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authorDavid Skoland <david.skoland@qt.io>2020-10-06 18:11:26 +0200
committerVolker Hilsheimer <volker.hilsheimer@qt.io>2020-10-17 11:56:30 +0200
commit4a7280598b99379425043a8773dd274e5bcb24d5 (patch)
tree58e431ba1a8d2a2c062de98fbfea6faf135387f3 /src/gui/util/qshadergraphloader.cpp
parentb61d67f897bcf4cb11f08b322ed97bf12988f741 (diff)
Fix Clang compiler warnings (-Wrange-loop-analysis)
In a macOS environment, Clang throws a number of compiler warnings about loop variables when building qtbase. See task for more info about the environment. This changes a handful of loop variables, like QJsonValue references into QJsonValueRefs. Task-number: QTBUG-87216 Pick-to: 5.15 Change-Id: I26006efd7c75c2d56ebc7f7efb4c9bdcabe92e8b Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/gui/util/qshadergraphloader.cpp')
-rw-r--r--src/gui/util/qshadergraphloader.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/util/qshadergraphloader.cpp b/src/gui/util/qshadergraphloader.cpp
index a938904651..defa88b9d3 100644
--- a/src/gui/util/qshadergraphloader.cpp
+++ b/src/gui/util/qshadergraphloader.cpp
@@ -145,7 +145,7 @@ void QShaderGraphLoader::load()
}
const QJsonArray nodes = nodesValue.toArray();
- for (const QJsonValue &nodeValue : nodes) {
+ for (const QJsonValue nodeValue : nodes) {
if (!nodeValue.isObject()) {
qWarning() << "Invalid node found";
hasError = true;
@@ -171,7 +171,7 @@ void QShaderGraphLoader::load()
const QJsonArray layersArray = nodeObject.value(QStringLiteral("layers")).toArray();
auto layers = QStringList();
- for (const QJsonValue &layerValue : layersArray) {
+ for (const QJsonValue layerValue : layersArray) {
layers.append(layerValue.toString());
}
@@ -214,7 +214,7 @@ void QShaderGraphLoader::load()
}
const QJsonArray edges = edgesValue.toArray();
- for (const QJsonValue &edgeValue : edges) {
+ for (const QJsonValue edgeValue : edges) {
if (!edgeValue.isObject()) {
qWarning() << "Invalid edge found";
hasError = true;
@@ -245,7 +245,7 @@ void QShaderGraphLoader::load()
const QJsonArray layersArray = edgeObject.value(QStringLiteral("layers")).toArray();
auto layers = QStringList();
- for (const QJsonValue &layerValue : layersArray) {
+ for (const QJsonValue layerValue : layersArray) {
layers.append(layerValue.toString());
}