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authorLiang Qi <liang.qi@qt.io>2019-04-24 09:52:30 +0200
committerLiang Qi <liang.qi@qt.io>2019-04-24 09:52:30 +0200
commitdc373186841802f2dd17fcd243efdeca7d5433e9 (patch)
tree4fff0a3366b63db97ca5a8b04a220bb0b8c56450 /src/gui
parent7d646508c8219408f90103ed13613db8d01a4065 (diff)
parentcb10ec56f733c34d23c9e5511b19c1e508d0f13f (diff)
Merge remote-tracking branch 'origin/5.13' into dev
Conflicts: src/gui/util/qshaderformat.cpp src/gui/util/qshaderformat_p.h src/widgets/graphicsview/qgraphicsitem_p.h Change-Id: Idafd88eb9a0a15b4af29f6143d009c1ec8ceecca
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/kernel/qoffscreensurface.cpp8
-rw-r--r--src/gui/painting/qcoregraphics.mm158
-rw-r--r--src/gui/painting/qcoregraphics_p.h36
-rw-r--r--src/gui/util/qshaderformat.cpp17
-rw-r--r--src/gui/util/qshaderformat_p.h13
-rw-r--r--src/gui/util/qshadergenerator.cpp67
-rw-r--r--src/gui/util/qshadernodesloader.cpp11
7 files changed, 205 insertions, 105 deletions
diff --git a/src/gui/kernel/qoffscreensurface.cpp b/src/gui/kernel/qoffscreensurface.cpp
index ae027af627..0cc11ca3bb 100644
--- a/src/gui/kernel/qoffscreensurface.cpp
+++ b/src/gui/kernel/qoffscreensurface.cpp
@@ -46,6 +46,8 @@
#include "qwindow.h"
#include "qplatformwindow.h"
+#include <private/qwindow_p.h>
+
QT_BEGIN_NAMESPACE
/*!
@@ -199,12 +201,18 @@ void QOffscreenSurface::create()
if (QThread::currentThread() != qGuiApp->thread())
qWarning("Attempting to create QWindow-based QOffscreenSurface outside the gui thread. Expect failures.");
d->offscreenWindow = new QWindow(d->screen);
+ // Make the window frameless to prevent Windows from enlarging it, should it
+ // violate the minimum title bar width on the platform.
+ d->offscreenWindow->setFlags(d->offscreenWindow->flags()
+ | Qt::CustomizeWindowHint | Qt::FramelessWindowHint);
d->offscreenWindow->setObjectName(QLatin1String("QOffscreenSurface"));
// Remove this window from the global list since we do not want it to be destroyed when closing the app.
// The QOffscreenSurface has to be usable even after exiting the event loop.
QGuiApplicationPrivate::window_list.removeOne(d->offscreenWindow);
d->offscreenWindow->setSurfaceType(QWindow::OpenGLSurface);
d->offscreenWindow->setFormat(d->requestedFormat);
+ // Prevent QPlatformWindow::initialGeometry() and platforms from setting a default geometry.
+ qt_window_private(d->offscreenWindow)->setAutomaticPositionAndResizeEnabled(false);
d->offscreenWindow->setGeometry(0, 0, d->size.width(), d->size.height());
d->offscreenWindow->create();
}
diff --git a/src/gui/painting/qcoregraphics.mm b/src/gui/painting/qcoregraphics.mm
index 53066687d3..e2497eaadb 100644
--- a/src/gui/painting/qcoregraphics.mm
+++ b/src/gui/painting/qcoregraphics.mm
@@ -366,40 +366,35 @@ void qt_mac_scale_region(QRegion *region, qreal scaleFactor)
// ---------------------- QMacCGContext ----------------------
-QMacCGContext::QMacCGContext(QPaintDevice *paintDevice) : context(0)
+QMacCGContext::QMacCGContext(QPaintDevice *paintDevice)
{
- // In Qt 5, QWidget and QPixmap (and QImage) paint devices are all QImages under the hood.
- QImage *image = 0;
- if (paintDevice->devType() == QInternal::Image) {
- image = static_cast<QImage *>(paintDevice);
- } else if (paintDevice->devType() == QInternal::Pixmap) {
-
- const QPixmap *pm = static_cast<const QPixmap*>(paintDevice);
- QPlatformPixmap *data = const_cast<QPixmap *>(pm)->data_ptr().data();
- if (data && data->classId() == QPlatformPixmap::RasterClass) {
- image = data->buffer();
- } else {
- qDebug("QMacCGContext: Unsupported pixmap class");
- }
- } else if (paintDevice->devType() == QInternal::Widget) {
- // TODO test: image = static_cast<QImage *>(static_cast<const QWidget *>(paintDevice)->backingStore()->paintDevice());
- qDebug("QMacCGContext: not implemented: Widget class");
- }
-
- if (!image)
- return; // Context type not supported.
