summaryrefslogtreecommitdiffstats
path: root/src/network/socket/qlocalsocket_unix.cpp
diff options
context:
space:
mode:
authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /src/network/socket/qlocalsocket_unix.cpp
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
Diffstat (limited to 'src/network/socket/qlocalsocket_unix.cpp')
-rw-r--r--src/network/socket/qlocalsocket_unix.cpp581
1 files changed, 581 insertions, 0 deletions
diff --git a/src/network/socket/qlocalsocket_unix.cpp b/src/network/socket/qlocalsocket_unix.cpp
new file mode 100644
index 0000000000..da85d917e4
--- /dev/null
+++ b/src/network/socket/qlocalsocket_unix.cpp
@@ -0,0 +1,581 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtNetwork module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qlocalsocket.h"
+#include "qlocalsocket_p.h"
+#include "qnet_unix_p.h"
+
+#ifndef QT_NO_LOCALSOCKET
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+
+#include <qdir.h>
+#include <qdebug.h>
+#include <qelapsedtimer.h>
+
+#ifdef Q_OS_VXWORKS
+# include <selectLib.h>
+#endif
+
+#define QT_CONNECT_TIMEOUT 30000
+
+QT_BEGIN_NAMESPACE
+
+QLocalSocketPrivate::QLocalSocketPrivate() : QIODevicePrivate(),
+ delayConnect(0),
+ connectTimer(0),
+ connectingSocket(-1),
+ connectingOpenMode(0),
+ state(QLocalSocket::UnconnectedState)
+{
+}
+
+void QLocalSocketPrivate::init()
+{
+ Q_Q(QLocalSocket);
+ // QIODevice signals
+ q->connect(&unixSocket, SIGNAL(aboutToClose()), q, SIGNAL(aboutToClose()));
+ q->connect(&unixSocket, SIGNAL(bytesWritten(qint64)),
+ q, SIGNAL(bytesWritten(qint64)));
+ q->connect(&unixSocket, SIGNAL(readyRead()), q, SIGNAL(readyRead()));
+ // QAbstractSocket signals
+ q->connect(&unixSocket, SIGNAL(connected()), q, SIGNAL(connected()));
+ q->connect(&unixSocket, SIGNAL(disconnected()), q, SIGNAL(disconnected()));
+ q->connect(&unixSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
+ q, SLOT(_q_stateChanged(QAbstractSocket::SocketState)));
+ q->connect(&unixSocket, SIGNAL(error(QAbstractSocket::SocketError)),
+ q, SLOT(_q_error(QAbstractSocket::SocketError)));
+ q->connect(&unixSocket, SIGNAL(readChannelFinished()), q, SIGNAL(readChannelFinished()));
+ unixSocket.setParent(q);
+}
+
+void QLocalSocketPrivate::_q_error(QAbstractSocket::SocketError socketError)
+{
+ Q_Q(QLocalSocket);
+ QString function = QLatin1String("QLocalSocket");
+ QLocalSocket::LocalSocketError error = (QLocalSocket::LocalSocketError)socketError;
+ QString errorString = generateErrorString(error, function);
+ q->setErrorString(errorString);
+ emit q->error(error);
+}
+
+void QLocalSocketPrivate::_q_stateChanged(QAbstractSocket::SocketState newState)
+{
+ Q_Q(QLocalSocket);
+ QLocalSocket::LocalSocketState currentState = state;
+ switch(newState) {
+ case QAbstractSocket::UnconnectedState:
+ state = QLocalSocket::UnconnectedState;
+ serverName.clear();
+ fullServerName.clear();
+ break;
+ case QAbstractSocket::ConnectingState:
+ state = QLocalSocket::ConnectingState;
+ break;
+ case QAbstractSocket::ConnectedState:
+ state = QLocalSocket::ConnectedState;
+ break;
+ case QAbstractSocket::ClosingState:
+ state = QLocalSocket::ClosingState;
+ break;
+ default:
+#if defined QLOCALSOCKET_DEBUG
+ qWarning() << "QLocalSocket::Unhandled socket state change:" << newState;
