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authorGunnar Sletta <gunnar@sletta.org>2016-12-07 13:13:47 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2017-01-19 14:52:25 +0000
commita300330203790b41a12a27dc4341b57ae81fd29e (patch)
treef40324971030fac6516b9388ee37fe3d4b4ecb0d /src/gui
parent287f548d4c7cc594ffecc9c050dc5ec9fdaa6d37 (diff)
Make sure we call glClearDepth(double) on desktop GL
Task-number: QTBUG-56798 Change-Id: I028510c0f75df5c7d2dce539c32ea503009467db Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Bruno de Oliveira Abinader <brunoabinader@gmail.com>
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/opengl/qopenglfunctions.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/opengl/qopenglfunctions.cpp b/src/gui/opengl/qopenglfunctions.cpp
index e4e7c6d1b5..ad8b19a2bc 100644
--- a/src/gui/opengl/qopenglfunctions.cpp
+++ b/src/gui/opengl/qopenglfunctions.cpp
@@ -2196,9 +2196,10 @@ QOpenGLFunctionsPrivate::QOpenGLFunctionsPrivate(QOpenGLContext *c)
#ifndef QT_OPENGL_ES_2
// setup fallbacks in case some methods couldn't get resolved
- if (!f.ClearDepthf)
+ bool es = QOpenGLContext::currentContext()->isOpenGLES();
+ if (!f.ClearDepthf || !es)
f.ClearDepthf = qopenglfSpecialClearDepthf;
- if (!f.DepthRangef)
+ if (!f.DepthRangef || !es)
f.DepthRangef = qopenglfSpecialDepthRangef;
if (!f.GetShaderPrecisionFormat)
f.GetShaderPrecisionFormat = qopenglfSpecialGetShaderPrecisionFormat;