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authorVolker Krause <volker.krause@kdab.com>2015-05-01 13:15:22 +0200
committerGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2015-05-05 05:31:32 +0000
commit337c279215fa6daf12a1cd1370bcbf10db809bb0 (patch)
treebe145f1dddf62e8d148d79d27bde4beb353d7697 /src/opengl/gl2paintengineex
parent3287e7a68a3feff5c34f109b6af0f894a0362801 (diff)
Make data tables const.
Moves some of them to the .rodata section, the rest at least to .data.rel.ro[.local]. Change-Id: I85676ddf22b0c0097f3f0dce4c3dc018dc29d045 Reviewed-by: Marc Mutz <marc.mutz@kdab.com> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index 637bd1c560..8e5d93dce2 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -508,7 +508,7 @@ GLuint QGLEngineShaderManager::getUniformLocation(Uniform id)
if (uniformLocations.isEmpty())
uniformLocations.fill(GLuint(-1), NumUniforms);
- static const char *uniformNames[] = {
+ static const char *const uniformNames[] = {
"imageTexture",
"patternColor",
"globalOpacity",