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authorVolker Hilsheimer <volker.hilsheimer@qt.io>2019-07-02 14:28:58 +0200
committerVolker Hilsheimer <volker.hilsheimer@qt.io>2019-07-11 10:46:23 +0200
commitcc32226e647854a02ecd0775787bb08b85e2a014 (patch)
tree3a50004830c421d52f8c0138254f3e1c4a66791f /src/network/socket
parent2d597c0e1a32dda3f4d2f1c941b8a0d2a4be4735 (diff)
Windows: handle errors correctly when connecting to unreachable host
The previous code handled only some error codes, in a very inefficient way, for some code paths. This change standardizes error handling using a helper function that maps winsock WSAE* codes to Qt error codes. The test for connecting to unreachable hosts or ports is now more generic, and enabled on Windows, where it passes in local tests, but dependency on network configuration still makes it fragile, so ignoring some failures without completely skipping the test. [ChangeLog][Network][Windows] Correctly emit errors when trying to reach unreachable hosts or services Change-Id: Icaca3e6fef88621d683f6d6fa3016212847de4ea Fixes: QTBUG-42567 Reviewed-by: MÃ¥rten Nordheim <marten.nordheim@qt.io>
Diffstat (limited to 'src/network/socket')
-rw-r--r--src/network/socket/qnativesocketengine_win.cpp115
1 files changed, 55 insertions, 60 deletions
diff --git a/src/network/socket/qnativesocketengine_win.cpp b/src/network/socket/qnativesocketengine_win.cpp
index 986b0b4861..897f9e24bb 100644
--- a/src/network/socket/qnativesocketengine_win.cpp
+++ b/src/network/socket/qnativesocketengine_win.cpp
@@ -623,6 +623,53 @@ bool QNativeSocketEnginePrivate::fetchConnectionParameters()
}
+static void setErrorFromWSAError(int error, QNativeSocketEnginePrivate *d)
+{
+ Q_ASSERT(d);
+ switch (error) {
+ case WSAEISCONN:
+ d->socketState = QAbstractSocket::ConnectedState;
+ break;
+ case WSAEHOSTUNREACH:
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ break;
+ case WSAEADDRNOTAVAIL:
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::AddressNotAvailableErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ break;
+ case WSAEINPROGRESS:
+ d->setError(QAbstractSocket::UnfinishedSocketOperationError, QNativeSocketEnginePrivate::InvalidSocketErrorString);
+ d->socketState = QAbstractSocket::ConnectingState;
+ break;
+ case WSAEADDRINUSE:
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::AddressInuseErrorString);
+ break;
+ case WSAECONNREFUSED:
+ d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ break;
+ case WSAETIMEDOUT:
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ break;
+ case WSAEACCES:
+ d->setError(QAbstractSocket::SocketAccessError, QNativeSocketEnginePrivate::AccessErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ break;
+ case WSAENETUNREACH:
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::NetworkUnreachableErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ break;
+ case WSAEINVAL:
+ case WSAEALREADY:
+ d->setError(QAbstractSocket::UnfinishedSocketOperationError, QNativeSocketEnginePrivate::InvalidSocketErrorString);
+ break;
+ default:
+ break;
+ }
+}
+
bool QNativeSocketEnginePrivate::nativeConnect(const QHostAddress &address, quint16 port)
{
@@ -651,9 +698,6 @@ bool QNativeSocketEnginePrivate::nativeConnect(const QHostAddress &address, quin
case WSANOTINITIALISED:
//###
break;
- case WSAEISCONN:
- socketState = QAbstractSocket::ConnectedState;
- break;
case WSAEWOULDBLOCK: {
// If WSAConnect returns WSAEWOULDBLOCK on the second
// connection attempt, we have to check SO_ERROR's
@@ -668,82 +712,33 @@ bool QNativeSocketEnginePrivate::nativeConnect(const QHostAddress &address, quin
do {
if (::getsockopt(socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
if (value != NOERROR) {
+ WS_ERROR_DEBUG(value);
+ errorDetected = true;
// MSDN says getsockopt with SO_ERROR clears the error, but it's not actually cleared
// and this can affect all subsequent WSAConnect attempts, so clear it now.
const int val = NO_ERROR;
::setsockopt(socketDescriptor, SOL_SOCKET, SO_ERROR, reinterpret_cast<const char*>(&val), sizeof val);
- }
-
- if (value == WSAECONNREFUSED) {
- setError(QAbstractSocket::ConnectionRefusedError, ConnectionRefusedErrorString);
- socketState = QAbstractSocket::UnconnectedState;
- errorDetected = true;
- break;
- }
- if (value == WSAETIMEDOUT) {
- setError(QAbstractSocket::NetworkError, ConnectionTimeOutErrorString);
- socketState = QAbstractSocket::UnconnectedState;
- errorDetected = true;
- break;
- }
- if (value == WSAEHOSTUNREACH) {
- setError(QAbstractSocket::NetworkError, HostUnreachableErrorString);
- socketState = QAbstractSocket::UnconnectedState;
- errorDetected = true;
- break;
- }
- if (value == WSAEADDRNOTAVAIL) {
- setError(QAbstractSocket::NetworkError, AddressNotAvailableErrorString);
- socketState = QAbstractSocket::UnconnectedState;
- errorDetected = true;
- break;
- }
- if (value == NOERROR) {
+ } else {
// When we get WSAEWOULDBLOCK the outcome was not known, so a
// NOERROR might indicate that the result of the operation
// is still unknown. We try again to increase the chance that we did
// get the correct result.
tryAgain = !tryAgain;
}
+ setErrorFromWSAError(value, this);
}
tries++;
} while (tryAgain && (tries < 2));
if (errorDetected)
break;
+ // fall through to unfinished operation error handling
+ err = WSAEINPROGRESS;
Q_FALLTHROUGH();
}
- case WSAEINPROGRESS:
- setError(QAbstractSocket::UnfinishedSocketOperationError, InvalidSocketErrorString);
- socketState = QAbstractSocket::ConnectingState;
- break;
- case WSAEADDRINUSE:
- setError(QAbstractSocket::NetworkError, AddressInuseErrorString);
- break;
- case WSAECONNREFUSED:
- setError(QAbstractSocket::ConnectionRefusedError, ConnectionRefusedErrorString);
- socketState = QAbstractSocket::UnconnectedState;
- break;
- case WSAETIMEDOUT:
- setError(QAbstractSocket::NetworkError, ConnectionTimeOutErrorString);
- break;
- case WSAEACCES:
- setError(QAbstractSocket::SocketAccessError, AccessErrorString);
- socketState = QAbstractSocket::UnconnectedState;
- break;
- case WSAEHOSTUNREACH:
- setError(QAbstractSocket::NetworkError, HostUnreachableErrorString);
- socketState = QAbstractSocket::UnconnectedState;
- break;
- case WSAENETUNREACH:
- setError(QAbstractSocket::NetworkError, NetworkUnreachableErrorString);
- socketState = QAbstractSocket::UnconnectedState;
- break;
- case WSAEINVAL:
- case WSAEALREADY:
- setError(QAbstractSocket::UnfinishedSocketOperationError, InvalidSocketErrorString);
- break;
+
default:
+ setErrorFromWSAError(err, this);
break;
}
if (socketState != QAbstractSocket::ConnectedState) {