+#endif
+ return;
+ }
+ if (currentState != state)
+ emit q->stateChanged(state);
+}
+
+QString QLocalSocketPrivate::generateErrorString(QLocalSocket::LocalSocketError error, const QString &function) const
+{
+ QString errorString;
+ switch (error) {
+ case QLocalSocket::ConnectionRefusedError:
+ errorString = QLocalSocket::tr("%1: Connection refused").arg(function);
+ break;
+ case QLocalSocket::PeerClosedError:
+ errorString = QLocalSocket::tr("%1: Remote closed").arg(function);
+ break;
+ case QLocalSocket::ServerNotFoundError:
+ errorString = QLocalSocket::tr("%1: Invalid name").arg(function);
+ break;
+ case QLocalSocket::SocketAccessError:
+ errorString = QLocalSocket::tr("%1: Socket access error").arg(function);
+ break;
+ case QLocalSocket::SocketResourceError:
+ errorString = QLocalSocket::tr("%1: Socket resource error").arg(function);
+ break;
+ case QLocalSocket::SocketTimeoutError:
+ errorString = QLocalSocket::tr("%1: Socket operation timed out").arg(function);
+ break;
+ case QLocalSocket::DatagramTooLargeError:
+ errorString = QLocalSocket::tr("%1: Datagram too large").arg(function);
+ break;
+ case QLocalSocket::ConnectionError:
+ errorString = QLocalSocket::tr("%1: Connection error").arg(function);
+ break;
+ case QLocalSocket::UnsupportedSocketOperationError:
+ errorString = QLocalSocket::tr("%1: The socket operation is not supported").arg(function);
+ break;
+ case QLocalSocket::UnknownSocketError:
+ default:
+ errorString = QLocalSocket::tr("%1: Unknown error %2").arg(function).arg(errno);
+ }
+ return errorString;
+}
+
+void QLocalSocketPrivate::errorOccurred(QLocalSocket::LocalSocketError error, const QString &function)
+{
+ Q_Q(QLocalSocket);
+ switch (error) {
+ case QLocalSocket::ConnectionRefusedError:
+ unixSocket.setSocketError(QAbstractSocket::ConnectionRefusedError);
+ break;
+ case QLocalSocket::PeerClosedError:
+ unixSocket.setSocketError(QAbstractSocket::RemoteHostClosedError);
+ break;
+ case QLocalSocket::ServerNotFoundError:
+ unixSocket.setSocketError(QAbstractSocket::HostNotFoundError);
+ break;
+ case QLocalSocket::SocketAccessError:
+ unixSocket.setSocketError(QAbstractSocket::SocketAccessError);
+ break;
+ case QLocalSocket::SocketResourceError:
+ unixSocket.setSocketError(QAbstractSocket::SocketResourceError);
+ break;
+ case QLocalSocket::SocketTimeoutError:
+ unixSocket.setSocketError(QAbstractSocket::SocketTimeoutError);
+ break;
+ case QLocalSocket::DatagramTooLargeError:
+ unixSocket.setSocketError(QAbstractSocket::DatagramTooLargeError);
+ break;
+ case QLocalSocket::ConnectionError:
+ unixSocket.setSocketError(QAbstractSocket::NetworkError);
+ break;
+ case QLocalSocket::UnsupportedSocketOperationError:
+ unixSocket.setSocketError(QAbstractSocket::UnsupportedSocketOperationError);
+ break;
+ case QLocalSocket::UnknownSocketError:
+ default:
+ unixSocket.setSocketError(QAbstractSocket::UnknownSocketError);
+ }
+
+ QString errorString = generateErrorString(error, function);
+ q->setErrorString(errorString);
+ emit q->error(error);
+
+ // errors cause a disconnect
+ unixSocket.setSocketState(QAbstractSocket::UnconnectedState);
+ bool stateChanged = (state != QLocalSocket::UnconnectedState);
+ state = QLocalSocket::UnconnectedState;
+ q->close();
+ if (stateChanged)