-
- QCFType<CGColorSpaceRef> colorSpace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
- context = CGBitmapContextCreate(image->bits(), image->width(), image->height(), 8,
- image->bytesPerLine(), colorSpace, qt_mac_bitmapInfoForImage(*image));
+ initialize(paintDevice);
+}
- CGContextTranslateCTM(context, 0, image->height());
- const qreal devicePixelRatio = paintDevice->devicePixelRatioF();
- CGContextScaleCTM(context, devicePixelRatio, devicePixelRatio);
- CGContextScaleCTM(context, 1, -1);
+void QMacCGContext::initialize(QPaintDevice *paintDevice)
+{
+ // Find the underlying QImage of the paint device
+ switch (int deviceType = paintDevice->devType()) {
+ case QInternal::Pixmap: {
+ auto *platformPixmap = static_cast<QPixmap*>(paintDevice)->handle();
+ if (platformPixmap && platformPixmap->classId() == QPlatformPixmap::RasterClass)
+ initialize(platformPixmap->buffer());
+ else
+ qWarning() << "QMacCGContext: Unsupported pixmap class" << platformPixmap->classId();
+ break;
+ }
+ case QInternal::Image:
+ initialize(static_cast<const QImage *>(paintDevice));
+ break;
+ case QInternal::Widget:
+ qWarning() << "QMacCGContext: not implemented: Widget class";
+ break;
+ default:
+ qWarning() << "QMacCGContext:: Unsupported paint device type" << deviceType;
+ }
}
-QMacCGContext::QMacCGContext(QPainter *painter) : context(0)
+QMacCGContext::QMacCGContext(QPainter *painter)
{
QPaintEngine *paintEngine = painter->paintEngine();
@@ -414,51 +409,68 @@ QMacCGContext::QMacCGContext(QPainter *painter) : context(0)
return;
}
- int devType = painter->device()->devType();
- if (paintEngine->type() == QPaintEngine::Raster
- && (devType == QInternal::Widget ||
- devType == QInternal::Pixmap ||
- devType == QInternal::Image)) {
-
- const QImage *image = static_cast<const QImage *>(paintEngine->paintDevice());
- QCFType<CGColorSpaceRef> colorSpace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
- context = CGBitmapContextCreate((void *)image->bits(), image->width(), image->height(), 8,
- image->bytesPerLine(), colorSpace, qt_mac_bitmapInfoForImage(*image));
-
- // Invert y axis
- CGContextTranslateCTM(context, 0, image->height());
- CGContextScaleCTM(context, 1, -1);
-
- const qreal devicePixelRatio = image->devicePixelRatio();
-
- if (devType == QInternal::Widget) {
- // Set the clip rect which is an intersection of the system clip
- // and the painter clip. To make matters more interesting these
- // are in device pixels and device-independent pixels, respectively.
- QRegion clip = painter->paintEngine()->systemClip(); // get system clip in device pixels
- QTransform native = painter->deviceTransform(); // get device transform. dx/dy is in device pixels
-
- if (painter->hasClipping()) {
- QRegion r = painter->clipRegion(); // get painter clip, which is in device-independent pixels
- qt_mac_scale_region(&r, devicePixelRatio); // scale painter clip to device pixels
- r.translate(native.dx(), native.dy());
- if (clip.isEmpty())
- clip = r;
- else
- clip &= r;
- }
- qt_mac_clip_cg(context, clip, 0); // clip in device pixels
-
- // Scale the context so that painting happens in device-independent pixels
- CGContextScaleCTM(context, devicePixelRatio, devicePixelRatio);
- CGContextTranslateCTM(context, native.dx() / devicePixelRatio, native.dy() / devicePixelRatio);
- } else {
- // Scale to paint in device-independent pixels
- CGContextScaleCTM(context, devicePixelRatio, devicePixelRatio);
+ if (paintEngine->type() != QPaintEngine::Raster) {
+ qWarning() << "QMacCGContext:: Unsupported paint engine type" << paintEngine->type();
+ return;
+ }
+
+ // The raster paint engine always operates on a QImage
+ Q_ASSERT(paintEngine->paintDevice()->devType() == QInternal::Image);
+
+ // On behalf of one of these supported painter devices
+ switch (int painterDeviceType = painter->device()->devType()) {
+ case QInternal::Pixmap:
+ case QInternal::Image:
+ case QInternal::Widget:
+ break;
+ default:
+ qWarning() << "QMacCGContext:: Unsupported paint device type" << painterDeviceType;
+ return;
+ }
+
+ // Applying the clip is so entangled with the rest of the context setup
+ // that for simplicity we just pass in the painter.
