diff options
author | Kim Motoyoshi Kalland <kim.kalland@nokia.com> | 2012-07-05 17:01:25 +0200 |
---|---|---|
committer | Qt by Nokia <qt-info@nokia.com> | 2012-07-06 13:58:28 +0200 |
commit | 16f8afa5b1c906ae60f98619d17c34b40c21804e (patch) | |
tree | 94479e1009d298dfd46d049f20756ec501122e5a /src/opengl/gl2paintengineex | |
parent | e7b28bce3b6b252ac35739ecd176a99695ab090f (diff) |
Remove duplicate triangulating stroker implementation.
Change-Id: I9d8f609c9ecb02dd25e588313bc98db4b9325974
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 1 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtriangulatingstroker.cpp | 585 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtriangulatingstroker_p.h | 157 |
3 files changed, 0 insertions, 743 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index ca32adcd6f..1972035e4a 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -82,7 +82,6 @@ #include "qglengineshadermanager_p.h" #include "qgl2pexvertexarray_p.h" -#include "qtriangulatingstroker_p.h" #include "qtextureglyphcache_gl_p.h" #include <QDebug> diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp deleted file mode 100644 index 9009f80f8f..0000000000 --- a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp +++ /dev/null @@ -1,585 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/ -** -** This file is part of the QtOpenGL module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qtriangulatingstroker_p.h" -#include <qmath.h> - -QT_BEGIN_NAMESPACE - -#define CURVE_FLATNESS Q_PI / 8 - - - - -void QTriangulatingStroker::endCapOrJoinClosed(const qreal *start, const qreal *cur, - bool implicitClose, bool endsAtStart) -{ - if (endsAtStart) { - join(start + 2); - } else if (implicitClose) { - join(start); - lineTo(start); - join(start+2); - } else { - endCap(cur); - } - int count = m_vertices.size(); - - // Copy the (x, y) values because QDataBuffer::add(const float& t) - // may resize the buffer, which will leave t pointing at the - // previous buffer's memory region if we don't copy first. - float x = m_vertices.at(count-2); - float y = m_vertices.at(count-1); - m_vertices.add(x); - m_vertices.add(y); -} - - -void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen, const QRectF &) -{ - const qreal *pts = path.points(); - const QPainterPath::ElementType *types = path.elements(); - int count = path.elementCount(); - if (count < 2) - return; - - float realWidth = qpen_widthf(pen); - if (realWidth == 0) - realWidth = 1; - - m_width = realWidth / 2; - - bool cosmetic = pen.isCosmetic(); - if (cosmetic) { - m_width = m_width * m_inv_scale; - } - - m_join_style = qpen_joinStyle(pen); - m_cap_style = qpen_capStyle(pen); - m_vertices.reset(); - m_miter_limit = pen.miterLimit() * qpen_widthf(pen); - - // The curvyness is based on the notion that I originally wanted - // roughly one line segment pr 4 pixels. This may seem little, but - // because we sample at constantly incrementing B(t) E [0<t<1], we - // will get longer segments where the curvature is small and smaller - // segments when the curvature is high. - // - // To get a rough idea of the length of each curve, I pretend that - // the curve is a 90 degree arc, whose radius is - // qMax(curveBounds.width, curveBounds.height). Based on this - // logic we can estimate the length of the outline edges based on - // the radius + a pen width and adjusting for scale factors - // depending on if the pen is cosmetic or not. - // - // The curvyness value of PI/14 was based on, - // arcLength = 2*PI*r/4 = PI*r/2 and splitting length into somewhere - // between 3 and 8 where 5 seemed to be give pretty good results - // hence: Q_PI/14. Lower divisors will give more detail at the - // direct cost of performance. - - // simplfy pens that are thin in device size (2px wide or less) - if (realWidth < 2.5 && (cosmetic || m_inv_scale == 1)) { - if (m_cap_style == Qt::RoundCap) - m_cap_style = Qt::SquareCap; - if (m_join_style == Qt::RoundJoin) - m_join_style = Qt::MiterJoin; - m_curvyness_add = 0.5; - m_curvyness_mul = CURVE_FLATNESS / m_inv_scale; - m_roundness = 1; - } else if (cosmetic) { - m_curvyness_add = realWidth / 2; - m_curvyness_mul = CURVE_FLATNESS; - m_roundness = qMax<int>(4, realWidth * CURVE_FLATNESS); - } else { - m_curvyness_add = m_width; - m_curvyness_mul = CURVE_FLATNESS / m_inv_scale; - m_roundness = qMax<int>(4, realWidth * m_curvyness_mul); - } - - // Over this level of segmentation, there doesn't seem to be any - // benefit, even for huge penWidth - if (m_roundness > 24) - m_roundness = 24; - - m_sin_theta = qFastSin(Q_PI / m_roundness); - m_cos_theta = qFastCos(Q_PI / m_roundness); - - const qreal *endPts = pts + (count<<1); - const qreal *startPts = 0; - - Qt::PenCapStyle cap = m_cap_style; - - if (!types) { - // skip duplicate points - while((pts + 2) < endPts && pts[0] == pts[2] && pts[1] == pts[3]) - pts += 2; - if ((pts + 2) == endPts) - return; - - startPts = pts; - - bool endsAtStart = startPts[0] == *(endPts-2) && startPts[1] == *(endPts-1); - - if (endsAtStart || path.hasImplicitClose()) - m_cap_style = Qt::FlatCap; - moveTo(pts); - m_cap_style = cap; - pts += 2; - lineTo(pts); - pts += 2; - while (pts < endPts) { - if (m_cx != pts[0] || m_cy != pts[1]) { - join(pts); - lineTo(pts); - } - pts += 2; - } - - endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart); - - } else { - bool endsAtStart = false; - while (pts < endPts) { - switch (*types) { - case QPainterPath::MoveToElement: { - if (pts != path.points()) - endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart); - - startPts = pts; - int end = (endPts - pts) / 2; - int i = 2; // Start looking to ahead since we never have two moveto's in a row - while (i<end && types[i] != QPainterPath::MoveToElement) { - ++i; - } - endsAtStart = startPts[0] == pts[i*2 - 2] && startPts[1] == pts[i*2 - 1]; - if (endsAtStart || path.hasImplicitClose()) - m_cap_style = Qt::FlatCap; - - moveTo(pts); - m_cap_style = cap; - pts+=2; - ++types; - break; } - case QPainterPath::LineToElement: - if (*(types - 1) != QPainterPath::MoveToElement) - join(pts); - lineTo(pts); - pts+=2; - ++types; - break; - case QPainterPath::CurveToElement: - if (*(types - 1) != QPainterPath::MoveToElement) - join(pts); - cubicTo(pts); - pts+=6; - types+=3; - break; - default: - Q_ASSERT(false); - break; - } - } - - endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart); - } -} - -void QTriangulatingStroker::moveTo(const qreal *pts) -{ - m_cx = pts[0]; - m_cy = pts[1]; - - float x2 = pts[2]; - float y2 = pts[3]; - normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy); - - - // To acheive jumps we insert zero-area tringles. This is done by - // adding two identical points in both the end of previous strip - // and beginning of next strip - bool invisibleJump = m_vertices.size(); - - switch (m_cap_style) { - case Qt::FlatCap: - if (invisibleJump) { - m_vertices.add(m_cx + m_nvx); - m_vertices.add(m_cy + m_nvy); - } - break; - case Qt::SquareCap: { - float sx = m_cx - m_nvy; - float sy = m_cy + m_nvx; - if (invisibleJump) { - m_vertices.add(sx + m_nvx); - m_vertices.add(sy + m_nvy); - } - emitLineSegment(sx, sy, m_nvx, m_nvy); - break; } - case Qt::RoundCap: { - QVarLengthArray<float> points; - arcPoints(m_cx, m_cy, m_cx + m_nvx, m_cy + m_nvy, m_cx - m_nvx, m_cy - m_nvy, points); - m_vertices.resize(m_vertices.size() + points.size() + 2 * int(invisibleJump)); - int count = m_vertices.size(); - int front = 0; - int end = points.size() / 2; - while (front != end) { - m_vertices.at(--count) = points[2 * end - 1]; - m_vertices.at(--count) = points[2 * end - 2]; - --end; - if (front == end) - break; - m_vertices.at(--count) = points[2 * front + 1]; - m_vertices.at(--count) = points[2 * front + 0]; - ++front; - } - - if (invisibleJump) { - m_vertices.at(count - 1) = m_vertices.at(count + 1); - m_vertices.at(count - 2) = m_vertices.at(count + 0); - } - break; } - default: break; // ssssh gcc... - } - emitLineSegment(m_cx, m_cy, m_nvx, m_nvy); -} - -void QTriangulatingStroker::cubicTo(const qreal *pts) -{ - const QPointF *p = (const QPointF *) pts; - QBezier bezier = QBezier::fromPoints(*(p - 1), p[0], p[1], p[2]); - - QRectF bounds = bezier.bounds(); - float rad = qMax(bounds.width(), bounds.height()); - int threshold = qMin<float>(64, (rad + m_curvyness_add) * m_curvyness_mul); - if (threshold < 4) - threshold = 4; - qreal threshold_minus_1 = threshold - 1; - float vx, vy; - - float cx = m_cx, cy = m_cy; - float x, y; - - for (int i=1; i<threshold; ++i) { - qreal t = qreal(i) / threshold_minus_1; - QPointF p = bezier.pointAt(t); - x = p.x(); - y = p.y(); - - normalVector(cx, cy, x, y, &vx, &vy); - - emitLineSegment(x, y, vx, vy); - - cx = x; - cy = y; - } - - m_cx = cx; - m_cy = cy; - - m_nvx = vx; - m_nvy = vy; -} - -void QTriangulatingStroker::join(const qreal *pts) -{ - // Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1]) - normalVector(m_cx, m_cy, pts[0], pts[1], &m_nvx, &m_nvy); - - switch (m_join_style) { - case Qt::BevelJoin: - break; - case Qt::SvgMiterJoin: - case Qt::MiterJoin: { - // Find out on which side the join should be. - int count = m_vertices.size(); - float prevNvx = m_vertices.at(count - 2) - m_cx; - float prevNvy = m_vertices.at(count - 1) - m_cy; - float xprod = prevNvx * m_nvy - prevNvy * m_nvx; - float px, py, qx, qy; - - // If the segments are parallel, use bevel join. - if (qFuzzyIsNull(xprod)) - break; - - // Find the corners of the previous and next segment to join. - if (xprod < 0) { - px = m_vertices.at(count - 2); - py = m_vertices.at(count - 1); - qx = m_cx - m_nvx; - qy = m_cy - m_nvy; - } else { - px = m_vertices.at(count - 4); - py = m_vertices.at(count - 3); - qx = m_cx + m_nvx; - qy = m_cy + m_nvy; - } - - // Find intersection point. - float pu = px * prevNvx + py * prevNvy; - float qv = qx * m_nvx + qy * m_nvy; - float ix = (m_nvy * pu - prevNvy * qv) / xprod; - float iy = (prevNvx * qv - m_nvx * pu) / xprod; - - // Check that the distance to the intersection point is less than the miter limit. - if ((ix - px) * (ix - px) + (iy - py) * (iy - py) <= m_miter_limit * m_miter_limit) { - m_vertices.add(ix); - m_vertices.add(iy); - m_vertices.add(ix); - m_vertices.add(iy); - } - // else - // Do a plain bevel join if the miter limit is exceeded or if - // the lines are parallel. This is not what the raster - // engine's stroker does, but it is both faster and similar to - // what some other graphics API's do. - - break; } - case Qt::RoundJoin: { - QVarLengthArray<float> points; - int count = m_vertices.size(); - float prevNvx = m_vertices.at(count - 2) - m_cx; - float prevNvy = m_vertices.at(count - 1) - m_cy; - if (m_nvx * prevNvy - m_nvy * prevNvx < 0) { - arcPoints(0, 0, m_nvx, m_nvy, -prevNvx, -prevNvy, points); - for (int i = points.size() / 2; i > 0; --i) - emitLineSegment(m_cx, m_cy, points[2 * i - 2], points[2 * i - 1]); - } else { - arcPoints(0, 0, -prevNvx, -prevNvy, m_nvx, m_nvy, points); - for (int i = 0; i < points.size() / 2; ++i) - emitLineSegment(m_cx, m_cy, points[2 * i + 0], points[2 * i + 1]); - } - break; } - default: break; // gcc warn-- - } - - emitLineSegment(m_cx, m_cy, m_nvx, m_nvy); -} - -void QTriangulatingStroker::endCap(const qreal *) -{ - switch (m_cap_style) { - case Qt::FlatCap: - break; - case Qt::SquareCap: - emitLineSegment(m_cx + m_nvy, m_cy - m_nvx, m_nvx, m_nvy); - break; - case Qt::RoundCap: { - QVarLengthArray<float> points; - int count = m_vertices.size(); - arcPoints(m_cx, m_cy, m_vertices.at(count - 2), m_vertices.at(count - 1), m_vertices.at(count - 4), m_vertices.at(count - 3), points); - int front = 0; - int end = points.size() / 2; - while (front != end) { - m_vertices.add(points[2 * end - 2]); - m_vertices.add(points[2 * end - 1]); - --end; - if (front == end) - break; - m_vertices.add(points[2 * front + 0]); - m_vertices.add(points[2 * front + 1]); - ++front; - } - break; } - default: break; // to shut gcc up... - } -} - -void QTriangulatingStroker::arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points) -{ - float dx1 = fromX - cx; - float dy1 = fromY - cy; - float dx2 = toX - cx; - float dy2 = toY - cy; - - // while more than 180 degrees left: - while (dx1 * dy2 - dx2 * dy1 < 0) { - float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta; - float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta; - dx1 = tmpx; - dy1 = tmpy; - points.append(cx + dx1); - points.append(cy + dy1); - } - - // while more than 90 degrees left: - while (dx1 * dx2 + dy1 * dy2 < 0) { - float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta; - float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta; - dx1 = tmpx; - dy1 = tmpy; - points.append(cx + dx1); - points.append(cy + dy1); - } - - // while more than 0 degrees left: - while (dx1 * dy2 - dx2 * dy1 > 0) { - float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta; - float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta; - dx1 = tmpx; - dy1 = tmpy; - points.append(cx + dx1); - points.append(cy + dy1); - } - - // remove last point which was rotated beyond [toX, toY]. - if (!points.isEmpty()) - points.resize(points.size() - 2); -} - -static void qdashprocessor_moveTo(qreal x, qreal y, void *data) -{ - ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::MoveToElement, x, y); -} - -static void qdashprocessor_lineTo(qreal x, qreal y, void *data) -{ - ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::LineToElement, x, y); -} - -static void qdashprocessor_cubicTo(qreal, qreal, qreal, qreal, qreal, qreal, void *) -{ - Q_ASSERT(0); // The dasher should not produce curves... -} - -QDashedStrokeProcessor::QDashedStrokeProcessor() - : m_points(0), m_types(0), - m_dash_stroker(0), m_inv_scale(1) -{ - m_dash_stroker.setMoveToHook(qdashprocessor_moveTo); - m_dash_stroker.setLineToHook(qdashprocessor_lineTo); - m_dash_stroker.setCubicToHook(qdashprocessor_cubicTo); -} - -void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, const QRectF &clip) -{ - - const qreal *pts = path.points(); - const QPainterPath::ElementType *types = path.elements(); - int count = path.elementCount(); - - bool cosmetic = pen.isCosmetic(); - - m_points.reset(); - m_types.reset(); - m_points.reserve(path.elementCount()); - m_types.reserve(path.elementCount()); - - qreal width = qpen_widthf(pen); - if (width == 0) - width = 1; - - m_dash_stroker.setDashPattern(pen.dashPattern()); - m_dash_stroker.setStrokeWidth(cosmetic ? width * m_inv_scale : width); - m_dash_stroker.setDashOffset(pen.dashOffset()); - m_dash_stroker.setMiterLimit(pen.miterLimit()); - m_dash_stroker.setClipRect(clip); - - float curvynessAdd, curvynessMul; - - // simplfy pens that are thin in device size (2px wide or less) - if (width < 2.5 && (cosmetic || m_inv_scale == 1)) { - curvynessAdd = 0.5; - curvynessMul = CURVE_FLATNESS / m_inv_scale; - } else if (cosmetic) { - curvynessAdd= width / 2; - curvynessMul= CURVE_FLATNESS; - } else { - curvynessAdd = width * m_inv_scale; - curvynessMul = CURVE_FLATNESS / m_inv_scale; - } - - if (count < 2) - return; - - const qreal *endPts = pts + (count<<1); - - m_dash_stroker.begin(this); - - if (!types) { - m_dash_stroker.moveTo(pts[0], pts[1]); - pts += 2; - while (pts < endPts) { - m_dash_stroker.lineTo(pts[0], pts[1]); - pts += 2; - } - } else { - while (pts < endPts) { - switch (*types) { - case QPainterPath::MoveToElement: - m_dash_stroker.moveTo(pts[0], pts[1]); - pts += 2; - ++types; - break; - case QPainterPath::LineToElement: - m_dash_stroker.lineTo(pts[0], pts[1]); - pts += 2; - ++types; - break; - case QPainterPath::CurveToElement: { - QBezier b = QBezier::fromPoints(*(((const QPointF *) pts) - 1), - *(((const QPointF *) pts)), - *(((const QPointF *) pts) + 1), - *(((const