+ q->emit stateChanged(state);
+}
+
+void QLocalSocket::connectToServer(const QString &name, OpenMode openMode)
+{
+ Q_D(QLocalSocket);
+ if (state() == ConnectedState
+ || state() == ConnectingState)
+ return;
+
+ d->errorString.clear();
+ d->unixSocket.setSocketState(QAbstractSocket::ConnectingState);
+ d->state = ConnectingState;
+ emit stateChanged(d->state);
+
+ if (name.isEmpty()) {
+ d->errorOccurred(ServerNotFoundError,
+ QLatin1String("QLocalSocket::connectToServer"));
+ return;
+ }
+
+ // create the socket
+ if (-1 == (d->connectingSocket = qt_safe_socket(PF_UNIX, SOCK_STREAM, 0))) {
+ d->errorOccurred(UnsupportedSocketOperationError,
+ QLatin1String("QLocalSocket::connectToServer"));
+ return;
+ }
+#ifndef Q_OS_SYMBIAN
+ // set non blocking so we can try to connect and it wont wait
+ int flags = fcntl(d->connectingSocket, F_GETFL, 0);
+ if (-1 == flags
+ || -1 == (fcntl(d->connectingSocket, F_SETFL, flags | O_NONBLOCK))) {
+ d->errorOccurred(UnknownSocketError,
+ QLatin1String("QLocalSocket::connectToServer"));
+ return;
+ }
+#endif
+
+ // _q_connectToSocket does the actual connecting
+ d->connectingName = name;
+ d->connectingOpenMode = openMode;
+ d->_q_connectToSocket();
+}
+
+/*!
+ \internal
+
+ Tries to connect connectingName and connectingOpenMode
+
+ \sa connectToServer() waitForConnected()
+ */
+void QLocalSocketPrivate::_q_connectToSocket()
+{
+ Q_Q(QLocalSocket);
+ QString connectingPathName;
+
+ // determine the full server path
+ if (connectingName.startsWith(QLatin1Char('/'))) {
+ connectingPathName = connectingName;
+ } else {
+ connectingPathName = QDir::tempPath();
+ connectingPathName += QLatin1Char('/') + connectingName;
+ }
+
+ struct sockaddr_un name;
+ name.sun_family = PF_UNIX;
+ if (sizeof(name.sun_path) < (uint)connectingPathName.toLatin1().size() + 1) {
+ QString function = QLatin1String("QLocalSocket::connectToServer");
+ errorOccurred(QLocalSocket::ServerNotFoundError, function);
+ return;
+ }
+ ::memcpy(name.sun_path, connectingPathName.toLatin1().data(),
+ connectingPathName.toLatin1().size() + 1);
+ if (-1 == qt_safe_connect(connectingSocket, (struct sockaddr *)&name, sizeof(name))) {
+ QString function = QLatin1String("QLocalSocket::connectToServer");
+ switch (errno)
+ {
+ case EINVAL:
+ case ECONNREFUSED:
+ errorOccurred(QLocalSocket::ConnectionRefusedError, function);
+ break;
+ case ENOENT:
+ errorOccurred(QLocalSocket::ServerNotFoundError, function);
+ break;
+ case EACCES:
+ case EPERM:
+ errorOccurred(QLocalSocket::SocketAccessError, function);
+ break;
+ case ETIMEDOUT:
+ errorOccurred(QLocalSocket::SocketTimeoutError, function);
+ break;
+ case EAGAIN:
+ // Try again later, all of the sockets listening are full
+ if (!delayConnect) {
+ delayConnect = new QSocketNotifier(connectingSocket, QSocketNotifier::Write, q);
+ q->connect(delayConnect, SIGNAL(activated(int)), q, SLOT(_q_connectToSocket()));
+ }
+ if (!connectTimer) {
+ connectTimer = new QTimer(q);
+ q->connect(connectTimer, SIGNAL(timeout()),
+ q, SLOT(_q_abortConnectionAttempt()),
+ Qt::DirectConnection);
+ connectTimer->start(QT_CONNECT_TIMEOUT);
+ }
+ delayConnect->setEnabled(true);
+ break;
+ default:
+ errorOccurred(QLocalSocket::UnknownSocketError, function);
+ }
+ return;
+ }
+
+ // connected!
