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authorOswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>2016-08-22 11:30:00 +0200
committerOswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>2016-08-22 11:30:01 +0200
commitd314819fc02139e05e16c56657898c704f7fb48f (patch)
treea61ba968233634948401c8339f9613844de1c2b5 /src/opengl/doc/src/qtopengl-module.qdoc
parent9f888d2fde9c5413e5519e0914e9b13638760985 (diff)
parente0e9e196a72ffe5457034894eaaadc90ed0d34ef (diff)
Merge dev into 5.8
Diffstat (limited to 'src/opengl/doc/src/qtopengl-module.qdoc')
-rw-r--r--src/opengl/doc/src/qtopengl-module.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/doc/src/qtopengl-module.qdoc b/src/opengl/doc/src/qtopengl-module.qdoc
index 8722a9f972..e9b1258266 100644
--- a/src/opengl/doc/src/qtopengl-module.qdoc
+++ b/src/opengl/doc/src/qtopengl-module.qdoc
@@ -40,7 +40,7 @@
OpenGL is a standard API for rendering 3D graphics. OpenGL only
deals with 3D rendering and provides little or no support for GUI
programming issues. The user interface for an OpenGL application
- must be created with another toolkit, such as Cocoa on the OS X
+ must be created with another toolkit, such as Cocoa on the \macos
platform, Microsoft Foundation Classes (MFC) under Windows, or Qt
on both platforms.