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authorLaszlo Agocs <laszlo.agocs@qt.io>2021-03-08 14:25:57 +0100
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2021-03-09 13:45:34 +0000
commit2ed9bae3dfbdadea6f60eef6e3a1558918b7a36a (patch)
treec5ebb42ab4ef9222de194edfac313fbb6210edb8 /src/gui
parent75e8b80c6e86379e1bab8fde759c79892f164296 (diff)
rhi: gl: Fix missing uniform data with certain command lists
Following patterns from the other backends is insufficient with OpenGL because we do not use real uniform buffers. There is currently a possibility that a shader program will be bound without following it with setting uniforms. Correct this by having a second level of tracking of the associated srb object in the pipelines. Fixes: QTBUG-91630 Change-Id: I74a012daade826dd22c436bde06381c1233bad11 Reviewed-by: Andy Nichols <andy.nichols@qt.io> Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> (cherry picked from commit 80029e0ca65d4bf4575f7a08d186c781ec6c2f0e) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/rhi/qrhigles2.cpp30
-rw-r--r--src/gui/rhi/qrhigles2_p_p.h4
2 files changed, 33 insertions, 1 deletions
diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp
index 5fdd3b7179..53e47b027c 100644
--- a/src/gui/rhi/qrhigles2.cpp
+++ b/src/gui/rhi/qrhigles2.cpp
@@ -1149,7 +1149,29 @@ void QRhiGles2::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBind
}
}
- const bool srbChanged = gfxPsD ? (cbD->currentGraphicsSrb != srb) : (cbD->currentComputeSrb != srb);
+ bool srbChanged = gfxPsD ? (cbD->currentGraphicsSrb != srb) : (cbD->currentComputeSrb != srb);
+
+ // The Command::BindShaderResources command generated below is what will
+ // cause uniforms to be set (glUniformNxx). This needs some special
+ // handling here in this backend without real uniform buffers, because,
+ // like in other backends, we optimize out the setShaderResources when the
+ // srb that was set before is attempted to be set again on the command
+ // buffer, but that is incorrect if the same srb is now used with another
+ // pipeline. (because that could mean a glUseProgram not followed by
+ // up-to-date glUniform calls, i.e. with GL we have a strong dependency
+ // between the pipeline (== program) and the srb, unlike other APIs) This
+ // is the reason there is a second level of srb(+generation) tracking in
+ // the pipeline objects.
+ if (gfxPsD && (gfxPsD->currentSrb != srb || gfxPsD->currentSrbGeneration != srbD->generation)) {
+ srbChanged = true;
+ gfxPsD->currentSrb = srb;
+ gfxPsD->currentSrbGeneration = srbD->generation;
+ } else if (compPsD && (compPsD->currentSrb != srb || compPsD->currentSrbGeneration != srbD->generation)) {
+ srbChanged = true;
+ compPsD->currentSrb = srb;
+ compPsD->currentSrbGeneration = srbD->generation;
+ }
+
if (srbChanged || cbD->currentSrbGeneration != srbD->generation || srbD->hasDynamicOffset) {
if (gfxPsD) {
cbD->currentGraphicsSrb = srb;
@@ -4580,6 +4602,9 @@ bool QGles2GraphicsPipeline::create()
memset(uniformState, 0, sizeof(uniformState));
+ currentSrb = nullptr;
+ currentSrbGeneration = 0;
+
generation += 1;
rhiD->registerResource(this);
return true;
@@ -4653,6 +4678,9 @@ bool QGles2ComputePipeline::create()
memset(uniformState, 0, sizeof(uniformState));
+ currentSrb = nullptr;
+ currentSrbGeneration = 0;
+
generation += 1;
rhiD->registerResource(this);
return true;
diff --git a/src/gui/rhi/qrhigles2_p_p.h b/src/gui/rhi/qrhigles2_p_p.h
index a336497b63..49ab684363 100644
--- a/src/gui/rhi/qrhigles2_p_p.h
+++ b/src/gui/rhi/qrhigles2_p_p.h
@@ -290,6 +290,8 @@ struct QGles2GraphicsPipeline : public QRhiGraphicsPipeline
QGles2UniformDescriptionVector uniforms;
QGles2SamplerDescriptionVector samplers;
QGles2UniformState uniformState[QGles2UniformState::MAX_TRACKED_LOCATION + 1];
+ QRhiShaderResourceBindings *currentSrb = nullptr;
+ uint currentSrbGeneration = 0;
uint generation = 0;
friend class QRhiGles2;
};
@@ -305,6 +307,8 @@ struct QGles2ComputePipeline : public QRhiComputePipeline
QGles2UniformDescriptionVector uniforms;
QGles2SamplerDescriptionVector samplers;
QGles2UniformState uniformState[QGles2UniformState::MAX_TRACKED_LOCATION + 1];
+ QRhiShaderResourceBindings *currentSrb = nullptr;
+ uint currentSrbGeneration = 0;
uint generation = 0;
friend class QRhiGles2;
};