+ cancelDelayedConnect();
+
+ serverName = connectingName;
+ fullServerName = connectingPathName;
+ if (unixSocket.setSocketDescriptor(connectingSocket,
+ QAbstractSocket::ConnectedState, connectingOpenMode)) {
+ q->QIODevice::open(connectingOpenMode);
+ q->emit connected();
+ } else {
+ QString function = QLatin1String("QLocalSocket::connectToServer");
+ errorOccurred(QLocalSocket::UnknownSocketError, function);
+ }
+ connectingSocket = -1;
+ connectingName.clear();
+ connectingOpenMode = 0;
+}
+
+bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor,
+ LocalSocketState socketState, OpenMode openMode)
+{
+ Q_D(QLocalSocket);
+ QAbstractSocket::SocketState newSocketState = QAbstractSocket::UnconnectedState;
+ switch (socketState) {
+ case ConnectingState:
+ newSocketState = QAbstractSocket::ConnectingState;
+ break;
+ case ConnectedState:
+ newSocketState = QAbstractSocket::ConnectedState;
+ break;
+ case ClosingState:
+ newSocketState = QAbstractSocket::ClosingState;
+ break;
+ case UnconnectedState:
+ newSocketState = QAbstractSocket::UnconnectedState;
+ break;
+ }
+ QIODevice::open(openMode);
+ d->state = socketState;
+ return d->unixSocket.setSocketDescriptor(socketDescriptor,
+ newSocketState, openMode);
+}
+
+void QLocalSocketPrivate::_q_abortConnectionAttempt()
+{
+ Q_Q(QLocalSocket);
+ q->close();
+}
+
+void QLocalSocketPrivate::cancelDelayedConnect()
+{
+ if (delayConnect) {
+ delayConnect->setEnabled(false);
+ delete delayConnect;
+ delayConnect = 0;
+ connectTimer->stop();
+ delete connectTimer;
+ connectTimer = 0;
+ }
+}
+
+quintptr QLocalSocket::socketDescriptor() const
+{
+ Q_D(const QLocalSocket);
+ return d->unixSocket.socketDescriptor();
+}
+
+qint64 QLocalSocket::readData(char *data, qint64 c)
+{
+ Q_D(QLocalSocket);
+ return d->unixSocket.readData(data, c);
+}
+
+qint64 QLocalSocket::writeData(const char *data, qint64 c)
+{
+ Q_D(QLocalSocket);
+ return d->unixSocket.writeData(data, c);
+}
+
+void QLocalSocket::abort()
+{
+ Q_D(QLocalSocket);
+ d->unixSocket.abort();
+}
+
+qint64 QLocalSocket::bytesAvailable() const
+{
+ Q_D(const QLocalSocket);
+ return QIODevice::bytesAvailable() + d->unixSocket.bytesAvailable();
+}
+
+qint64 QLocalSocket::bytesToWrite() const
+{
+ Q_D(const QLocalSocket);
+ return d->unixSocket.bytesToWrite();
+}
+
+bool QLocalSocket::canReadLine() const
+{
+ Q_D(const QLocalSocket);
+ return QIODevice::canReadLine() || d->unixSocket.canReadLine();
+}
+
+void QLocalSocket::close()
+{
+ Q_D(QLocalSocket);
+ d->unixSocket.close();
+ d->cancelDelayedConnect();
+ if (d->connectingSocket != -1)
+ ::close(d->connectingSocket);
+ d->connectingSocket = -1;
+ d->connectingName.clear();
+ d->connectingOpenMode = 0;
+ d->serverName.clear();
+ d->fullServerName.clear();
+ QIODevice::close();
+}
+
+bool QLocalSocket::waitForBytesWritten(int msecs)
+{
+ Q_D(QLocalSocket);
+ return d->unixSocket.waitForBytesWritten(msecs);
+}
+
+bool QLocalSocket::flush()
+{
+ Q_D(QLocalSocket);
+ return d->unixSocket.flush();
+}
+
+void QLocalSocket::disconnectFromServer()
+{
+ Q_D(QLocalSocket);
+ d->unixSocket.disconnectFromHost();
+}
+
+QLocalSocket::LocalSocketError QLocalSocket::error() const
+{
+ Q_D(const QLocalSocket);