+ initialize(static_cast<const QImage *>(paintEngine->paintDevice()), painter);
+}
+
+void QMacCGContext::initialize(const QImage *image, QPainter *painter)
+{
+ QCFType<CGColorSpaceRef> colorSpace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
+ context = CGBitmapContextCreate((void *)image->bits(), image->width(), image->height(), 8,
+ image->bytesPerLine(), colorSpace, qt_mac_bitmapInfoForImage(*image));
+
+ // Invert y axis
+ CGContextTranslateCTM(context, 0, image->height());
+ CGContextScaleCTM(context, 1, -1);
+
+ const qreal devicePixelRatio = image->devicePixelRatio();
+
+ if (painter && painter->device()->devType() == QInternal::Widget) {
+ // Set the clip rect which is an intersection of the system clip and the painter clip
+ QRegion clip = painter->paintEngine()->systemClip();
+ QTransform deviceTransform = painter->deviceTransform();
+
+ if (painter->hasClipping()) {
+ // To make matters more interesting the painter clip is in device-independent pixels,
+ // so we need to scale it to match the device-pixels of the system clip.
+ QRegion painterClip = painter->clipRegion();
+ qt_mac_scale_region(&painterClip, devicePixelRatio);
+
+ painterClip.translate(deviceTransform.dx(), deviceTransform.dy());
+
+ if (clip.isEmpty())
+ clip = painterClip;
+ else
+ clip &= painterClip;
}
- } else {
- qDebug() << "QMacCGContext:: Unsupported painter devtype type" << devType;
+
+ qt_mac_clip_cg(context, clip, 0);
+
+ CGContextTranslateCTM(context, deviceTransform.dx(), deviceTransform.dy());
}
+
+ // Scale the context so that painting happens in device-independent pixels
+ CGContextScaleCTM(context, devicePixelRatio, devicePixelRatio);
}
QT_END_NAMESPACE
diff --git a/src/gui/painting/qcoregraphics_p.h b/src/gui/painting/qcoregraphics_p.h
index 868c2b08b5..ba2cde8325 100644
--- a/src/gui/painting/qcoregraphics_p.h
+++ b/src/gui/painting/qcoregraphics_p.h
@@ -51,6 +51,8 @@
// We mean it.
//
+#include <QtCore/private/qcore_mac_p.h>
+
#include <QtGui/private/qtguiglobal_p.h>
#include <QtGui/qregion.h>
#include <QtGui/qpalette.h>
@@ -89,38 +91,16 @@ Q_GUI_EXPORT QBrush qt_mac_toQBrush(CGColorRef color);
class Q_GUI_EXPORT QMacCGContext
{
public:
- inline QMacCGContext() { context = 0; }
+ QMacCGContext() = default;
QMacCGContext(QPaintDevice *pdev);
QMacCGContext(QPainter *p);
- inline QMacCGContext(CGContextRef cg, bool takeOwnership = false) {
- context = cg;
- if (!takeOwnership)
- CGContextRetain(context);
- }
- inline QMacCGContext(const QMacCGContext &copy) : context(0) { *this = copy; }
- inline ~QMacCGContext() {
- if (context)
- CGContextRelease(context);
- }
- inline bool isNull() const { return context; }
- inline operator CGContextRef() { return context; }
- inline QMacCGContext &operator=(const QMacCGContext &copy) {
- if (context)
- CGContextRelease(context);
- context = copy.context;
- CGContextRetain(context);
- return *this;
- }
- inline QMacCGContext &operator=(CGContextRef cg) {
- if (context)
- CGContextRelease(context);
- context = cg;
- CGContextRetain(context); //we do not take ownership
- return *this;
- }
+
+ operator CGContextRef() { return context; }
private:
- CGContextRef context;
+ void initialize(QPaintDevice *paintDevice);
+ void initialize(const QImage *, QPainter *painter = nullptr);
+ QCFType<CGContextRef> context;
};
QT_END_NAMESPACE
diff --git a/src/gui/util/qshaderformat.cpp b/src/gui/util/qshaderformat.cpp
index 324d84ffe1..ea86dd6ca5 100644
--- a/src/gui/util/qshaderformat.cpp
+++ b/src/gui/util/qshaderformat.cpp
@@ -43,6 +43,7 @@ QT_BEGIN_NAMESPACE
QShaderFormat::QShaderFormat() noexcept
: m_api(NoApi)
+ , m_shaderType(Fragment)
{
}
@@ -106,6 +107,9 @@ bool QShaderFormat::supports(const QShaderFormat &other) const noexcept
