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authorThiago Macieira <thiago.macieira@intel.com>2018-11-06 21:16:52 -0800
committerThiago Macieira <thiago.macieira@intel.com>2018-12-11 19:05:01 +0000
commit986e49992c88d9f324012551b5ad0eee4203ee34 (patch)
treea9a931346246abf55c2b249206226944cb562727 /src/gui/painting/qdrawingprimitive_sse2_p.h
parent40894d1a60d357bc46364ae038ede0159f32261b (diff)
Use Q_DECL_VECTORCALL in a few more places
There were a few functions that passed vectors in parameters but did not mark as vectorcall. I've taken the opportunity to de-macroify one macro, but I'm not going to do it for the rest. Change-Id: I42a48bd64ccc41aebf84fffd1564bfc21faa2a14 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Diffstat (limited to 'src/gui/painting/qdrawingprimitive_sse2_p.h')
-rw-r--r--src/gui/painting/qdrawingprimitive_sse2_p.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/painting/qdrawingprimitive_sse2_p.h b/src/gui/painting/qdrawingprimitive_sse2_p.h
index b237ea1611..cc8d230fa8 100644
--- a/src/gui/painting/qdrawingprimitive_sse2_p.h
+++ b/src/gui/painting/qdrawingprimitive_sse2_p.h
@@ -42,7 +42,7 @@
#include <QtGui/private/qtguiglobal_p.h>
#include <private/qsimd_p.h>
-#include "qdrawhelper_p.h"
+#include "qdrawhelper_x86_p.h"
#include "qrgba64_p.h"
#ifdef __SSE2__
@@ -232,7 +232,7 @@ QT_END_NAMESPACE
QT_BEGIN_NAMESPACE
#if QT_COMPILER_SUPPORTS_HERE(SSE4_1)
QT_FUNCTION_TARGET(SSE2)
-Q_ALWAYS_INLINE void reciprocal_mul_ss(__m128 &ia, const __m128 a, float mul)
+Q_ALWAYS_INLINE void Q_DECL_VECTORCALL reciprocal_mul_ss(__m128 &ia, const __m128 a, float mul)
{
ia = _mm_rcp_ss(a); // Approximate 1/a
// Improve precision of ia using Newton-Raphson