summaryrefslogtreecommitdiffstats
path: root/src/gui/text/qdistancefield.cpp
diff options
context:
space:
mode:
authorAllan Sandfeld Jensen <allan.jensen@theqtcompany.com>2015-01-14 11:17:47 +0100
committerAllan Sandfeld Jensen <allan.jensen@theqtcompany.com>2015-02-16 16:21:15 +0000
commit515e802ae20c045e5c47b400ee6ef6e92349c978 (patch)
treef9f4be4c9e360611b5823ef28c2cb293733aee42 /src/gui/text/qdistancefield.cpp
parent3d835eb62e70435fe32318441dc7c10aba3a6fba (diff)
Use C++ <cmath> instead of <math.h>
Including math.h can pollute the default namespace, and break some compilers if cmath versions of the method are declared as using. Switching to C++ math functions also greatly simplifies handling of float qreal as C++ automatically chooses the right method. [ChangeLog][QtCore][QtMath] qmath.h no longer includes math.h, so any sources depending on that indirect inclusion may fail to build. Change-Id: I4d0e331dafba354ec05dc5052e61ef4ff8d387fe Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Diffstat (limited to 'src/gui/text/qdistancefield.cpp')
-rw-r--r--src/gui/text/qdistancefield.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/text/qdistancefield.cpp b/src/gui/text/qdistancefield.cpp
index 49ec31fc19..471a39a6e1 100644
--- a/src/gui/text/qdistancefield.cpp
+++ b/src/gui/text/qdistancefield.cpp
@@ -509,8 +509,8 @@ static void makeDistanceField(QDistanceFieldData *data, const QPainterPath &path
bits[i] = exteriorColor;
const qreal angleStep = qreal(15 * 3.141592653589793238 / 180);
- const QPoint rotation(qRound(cos(angleStep) * 0x4000),
- qRound(sin(angleStep) * 0x4000)); // 2:14 signed
+ const QPoint rotation(qRound(qCos(angleStep) * 0x4000),
+ qRound(qSin(angleStep) * 0x4000)); // 2:14 signed
const quint32 *indices = pathIndices.data();
QVarLengthArray<QPoint> normals;
@@ -544,7 +544,7 @@ static void makeDistanceField(QDistanceFieldData *data, const QPainterPath &path
QPoint n(to.y() - from.y(), from.x() - to.x());
if (n.x() == 0 && n.y() == 0)
continue;
- int scale = qRound((offs << 16) / sqrt(qreal(n.x() * n.x() + n.y() * n.y()))); // 8:16
+ int scale = qRound((offs << 16) / qSqrt(qreal(n.x() * n.x() + n.y() * n.y()))); // 8:16
n.rx() = n.x() * scale >> 8;
n.ry() = n.y() * scale >> 8;
normals.append(n);