diff options
author | Laszlo Agocs <laszlo.agocs@digia.com> | 2014-04-24 17:11:23 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-04-25 10:07:45 +0200 |
commit | f9d323279a0b3928acf40d56d84e9e5cc2cb7ee9 (patch) | |
tree | 3b9f77883fb18c8e54f49ebbb55e7f9761a6aae8 /src/opengl/qglpixelbuffer.cpp | |
parent | 93c6976a394275d5fdad6266512925f6c7c94911 (diff) |
Rename new QOpenGLContext APIs
isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.
The old function/values are kept until the related qtdeclarative
changes are integrated.
Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/opengl/qglpixelbuffer.cpp')
-rw-r--r-- | src/opengl/qglpixelbuffer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/opengl/qglpixelbuffer.cpp b/src/opengl/qglpixelbuffer.cpp index 32b18bfda4..12b26e5381 100644 --- a/src/opengl/qglpixelbuffer.cpp +++ b/src/opengl/qglpixelbuffer.cpp @@ -361,7 +361,7 @@ void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const glBindTexture(GL_TEXTURE_2D, texture_id); #ifndef QT_OPENGL_ES - GLenum format = ctx->isES() ? GL_RGBA : GL_RGBA8; + GLenum format = ctx->isOpenGLES() ? GL_RGBA : GL_RGBA8; glCopyTexImage2D(GL_TEXTURE_2D, 0, format, 0, 0, d->req_size.width(), d->req_size.height(), 0); #else glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, d->req_size.width(), d->req_size.height(), 0); @@ -488,7 +488,7 @@ GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target) { Q_D(QGLPixelBuffer); #ifndef QT_OPENGL_ES - GLenum format = QOpenGLContext::currentContext()->isES() ? GL_RGBA : GL_RGBA8; + GLenum format = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8; return d->qctx->bindTexture(image, target, GLint(format)); #else return d->qctx->bindTexture(image, target, GL_RGBA); @@ -507,7 +507,7 @@ GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target) { Q_D(QGLPixelBuffer); #ifndef QT_OPENGL_ES - GLenum format = QOpenGLContext::currentContext()->isES() ? GL_RGBA : GL_RGBA8; + GLenum format = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8; return d->qctx->bindTexture(pixmap, target, GLint(format)); #else return d->qctx->bindTexture(pixmap, target, GL_RGBA); |