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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-09-28 13:05:38 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-09-29 21:24:32 +0200 |
commit | 868866cecd57e671d1b2826b59d3fa1c872b214c (patch) | |
tree | 1f94c9a3509b9ffae7e46b22e751aee65fc288a7 /src/gui/rhi/qrhi_p.h | |
parent | 331c8cd5b40fc6ce4301fdde365c2f7c0b5c6445 (diff) |
rhi: Improve layout compatibility test performance
Also bump the non-heap buffer size in the binding list to 16,
in order to accommodate complex Quick3D materials with many
associated texture maps.
Change-Id: Id190e5f8304f5941cffc41a2605fce45dfeb72f0
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhi_p.h')
-rw-r--r-- | src/gui/rhi/qrhi_p.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/rhi/qrhi_p.h b/src/gui/rhi/qrhi_p.h index 1d0b6ebfab..d3e32f2723 100644 --- a/src/gui/rhi/qrhi_p.h +++ b/src/gui/rhi/qrhi_p.h @@ -1012,7 +1012,10 @@ public: protected: QRhiShaderResourceBindings(QRhiImplementation *rhi); - QVarLengthArray<QRhiShaderResourceBinding, 8> m_bindings; + QVarLengthArray<QRhiShaderResourceBinding, 16> m_bindings; + uint m_layoutDescHash = 0; + QVarLengthArray<uint, 16 * 3> m_layoutDesc; + friend class QRhiImplementation; #ifndef QT_NO_DEBUG_STREAM friend Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiShaderResourceBindings &); #endif |