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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-06-20 20:37:20 +0200
committerLaszlo Agocs <laszlo.agocs@digia.com>2014-06-25 12:39:30 +0200
commitee88ed8fab9ddd4d470050da7ab5583982e810f2 (patch)
tree6b0cfa591ea4a390ae129244e2403e900dc99397 /src/opengl/qglframebufferobject.cpp
parent186354ee513b13dafa77978cb4c10321950600de (diff)
Include the ES3 headers on iOS
The config test correctly recognizes if GLES 3.0 is available, however qopengl.h still includes the ES2 headers. This causes issues for the new GLES3 support patches. Change-Id: Ia97f556cc207f7d828918f493fe1adab93cf31ec Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/opengl/qglframebufferobject.cpp')
-rw-r--r--src/opengl/qglframebufferobject.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index cf8b75ce84..57498f8929 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -94,6 +94,10 @@ extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool);
#define GL_DEPTH_COMPONENT24 0x81A6
#endif
+#ifndef GL_DEPTH_COMPONENT24_OES
+#define GL_DEPTH_COMPONENT24_OES 0x81A6
+#endif
+
#ifndef GL_READ_FRAMEBUFFER
#define GL_READ_FRAMEBUFFER 0x8CA8
#endif