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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-09-24 17:55:53 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-09-25 09:24:42 +0200
commit8059632fbdd656a4892918745244fd84a746ee93 (patch)
treed4909a9c9f0373ba5e697574fb3ef8fbf78a4ae0 /src/gui/rhi/qrhi_p.h
parent60871b4fdf1ec977498ec4baa1d33c0972ac434f (diff)
rhi: Drop the zeroing out of resource binding structsv6.0.0-alpha1
This has a non-insignificant cost (since the size is at least 260 bytes) in renderers that construct a lot of these objects per frame. After changing the qHash implementation to be lighter we no longer rely on qHashBits, so zeroing it is not essential anymore. Remove it. Change-Id: If1fbd8dfd46fb3f0e9ea5a3c4794d24b8aeac1ba Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhi_p.h')
-rw-r--r--src/gui/rhi/qrhi_p.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/rhi/qrhi_p.h b/src/gui/rhi/qrhi_p.h
index bdfaec9fdf..1d0b6ebfab 100644
--- a/src/gui/rhi/qrhi_p.h
+++ b/src/gui/rhi/qrhi_p.h
@@ -346,7 +346,7 @@ public:
};
Q_DECLARE_FLAGS(StageFlags, StageFlag)
- QRhiShaderResourceBinding();
+ QRhiShaderResourceBinding() = default;
bool isLayoutCompatible(const QRhiShaderResourceBinding &other) const;
@@ -415,7 +415,7 @@ private:
Q_DECLARE_OPERATORS_FOR_FLAGS(QRhiShaderResourceBinding::StageFlags)
-Q_DECLARE_TYPEINFO(QRhiShaderResourceBinding, Q_MOVABLE_TYPE);
+Q_DECLARE_TYPEINFO(QRhiShaderResourceBinding, Q_PRIMITIVE_TYPE);
Q_GUI_EXPORT bool operator==(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b) noexcept;
Q_GUI_EXPORT bool operator!=(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b) noexcept;