+ switch (d->unixSocket.error()) {
+ case QAbstractSocket::ConnectionRefusedError:
+ return QLocalSocket::ConnectionRefusedError;
+ case QAbstractSocket::RemoteHostClosedError:
+ return QLocalSocket::PeerClosedError;
+ case QAbstractSocket::HostNotFoundError:
+ return QLocalSocket::ServerNotFoundError;
+ case QAbstractSocket::SocketAccessError:
+ return QLocalSocket::SocketAccessError;
+ case QAbstractSocket::SocketResourceError:
+ return QLocalSocket::SocketResourceError;
+ case QAbstractSocket::SocketTimeoutError:
+ return QLocalSocket::SocketTimeoutError;
+ case QAbstractSocket::DatagramTooLargeError:
+ return QLocalSocket::DatagramTooLargeError;
+ case QAbstractSocket::NetworkError:
+ return QLocalSocket::ConnectionError;
+ case QAbstractSocket::UnsupportedSocketOperationError:
+ return QLocalSocket::UnsupportedSocketOperationError;
+ case QAbstractSocket::UnknownSocketError:
+ return QLocalSocket::UnknownSocketError;
+ default:
+#if defined QLOCALSOCKET_DEBUG
+ qWarning() << "QLocalSocket error not handled:" << d->unixSocket.error();
+#endif
+ break;
+ }
+ return UnknownSocketError;
+}
+
+bool QLocalSocket::isValid() const
+{
+ Q_D(const QLocalSocket);
+ return d->unixSocket.isValid();
+}
+
+qint64 QLocalSocket::readBufferSize() const
+{
+ Q_D(const QLocalSocket);
+ return d->unixSocket.readBufferSize();
+}
+
+void QLocalSocket::setReadBufferSize(qint64 size)
+{
+ Q_D(QLocalSocket);
+ d->unixSocket.setReadBufferSize(size);
+}
+
+bool QLocalSocket::waitForConnected(int msec)
+{
+ Q_D(QLocalSocket);
+ if (state() != ConnectingState)
+ return (state() == ConnectedState);
+
+ fd_set fds;
+ FD_ZERO(&fds);
+ FD_SET(d->connectingSocket, &fds);
+
+ timeval timeout;
+ timeout.tv_sec = msec / 1000;
+ timeout.tv_usec = (msec % 1000) * 1000;
+
+ // timeout can not be 0 or else select will return an error.
+ if (0 == msec)
+ timeout.tv_usec = 1000;
+
+ int result = -1;
+ // on Linux timeout will be updated by select, but _not_ on other systems.
+ QElapsedTimer timer;
+ timer.start();
+ while (state() == ConnectingState
+ && (-1 == msec || timer.elapsed() < msec)) {
+#ifdef Q_OS_SYMBIAN
+ // On Symbian, ready-to-write is signaled when non-blocking socket
+ // connect is finised. Is ready-to-read really used on other
+ // UNIX paltforms when using non-blocking AF_UNIX socket?
+ result = ::select(d->connectingSocket + 1, 0, &fds, 0, &timeout);
+#else
+ result = ::select(d->connectingSocket + 1, &fds, 0, 0, &timeout);
+#endif
+ if (-1 == result && errno != EINTR) {
+ d->errorOccurred( QLocalSocket::UnknownSocketError,
+ QLatin1String("QLocalSocket::waitForConnected"));
+ break;
+ }
+ if (result > 0)
+ d->_q_connectToSocket();
+ }
+
+ return (state() == ConnectedState);
+}
+
+bool QLocalSocket::waitForDisconnected(int msecs)
+{
+ Q_D(QLocalSocket);
+ if (state() == UnconnectedState) {
+ qWarning() << "QLocalSocket::waitForDisconnected() is not allowed in UnconnectedState";
+ return false;
+ }
+ return (d->unixSocket.waitForDisconnected(msecs));
+}
+
+bool QLocalSocket::waitForReadyRead(int msecs)
+{
+ Q_D(QLocalSocket);
+ if (state() == QLocalSocket::UnconnectedState)
+ return false;
+ return (d->unixSocket.waitForReadyRead(msecs));
+}
+
+QT_END_NAMESPACE
+
+#endif