diff options
author | David Skoland <david.skoland@qt.io> | 2020-10-06 18:11:26 +0200 |
---|---|---|
committer | Volker Hilsheimer <volker.hilsheimer@qt.io> | 2020-10-17 11:56:30 +0200 |
commit | 4a7280598b99379425043a8773dd274e5bcb24d5 (patch) | |
tree | 58e431ba1a8d2a2c062de98fbfea6faf135387f3 /src/gui/util/qshadergraphloader.cpp | |
parent | b61d67f897bcf4cb11f08b322ed97bf12988f741 (diff) |
Fix Clang compiler warnings (-Wrange-loop-analysis)
In a macOS environment, Clang throws a number of compiler warnings
about loop variables when building qtbase.
See task for more info about the environment.
This changes a handful of loop variables,
like QJsonValue references into QJsonValueRefs.
Task-number: QTBUG-87216
Pick-to: 5.15
Change-Id: I26006efd7c75c2d56ebc7f7efb4c9bdcabe92e8b
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/gui/util/qshadergraphloader.cpp')
-rw-r--r-- | src/gui/util/qshadergraphloader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/util/qshadergraphloader.cpp b/src/gui/util/qshadergraphloader.cpp index a938904651..defa88b9d3 100644 --- a/src/gui/util/qshadergraphloader.cpp +++ b/src/gui/util/qshadergraphloader.cpp @@ -145,7 +145,7 @@ void QShaderGraphLoader::load() } const QJsonArray nodes = nodesValue.toArray(); - for (const QJsonValue &nodeValue : nodes) { + for (const QJsonValue nodeValue : nodes) { if (!nodeValue.isObject()) { qWarning() << "Invalid node found"; hasError = true; @@ -171,7 +171,7 @@ void QShaderGraphLoader::load() const QJsonArray layersArray = nodeObject.value(QStringLiteral("layers")).toArray(); auto layers = QStringList(); - for (const QJsonValue &layerValue : layersArray) { + for (const QJsonValue layerValue : layersArray) { layers.append(layerValue.toString()); } @@ -214,7 +214,7 @@ void QShaderGraphLoader::load() } const QJsonArray edges = edgesValue.toArray(); - for (const QJsonValue &edgeValue : edges) { + for (const QJsonValue edgeValue : edges) { if (!edgeValue.isObject()) { qWarning() << "Invalid edge found"; hasError = true; @@ -245,7 +245,7 @@ void QShaderGraphLoader::load() const QJsonArray layersArray = edgeObject.value(QStringLiteral("layers")).toArray(); auto layers = QStringList(); - for (const QJsonValue &layerValue : layersArray) { + for (const QJsonValue layerValue : layersArray) { layers.append(layerValue.toString()); } |