if (m_version < other.m_version)
return false;
+ if (m_shaderType != other.m_shaderType)
+ return false;
+
const auto containsAllExtensionsFromOther = std::includes(m_extensions.constBegin(),
m_extensions.constEnd(),
other.m_extensions.constBegin(),
@@ -119,12 +123,23 @@ bool QShaderFormat::supports(const QShaderFormat &other) const noexcept
return true;
}
+QShaderFormat::ShaderType QShaderFormat::shaderType() const Q_DECL_NOTHROW
+{
+ return m_shaderType;
+}
+
+void QShaderFormat::setShaderType(QShaderFormat::ShaderType shaderType) Q_DECL_NOTHROW
+{
+ m_shaderType = shaderType;
+}
+
bool operator==(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept
{
return lhs.api() == rhs.api()
&& lhs.version() == rhs.version()
&& lhs.extensions() == rhs.extensions()
- && lhs.vendor() == rhs.vendor();
+ && lhs.vendor() == rhs.vendor()
+ && lhs.shaderType() == rhs.shaderType();
}
QT_END_NAMESPACE
diff --git a/src/gui/util/qshaderformat_p.h b/src/gui/util/qshaderformat_p.h
index 84bf71fdb6..c50d7d5729 100644
--- a/src/gui/util/qshaderformat_p.h
+++ b/src/gui/util/qshaderformat_p.h
@@ -69,6 +69,15 @@ public:
OpenGLES
};
+ enum ShaderType : int {
+ Vertex = 0,
+ TessellationControl,
+ TessellationEvaluation,
+ Geometry,
+ Fragment,
+ Compute
+ };
+
Q_GUI_EXPORT QShaderFormat() noexcept;
Q_GUI_EXPORT Api api() const noexcept;
@@ -86,11 +95,15 @@ public:
Q_GUI_EXPORT bool isValid() const noexcept;
Q_GUI_EXPORT bool supports(const QShaderFormat &other) const noexcept;
+ Q_GUI_EXPORT ShaderType shaderType() const Q_DECL_NOTHROW;
+ Q_GUI_EXPORT void setShaderType(ShaderType shaderType) Q_DECL_NOTHROW;
+
private:
Api m_api;
QVersionNumber m_version;
QStringList m_extensions;
QString m_vendor;
+ ShaderType m_shaderType;
};
Q_GUI_EXPORT bool operator==(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept;
diff --git a/src/gui/util/qshadergenerator.cpp b/src/gui/util/qshadergenerator.cpp
index 60cf5a2fc5..205118f41c 100644
--- a/src/gui/util/qshadergenerator.cpp
+++ b/src/gui/util/qshadergenerator.cpp
@@ -40,6 +40,7 @@
#include "qshadergenerator_p.h"
#include "qshaderlanguage_p.h"
+#include <QRegularExpression>
QT_BEGIN_NAMESPACE
@@ -56,7 +57,10 @@ namespace
case QShaderLanguage::Const:
return "const";
case QShaderLanguage::Input:
- return "varying";
+ if (format.shaderType() == QShaderFormat::Vertex)
+ return "attribute";
+ else
+ return "varying";
case QShaderLanguage::Output:
return ""; // Although fragment shaders for <=2 only have fixed outputs
case QShaderLanguage::Uniform:
@@ -314,12 +318,22 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
[enabledLayers] (const QString &s) { return enabledLayers.contains(s); });
};
+ QVector<QString> globalInputVariables;
+ const QRegularExpression globalInputExtractRegExp(QStringLiteral("^.*\\s+(\\w+).*;$"));
+
const QVector<QShaderNode> nodes = graph.nodes();
for (const QShaderNode &node : nodes) {
if (intersectsEnabledLayers(node.layers())) {
const QByteArrayList headerSnippets = node.rule(format).headerSnippets;
for (const QByteArray &snippet : headerSnippets) {
code << replaceParameters(snippet, node, format);
+
+ // If node is an input, record the variable name into the globalInputVariables vector
+ if (node.type() == QShaderNode::Input) {
+ const QRegularExpressionMatch match = globalInputExtractRegExp.match(QString::fromUtf8(code.last()));
+ if (match.hasMatch())
+ globalInputVariables.push_back(match.captured(1));
+ }
}
}
}
@@ -328,6 +342,14 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
code << QByteArrayLiteral("void main()");
code << QByteArrayLiteral("{");
+ // Table to store temporary variables that should be replaced by global
+ // variables. This avoids having vec3 v56 = vertexPosition; when we could
+ // just use vertexPosition directly.
+ // The added benefit is when having arrays, we don't try to create
+ // mat4 v38 = skinningPalelette[100] which would be invalid
+ QHash<QString, QString> localReferencesToGlobalInputs;
+ const QRegularExpression localToGlobalRegExp(QStringLiteral("^.*\\s+(\\w+)\\s*=\\s*(\\w+).*;$"));
+
for (const QShaderGraph::Statement &statement : graph.createStatements(enabledLayers)) {
const QShaderNode node = statement.node;
QByteArray line = node.rule(format).substitution;
@@ -338,6 +360,9 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
const bool isInput = port.direction == QShaderNodePort::Input;
const int portIndex = statement.portIndex(portDirection, portName);
+
+ Q_ASSERT(portIndex >= 0);
+
const int variableIndex = isInput ? statement.inputs.at(portIndex)
: statement.outputs.at(portIndex);
if (variableIndex < 0)
@@ -345,15 +370,51 @@ QByteArray QShaderGenerator::createShaderCode(const QStringList &enabledLayers)
const auto placeholder = QByteArray(QByteArrayLiteral("$") + portName.toUtf8());
const auto variable = QByteArray(QByteArrayLiteral("v") + QByteArray::number(variableIndex));
+
line.replace(placeholder, variable);
}
- code << QByteArrayLiteral(" ") + replaceParameters(line, node, format);
+ const QByteArray substitutionedLine = replaceParameters(line, node, format);
+
+ // Record name of temporary variable that possibly references a global input
+ // We will replace the temporary variables by the matching global variables later
+ bool isAGlobalInputVariable = false;
+ if (node.type() == QShaderNode::Input) {
+ const QRegularExpressionMatch match = localToGlobalRegExp.match(QString::fromUtf8(substitutionedLine));
+ if (match.hasMatch()) {
+ const QString globalVariable = match.captured(2);
+ if (globalInputVariables.contains(globalVariable)) {
+ const QString localVariable = match.captured(1);
+ // TO DO: Clean globalVariable (remove brackets ...)
+ localReferencesToGlobalInputs.insert(localVariable, globalVariable);
+ isAGlobalInputVariable = true;
+ }
+ }
+ }
+
+ // Only insert content for lines aren't inputs or have not matching
+ // globalVariables for now
+ if (!isAGlobalInputVariable)
+ code << QByteArrayLiteral(" ") + substitutionedLine;
}
code << QByteArrayLiteral("}");
code << QByteArray();
- return code.join('\n');
+
+ // Replace occurrences of local variables which reference a global variable
+ // by the global variables directly
+ auto it = localReferencesToGlobalInputs.cbegin();
+ const auto end = localReferencesToGlobalInputs.cend();
+ QString codeString = QString::fromUtf8(code.join('\n'));
+
+ while (it != end) {
+ const QRegularExpression r(QStringLiteral("\\b(%1)([\\b|\\.|;|\\)|\\[|\\s|\\*|\\+|\\/|\\-|,])").arg(it.key()),
+ QRegularExpression::MultilineOption);
+ codeString.replace(r, QStringLiteral("%1\\2").arg(it.value()));
+ ++it;
+ }
+
+ return codeString.toUtf8();
}
QT_END_NAMESPACE
diff --git a/src/gui/util/qshadernodesloader.cpp b/src/gui/util/qshadernodesloader.cpp
index af565c906d..922479332c 100644
--- a/src/gui/util/qshadernodesloader.cpp
+++ b/src/gui/util/qshadernodesloader.cpp
@@ -251,6 +251,17 @@ void QShaderNodesLoader::load(const QJsonObject &prototypesObject)
break;
}
+ // We default out to a Fragment ShaderType if nothing is specified
+ // as that was the initial behavior we introduced
+ const QString shaderType = formatObject.value(QStringLiteral("shaderType")).toString();
+ format.setShaderType(shaderType == QStringLiteral("Fragment") ? QShaderFormat::Fragment
+ : shaderType == QStringLiteral("Vertex") ? QShaderFormat::Vertex
+ : shaderType == QStringLiteral("TessellationControl") ? QShaderFormat::TessellationControl
+ : shaderType == QStringLiteral("TessellationEvaluation") ? QShaderFormat::TessellationEvaluation
+ : shaderType == QStringLiteral("Geometry") ? QShaderFormat::Geometry
+ : shaderType == QStringLiteral("Compute") ? QShaderFormat::Compute
+ : QShaderFormat::Fragment);
+
const QByteArray substitution = substitutionValue.toString().toUtf8();
const QJsonValue snippetsValue = ruleObject.value(QStringLiteral("headerSnippets"));