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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-12-15 12:21:27 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-12-16 18:18:19 +0100
commit494da40f2945bd19449c210c25f7c41fd408d1cd (patch)
treee6139bf406e409f99a7807b6e0d32b2b512b6df2 /src/opengl/doc/src
parent3eb35d324186b17d00f158d71a251f1bf93b6d2d (diff)
Fix typo in QtOpenGL module docs
Fixes: QTBUG-89493 Pick-to: 6.0 Change-Id: I92255da2f68ec8dc0503654787e7861abe431504 Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'src/opengl/doc/src')
-rw-r--r--src/opengl/doc/src/qtopengl-index.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/doc/src/qtopengl-index.qdoc b/src/opengl/doc/src/qtopengl-index.qdoc
index 1ebaff5714..e4980e5974 100644
--- a/src/opengl/doc/src/qtopengl-index.qdoc
+++ b/src/opengl/doc/src/qtopengl-index.qdoc
@@ -64,7 +64,7 @@
target platform.
For instance, it will default to \c Direct3D on Windows, whereas on macOS,
- it will default to \c Metal. But the it is also possible to manually
+ it will default to \c Metal. But it is also possible to manually
select OpenGL as the active graphics API on platforms where this is supported.
For more details on enabling OpenGL with \l[QtQuick]{Qt Quick}, see