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authorLiang Qi <liang.qi@theqtcompany.com>2016-02-15 08:09:50 +0100
committerLiang Qi <liang.qi@theqtcompany.com>2016-02-15 08:09:50 +0100
commit80bf4bfe3df425962192118d4357acc144f6aef8 (patch)
tree79e4b6a00d6bf68be62fe157878f38dcd782a475 /src/gui/painting
parentac8a3b948da1980bc59bae3fc76d20b5b45662a0 (diff)
parent8c2b4266002736da499d169a0da187e5cdc5381a (diff)
Merge remote-tracking branch 'origin/5.6.0' into 5.6
Diffstat (limited to 'src/gui/painting')
-rw-r--r--src/gui/painting/qbackingstore.cpp3
-rw-r--r--src/gui/painting/qplatformbackingstore.cpp33
2 files changed, 28 insertions, 8 deletions
diff --git a/src/gui/painting/qbackingstore.cpp b/src/gui/painting/qbackingstore.cpp
index 8a5a6d4fcf..c39675b0b6 100644
--- a/src/gui/painting/qbackingstore.cpp
+++ b/src/gui/painting/qbackingstore.cpp
@@ -106,7 +106,8 @@ void QBackingStore::flush(const QRegion &region, QWindow *win, const QPoint &off
}
#endif
- d_ptr->platformBackingStore->flush(win, QHighDpi::toNativeLocalRegion(region, d_ptr->window), offset);
+ d_ptr->platformBackingStore->flush(win, QHighDpi::toNativeLocalRegion(region, win),
+ QHighDpi::toNativeLocalPosition(offset, win));
}
/*!
diff --git a/src/gui/painting/qplatformbackingstore.cpp b/src/gui/painting/qplatformbackingstore.cpp
index 8e40eb6dff..33d5e76e52 100644
--- a/src/gui/painting/qplatformbackingstore.cpp
+++ b/src/gui/painting/qplatformbackingstore.cpp
@@ -263,12 +263,14 @@ static inline QRect toBottomLeftRect(const QRect &topLeftRect, int windowHeight)
static void blitTextureForWidget(const QPlatformTextureList *textures, int idx, QWindow *window, const QRect &deviceWindowRect,
QOpenGLTextureBlitter *blitter, const QPoint &offset)
{
+ const QRect clipRect = textures->clipRect(idx);
+ if (clipRect.isEmpty())
+ return;
+
QRect rectInWindow = textures->geometry(idx);
// relative to the TLW, not necessarily our window (if the flush is for a native child widget), have to adjust
rectInWindow.translate(-offset);
- QRect clipRect = textures->clipRect(idx);
- if (clipRect.isEmpty())
- clipRect = QRect(QPoint(0, 0), rectInWindow.size());
+
const QRect clippedRectInWindow = rectInWindow & clipRect.translated(rectInWindow.topLeft());
const QRect srcRect = toBottomLeftRect(clipRect, rectInWindow.height());
@@ -514,7 +516,23 @@ GLuint QPlatformBackingStore::toTexture(const QRegion &dirtyRegion, QSize *textu
if (needsConversion)
image = image.convertToFormat(QImage::Format_RGBA8888);
+ // The image provided by the backingstore may have a stride larger than width * 4, for
+ // instance on platforms that manually implement client-side decorations.
+ static const int bytesPerPixel = 4;
+ const int strideInPixels = image.bytesPerLine() / bytesPerPixel;
+ const bool hasUnpackRowLength = !ctx->isOpenGLES() || ctx->format().majorVersion() >= 3;
+
QOpenGLFunctions *funcs = ctx->functions();
+
+ if (hasUnpackRowLength) {
+ funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, strideInPixels);
+ } else if (strideInPixels != image.width()) {
+ // No UNPACK_ROW_LENGTH on ES 2.0 and yet we would need it. This case is typically
+ // hit with QtWayland which is rarely used in combination with a ES2.0-only GL
+ // implementation. Therefore, accept the performance hit and do a copy.
+ image = image.copy();
+ }
+
if (resized) {
if (d_ptr->textureId)
funcs->glDeleteTextures(1, &d_ptr->textureId);
@@ -536,11 +554,9 @@ GLuint QPlatformBackingStore::toTexture(const QRegion &dirtyRegion, QSize *textu
QRect imageRect = image.rect();
QRect rect = dirtyRegion.boundingRect() & imageRect;
- if (!ctx->isOpenGLES() || ctx->format().majorVersion() >= 3) {
- funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, image.width());
+ if (hasUnpackRowLength) {
funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, pixelType,
- image.constScanLine(rect.y()) + rect.x() * 4);
- funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ image.constScanLine(rect.y()) + rect.x() * bytesPerPixel);
} else {
// if the rect is wide enough it's cheaper to just
// extend it instead of doing an image copy
@@ -562,6 +578,9 @@ GLuint QPlatformBackingStore::toTexture(const QRegion &dirtyRegion, QSize *textu
}
}
+ if (hasUnpackRowLength)
+ funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+
return d_ptr->textureId;
}
#endif // QT_NO_OPENGL