diff options
author | Samuel Rødal <samuel.rodal@digia.com> | 2012-11-26 12:57:09 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-11-30 18:28:04 +0100 |
commit | 6385a182f0f93820c96cf274e50a56492491ee10 (patch) | |
tree | 5772f4c8570e620448e3ab7473c9e2df5af4005a /src/opengl/qglpixelbuffer_p.h | |
parent | 3ee48926e6584b4afeda1fc406d19d7b1a8d6f20 (diff) |
Added explicit threading API to QtOpenGL.
Since QtOpenGL/QGLContext is implemented in terms of
QtGui/QOpenGLContext which has stricter requirements about how it's
supposed to be used, we need to apply these requirements to QGLContext
as well.
This change adds QGLContext::moveToThread(QThread *) and documents it as
a necessity for making a context current on another thread.
Also introduces QGLPixelbuffer::context() to access the QGLContext of a
pixelbuffer, and made QGLWidget::context() return a non-const
QGLContext, since there's no good reason why it shouldn't, and it leads
to less const_cast clutter.
We could have introduced a backdoor in QOpenGLContext instead, making it
loosen its requirements, but that would have made it harder / impossible
to fully support threaded OpenGL in all the platforms.
Task-number: QTBUG-22560
Change-Id: Ibb6f65f342e7c963e80cc42ab5664c5f1cab30b0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Diffstat (limited to 'src/opengl/qglpixelbuffer_p.h')
-rw-r--r-- | src/opengl/qglpixelbuffer_p.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/opengl/qglpixelbuffer_p.h b/src/opengl/qglpixelbuffer_p.h index fd20cee07a..caa2e2f7d1 100644 --- a/src/opengl/qglpixelbuffer_p.h +++ b/src/opengl/qglpixelbuffer_p.h @@ -68,8 +68,10 @@ public: virtual QPaintEngine* paintEngine() const {return pbuf->paintEngine();} virtual QSize size() const {return pbuf->size();} virtual QGLContext* context() const; + virtual void beginPaint(); virtual void endPaint(); void setPBuffer(QGLPixelBuffer* pb); + void setFbo(GLuint fbo); private: QGLPixelBuffer* pbuf; }; |