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author | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2012-05-11 01:47:46 +0100 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-05-29 11:35:21 +0200 |
commit | 358f78f215faf9dab433a279d87007f52fbe3c71 (patch) | |
tree | 1706d18b6b486bda98f3c6dcdd9217c5a81d8151 /src/gui/opengl | |
parent | 2c49ea852f7893faae59bbdb59e2806002f0a017 (diff) |
QtGui: remove \link usages
Change-Id: Ib8cca14a8fa35fbc631bfea9b4873225eac3677f
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
Diffstat (limited to 'src/gui/opengl')
-rw-r--r-- | src/gui/opengl/qopenglframebufferobject.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/opengl/qopenglframebufferobject.cpp b/src/gui/opengl/qopenglframebufferobject.cpp index cc5750490d..ea75dd4cdf 100644 --- a/src/gui/opengl/qopenglframebufferobject.cpp +++ b/src/gui/opengl/qopenglframebufferobject.cpp @@ -83,10 +83,10 @@ QT_BEGIN_NAMESPACE A framebuffer object has several characteristics: \list - \li \link setSamples() Number of samples per pixels.\endlink - \li \link setAttachment() Depth and/or stencil attachments.\endlink - \li \link setTextureTarget() Texture target.\endlink - \li \link setInternalTextureFormat() Internal texture format.\endlink + \li \l{setSamples()}{Number of samples per pixels.} + \li \l{setAttachment()}{Depth and/or stencil attachments.} + \li \l{setTextureTarget()}{Texture target.} + \li \l{setInternalTextureFormat()}{Internal texture format.} \endlist Note that the desired attachments or number of samples per pixels might not |