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author | Kevin Ottens <kevin.ottens@kdab.com> | 2017-03-20 12:10:37 +0100 |
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committer | Kevin Ottens <kevin.ottens@kdab.com> | 2017-06-20 21:35:12 +0000 |
commit | 57b6b2f5273017f2d1fa8d3e055c5001ecd84e5d (patch) | |
tree | 906d960a83144c49e8db1a0770e3770fa1ce1697 /src/gui/util/qshadernodeport.cpp | |
parent | e80a3b49c0aac237104e1696fc64b3a924c89ca1 (diff) |
[Shader Graph Gen.] Introduce QShaderFormat
This is the first building block toward a node based generator for
shader programs.
QShaderFormat will be used by the other classes to qualify in which
format the code snippets and includes used are.
Change-Id: I11aefc6bb359832a853ed1b6bec302dc3516cfc4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/gui/util/qshadernodeport.cpp')
0 files changed, 0 insertions, 0 deletions