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authorAllan Sandfeld Jensen <allan.jensen@theqtcompany.com>2015-04-13 16:06:57 +0200
committerAllan Sandfeld Jensen <allan.jensen@theqtcompany.com>2015-04-16 19:24:06 +0000
commit964ccc58534aac436529007000d1c38d76c88834 (patch)
treed452d03dabe7c109527987b9f9385de5374c1b12 /src/gui/painting/qdrawhelper.cpp
parent365c63e7b177701c0bf80a7cb138b7559b92f350 (diff)
Remove separate SSE4 unpremultiply function
Merges the SSE4 specific unpremultiply with the normal version, and adds a SSE2 fallback. There was no reason to split the two since compile time options will ensure the right version is inlined. Also adds short-cut for 0 and 255 values. Change-Id: Ie5aa262f6964219fd3062d4a498f697cf79a4595 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/gui/painting/qdrawhelper.cpp')
-rw-r--r--src/gui/painting/qdrawhelper.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 37f2de98b6..2817a4a145 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -6704,24 +6704,22 @@ void qInitDrawhelperAsm()
}
#endif // SSSE3
-#if QT_COMPILER_SUPPORTS_SSE4_1
+#if defined(QT_COMPILER_SUPPORTS_SSE4_1) && !defined(__SSE4_1__)
if (qCpuHasFeature(SSE4_1)) {
-#if !defined(__SSE4_1__)
extern const uint *QT_FASTCALL convertARGB32ToARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
extern const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
- qPixelLayouts[QImage::Format_ARGB32].convertToARGB32PM = convertARGB32ToARGB32PM_sse4;
- qPixelLayouts[QImage::Format_RGBA8888].convertToARGB32PM = convertRGBA8888ToARGB32PM_sse4;
-#endif
extern const uint *QT_FASTCALL convertARGB32FromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
extern const uint *QT_FASTCALL convertRGBA8888FromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
extern const uint *QT_FASTCALL convertRGBXFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
+ qPixelLayouts[QImage::Format_ARGB32].convertToARGB32PM = convertARGB32ToARGB32PM_sse4;
+ qPixelLayouts[QImage::Format_RGBA8888].convertToARGB32PM = convertRGBA8888ToARGB32PM_sse4;
qPixelLayouts[QImage::Format_ARGB32].convertFromARGB32PM = convertARGB32FromARGB32PM_sse4;
qPixelLayouts[QImage::Format_RGBA8888].convertFromARGB32PM = convertRGBA8888FromARGB32PM_sse4;
qPixelLayouts[QImage::Format_RGBX8888].convertFromARGB32PM = convertRGBXFromARGB32PM_sse4;
}
#endif
-#if QT_COMPILER_SUPPORTS_AVX2 && !defined(__AVX2__)
+#if defined(QT_COMPILER_SUPPORTS_AVX2) && !defined(__AVX2__)
if (qCpuHasFeature(AVX2)) {
extern const uint *QT_FASTCALL convertARGB32ToARGB32PM_avx2(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);
extern const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_avx2(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *);