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authorKevin Ottens <kevin.ottens@kdab.com>2017-03-30 09:28:17 +0200
committerKevin Ottens <kevin.ottens@kdab.com>2017-06-20 21:35:30 +0000
commit29a748511a8bd9dac373d1390d38999b9fd7c49d (patch)
tree2be549e11c6f0ddb18c70070933404ead788b09f /src/gui/util/qshadergraph_p.h
parent3a78c62bb2334ed6b6d7fc23e717b08c1de2c2ef (diff)
[Shader Graph Gen.] Introduce QShaderGraph
This allows to connect our nodes together via ports. This way user code can assemble a shader from simpler blocks. Change-Id: I168dcf4af6aa11ad47b68d91e5a55e96ca922678 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSHADERGRAPH_P_H
+#define QSHADERGRAPH_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+
+#include <QtGui/private/qshadernode_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QShaderGraph
+{
+public:
+ class Edge
+ {
+ public:
+ QUuid sourceNodeUuid;
+ QString sourcePortName;
+ QUuid targetNodeUuid;
+ QString targetPortName;
+ };
+
+ Q_GUI_EXPORT void addNode(const QShaderNode &node);
+ Q_GUI_EXPORT void removeNode(const QShaderNode &node);
+ Q_GUI_EXPORT QVector<QShaderNode> nodes() const Q_DECL_NOTHROW;
+
+ Q_GUI_EXPORT void addEdge(const Edge &edge);
+ Q_GUI_EXPORT void removeEdge(const Edge &edge);
+ Q_GUI_EXPORT QVector<Edge> edges() const Q_DECL_NOTHROW;
+
+private:
+ QVector<QShaderNode> m_nodes;
+ QVector<Edge> m_edges;
+};
+
+Q_GUI_EXPORT bool operator==(const QShaderGraph::Edge &lhs, const QShaderGraph::Edge &rhs) Q_DECL_NOTHROW;
+
+inline bool operator!=(const QShaderGraph::Edge &lhs, const QShaderGraph::Edge &rhs) Q_DECL_NOTHROW
+{
+ return !(lhs == rhs);
+}
+
+Q_DECLARE_TYPEINFO(QShaderGraph, Q_MOVABLE_TYPE);
+Q_DECLARE_TYPEINFO(QShaderGraph::Edge, Q_MOVABLE_TYPE);
+
+QT_END_NAMESPACE
+
+Q_DECLARE_METATYPE(QShaderGraph)
+Q_DECLARE_METATYPE(QShaderGraph::Edge)
+
+#endif // QSHADERGRAPH_P_H