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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-08-02 19:42:15 +0200
committerLaszlo Agocs <laszlo.agocs@digia.com>2014-08-12 07:47:23 +0200
commit611558d877a9ee4448b30e5443e3025c6235daaf (patch)
tree2a5d5a6da4a9994ccef4a49dec235f661a1e57f1 /src/opengl/qgl.cpp
parent338f9c4f7c42d2a7bcd2c5b37137b3cc7cd9775d (diff)
Modernize the OpenGL examples
Change them to use QOpenGLWidget and QOpenGLTexture. Advocate also the usage of VBOs. Hopeless examples, that rely on the fixed pipeline and will not compile or work in ES and dynamic builds, are moved to a "legacy" directory. The documentation pages for these are removed. This long due change avoids the confusion newcomers experience when trying to get started with Qt 5 and OpenGL. hellowindow's behavior is changed to open a single window only by default. The old default behavior, that opened three windows on platforms that supported both MultipleWindows & ThreadedOpenGL, can be requested by passing --multiple. --single is removed since it is the default now. This plays much nicer with drivers that have issues with threading. In addition, say hello to hellogl2. This is the old hellogl example updated to use QOpenGLWidget and OpenGL 2. It also has a mainwindow with multiple (un)dockable widgets containing the OpenGL widgets. This helps testing the behavior when the top-level of the QOpenGLWidget changes and provides a very important example of how to do proper resource management in this case. (must use aboutToBeDestroyed() of the context, since the context goes away and is replaced by a new one on every dock/undock) As a bonus, the logo is now real 3D, no more orthographic nonsense. Launch with --multisample to request 4x MSAA. Launch with --coreprofile to request 3.2 Core. In this particular example the shaders are present in both versions and there is a VAO so the application is functional with core profile contexts. Change-Id: Id780a80cb0708ef164cc172450ed74050f065596 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r--src/opengl/qgl.cpp16
1 files changed, 2 insertions, 14 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 1ca9f83501..10ba8ac2ee 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -219,8 +219,6 @@ QGLSignalProxy *QGLSignalProxy::instance()
\value NoDeprecatedFunctions Disables the use of deprecated functionality for OpenGL 3.x
contexts. A context with deprecated functionality disabled is
called a forward compatible context in the OpenGL specification.
-
- \sa {Sample Buffers Example}
*/
/*****************************************************************************
@@ -3276,8 +3274,7 @@ uint QGLContext::colorIndex(const QColor&) const
The returned QColor object will generally work as expected only
when passed as the argument to QGLWidget::qglColor() or
QGLWidget::qglClearColor(). Under certain circumstances it can
- also be used to draw transparent graphics with a QPainter. See the
- examples/opengl/overlay_x11 example for details.
+ also be used to draw transparent graphics with a QPainter.
*/
QColor QGLContext::overlayTransparentColor() const
{
@@ -3717,10 +3714,6 @@ void QGLContext::doneCurrent()
\li Call QPainter::end() to finish painting.
\endlist
- Overpainting 2D content on top of 3D content takes a little more effort.
- One approach to doing this is shown in the
- \l{Overpainting Example}{Overpainting} example.
-
\section1 Threading
As of Qt version 4.8, support for doing threaded GL rendering has
@@ -3814,8 +3807,7 @@ void QGLContext::doneCurrent()
\e{OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other
countries.}
- \sa QOpenGLWidget, QGLPixelBuffer, {Hello GL Example}, {2D Painting Example}, {Overpainting Example},
- {Grabber Example}
+ \sa QOpenGLWidget, QGLPixelBuffer
*/
/*!
@@ -4776,8 +4768,6 @@ static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str,
\note This function can only be used inside a
QPainter::beginNativePainting()/QPainter::endNativePainting() block
if a painter is active on the QGLWidget.
-
- \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
*/
void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font)
@@ -4868,8 +4858,6 @@ void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font)
\note This function can only be used inside a
QPainter::beginNativePainting()/QPainter::endNativePainting() block
if a painter is active on the QGLWidget.
-
- \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
*/
void QGLWidget::renderText(double x, double y, double z, const QString &str, const QFont &font)
{