#include <QtGui/qopenglfunctions_3_0.h>
#include <QtGui/qopenglfunctions_3_2_core.h>
+#include <private/qopenglextensions_p.h>
#include <private/qopenglvertexarrayobject_p.h>
QT_BEGIN_NAMESPACE
@@ -56,16 +56,14 @@ void qtInitializeVertexArrayObjectHelper(QOpenGLVertexArrayObjectHelper *helper,
bool tryARB = true;
if (context->isOpenGLES()) {
-#ifdef QT_OPENGL_ES_3
if (context->format().majorVersion() >= 3) {
- helper->GenVertexArrays = ::glGenVertexArrays;
- helper->DeleteVertexArrays = ::glDeleteVertexArrays;
- helper->BindVertexArray = ::glBindVertexArray;
- helper->IsVertexArray = ::glIsVertexArray;
+ QOpenGLES3Helper *es3 = static_cast<QOpenGLExtensions *>(context->functions())->gles3Helper();
+ helper->GenVertexArrays = es3->GenVertexArrays;
+ helper->DeleteVertexArrays = es3->DeleteVertexArrays;
+ helper->BindVertexArray = es3->BindVertexArray;
+ helper->IsVertexArray = es3->IsVertexArray;
tryARB = false;
- } else
-#endif
- if (context->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
+ } else if (context->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
helper->GenVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_GenVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysOES")));
helper->DeleteVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_DeleteVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysOES")));
helper->BindVertexArray = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_BindVertexArray_t>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayOES")));