QPointF *) pts) + 2)); - QRectF bounds = b.bounds(); - float rad = qMax(bounds.width(), bounds.height()); - int threshold = qMin<float>(64, (rad + curvynessAdd) * curvynessMul); - if (threshold < 4) - threshold = 4; - - qreal threshold_minus_1 = threshold - 1; - for (int i=0; i<threshold; ++i) { - QPointF pt = b.pointAt(i / threshold_minus_1); - m_dash_stroker.lineTo(pt.x(), pt.y()); - } - pts += 6; - types += 3; - break; } - default: break; - } - } - } - - m_dash_stroker.end(); -} - -QT_END_NAMESPACE - diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h deleted file mode 100644 index 0d690dc5b6..0000000000 --- a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h +++ /dev/null @@ -1,157 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/ -** -** This file is part of the QtOpenGL module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QTRIANGULATINGSTROKER_P_H -#define QTRIANGULATINGSTROKER_P_H - -#include <private/qdatabuffer_p.h> -#include <qvarlengtharray.h> -#include <private/qvectorpath_p.h> -#include <private/qbezier_p.h> -#include <private/qnumeric_p.h> -#include <private/qmath_p.h> - -QT_BEGIN_NAMESPACE - -class QTriangulatingStroker -{ -public: - QTriangulatingStroker() : m_vertices(0) {} - void process(const QVectorPath &path, const QPen &pen, const QRectF &clip); - - inline int vertexCount() const { return m_vertices.size(); } - inline const float *vertices() const { return m_vertices.data(); } - - inline void setInvScale(qreal invScale) { m_inv_scale = invScale; } - -private: - inline void emitLineSegment(float x, float y, float nx, float ny); - void moveTo(const qreal *pts); - inline void lineTo(const qreal *pts); - void cubicTo(const qreal *pts); - void join(const qreal *pts); - inline void normalVector(float x1, float y1, float x2, float y2, float *nx, float *ny); - void endCap(const qreal *pts); - void arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points); - void endCapOrJoinClosed(const qreal *start, const qreal *cur, bool implicitClose, bool endsAtStart); - - - QDataBuffer<float> m_vertices; - - float m_cx, m_cy; // current points - float m_nvx, m_nvy; // normal vector... - float m_width; - qreal m_miter_limit; - - int m_roundness; // Number of line segments in a round join - qreal m_sin_theta; // sin(m_roundness / 360); - qreal m_cos_theta; // cos(m_roundness / 360); - qreal m_inv_scale; - float m_curvyness_mul; - float m_curvyness_add; - - Qt::PenJoinStyle m_join_style; - Qt::PenCapStyle m_cap_style; -}; - -class QDashedStrokeProcessor -{ -public: - QDashedStrokeProcessor(); - - void process(const QVectorPath &path, const QPen &pen, const QRectF &clip); - - inline void addElement(QPainterPath::ElementType type, qreal x, qreal y) { - m_points.add(x); - m_points.add(y); - m_types.add(type); - } - - inline int elementCount() const { return m_types.size(); } - inline qreal *points() const { return m_points.data(); } - inline QPainterPath::ElementType *elementTypes() const { return m_types.data(); } - - inline void setInvScale(qreal invScale) { m_inv_scale = invScale; } - -private: - QDataBuffer<qreal> m_points; - QDataBuffer<QPainterPath::ElementType> m_types; - QDashStroker m_dash_stroker; - qreal m_inv_scale; -}; - -inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, float y2, - float *nx, float *ny) -{ - float dx = x2 - x1; - float dy = y2 - y1; - - float pw; - - if (dx == 0) - pw = m_width / qAbs(dy); - else if (dy == 0) - pw = m_width / qAbs(dx); - else - pw = m_width / sqrt(dx*dx + dy*dy); - - *nx = -dy * pw; - *ny = dx * pw; -} - -inline void QTriangulatingStroker::emitLineSegment(float x, float y, float vx, float vy) -{ - m_vertices.add(x + vx); - m_vertices.add(y + vy); - m_vertices.add(x - vx); - m_vertices.add(y - vy); -} - -void QTriangulatingStroker::lineTo(const qreal *pts) -{ - emitLineSegment(pts[0], pts[1], m_nvx, m_nvy); - m_cx = pts[0]; - m_cy = pts[1]; -} - -QT_END_NAMESPACE - -#endif |