diff options
author | Marc Mutz <marc.mutz@kdab.com> | 2019-08-15 10:55:23 +0200 |
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committer | Marc Mutz <marc.mutz@kdab.com> | 2019-08-17 09:51:25 +0200 |
commit | 3e79151fa2552edd2e58c246d136f1fd0b2a4c86 (patch) | |
tree | 3c46f11c0c71b29765499aadbf6fc2d7d5e41ba6 /src/gui/painting/qbezier.cpp | |
parent | 22b3486f82fab7aff08dabafca582ce2e248e302 (diff) |
QBezier: inline fromPoints()
There's really no reason for it to be out-of-line, and we're going to
use it in QBezier::split(), which is inline, and we want the optimizer
to have a field day with the source, without a compiler firewall in
the way.
Change-Id: I49ae3a87fcce1e2dc87a9081f567503e5a98ef6b
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/gui/painting/qbezier.cpp')
-rw-r--r-- | src/gui/painting/qbezier.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp index 8cda4b4072..daf19fffe1 100644 --- a/src/gui/painting/qbezier.cpp +++ b/src/gui/painting/qbezier.cpp @@ -54,24 +54,6 @@ QT_BEGIN_NAMESPACE /*! \internal */ -QBezier QBezier::fromPoints(const QPointF &p1, const QPointF &p2, - const QPointF &p3, const QPointF &p4) -{ - QBezier b; - b.x1 = p1.x(); - b.y1 = p1.y(); - b.x2 = p2.x(); - b.y2 = p2.y(); - b.x3 = p3.x(); - b.y3 = p3.y(); - b.x4 = p4.x(); - b.y4 = p4.y(); - return b; -} - -/*! - \internal -*/ QPolygonF QBezier::toPolygon(qreal bezier_flattening_threshold) const { // flattening is done by splitting the bezier until we can replace the segment by a straight |