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authorThiago Macieira <thiago.macieira@intel.com>2018-07-31 12:36:47 -0700
committerThiago Macieira <thiago.macieira@intel.com>2018-08-03 20:26:50 +0000
commit9bb27ca6cc76a848d9c4a1d7757abf5ffc3943e6 (patch)
treea5164f0df7776cbdb027ab29b3d30fda51071f3b /src/gui/util/qtexturefiledata.cpp
parent95c0b24cd824321e59ae31d5bd78bae62566499b (diff)
Make local symbols of some leaked names
Unnamed namespaces and static are great tools. Use them. Change-Id: Ie01831ddac5446fdbdeefffd15468b3acb3ced79 Reviewed-by: Kai Koehne <kai.koehne@qt.io> Reviewed-by: André Hartmann <aha_1980@gmx.de> Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Diffstat (limited to 'src/gui/util/qtexturefiledata.cpp')
-rw-r--r--src/gui/util/qtexturefiledata.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/util/qtexturefiledata.cpp b/src/gui/util/qtexturefiledata.cpp
index f9129e86c2..ae230800c0 100644
--- a/src/gui/util/qtexturefiledata.cpp
+++ b/src/gui/util/qtexturefiledata.cpp
@@ -244,7 +244,7 @@ void QTextureFileData::setLogName(const QByteArray &name)
d->logName = name;
}
-QByteArray glFormatName(quint32 fmt)
+static QByteArray glFormatName(quint32 fmt)
{
const char *id = 0;
#if QT_CONFIG(opengl)