diff options
author | Samuel Rødal <samuel.rodal@nokia.com> | 2011-08-16 12:53:04 +0200 |
---|---|---|
committer | Jørgen Lind <jorgen.lind@nokia.com> | 2011-08-16 15:44:26 +0200 |
commit | 0d5170256c1658b0f6e0d3f6c736de01655b29d8 (patch) | |
tree | 79f6252ffbda9eeb1ce54fc9987618fdc7e58be2 /src/opengl/qglshaderprogram.cpp | |
parent | 06f6b71ba43e8302d61d2c3cb7118d9dbf7a3c98 (diff) |
Get rid of OpenGL 1.x engine and platform code from QtOpenGL.
Change-Id: I646b8e26d5e7214432a044866764d57cc11b2390
Reviewed-on: http://codereview.qt.nokia.com/3006
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
Diffstat (limited to 'src/opengl/qglshaderprogram.cpp')
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index e9cae44662..de03553d8f 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -50,8 +50,6 @@ QT_BEGIN_NAMESPACE -#if !defined(QT_OPENGL_ES_1) - /*! \class QGLShaderProgram \brief The QGLShaderProgram class allows OpenGL shader programs to be linked and used. @@ -3269,86 +3267,4 @@ bool QGLShader::hasOpenGLShaders(ShaderType type, const QGLContext *context) return true; } - - -#ifdef Q_MAC_COMPAT_GL_FUNCTIONS -/*! \internal */ -void QGLShaderProgram::setAttributeArray - (int location, QMacCompatGLenum type, const void *values, int tupleSize, int stride) -{ - setAttributeArray(location, GLenum(type), values, tupleSize, stride); -} - -/*! \internal */ -void QGLShaderProgram::setAttributeArray - (const char *name, QMacCompatGLenum type, const void *values, int tupleSize, int stride) -{ - setAttributeArray(name, GLenum(type), values, tupleSize, stride); -} - -/*! \internal */ -void QGLShaderProgram::setAttributeBuffer - (int location, QMacCompatGLenum type, int offset, int tupleSize, int stride) -{ - setAttributeBuffer(location, GLenum(type), offset, tupleSize, stride); -} - -/*! \internal */ -void QGLShaderProgram::setAttributeBuffer - (const char *name, QMacCompatGLenum type, int offset, int tupleSize, int stride) -{ - setAttributeBuffer(name, GLenum(type), offset, tupleSize, stride); -} - -/*! \internal */ -void QGLShaderProgram::setUniformValue(int location, QMacCompatGLint value) -{ - setUniformValue(location, GLint(value)); -} - -/*! \internal */ -void QGLShaderProgram::setUniformValue(int location, QMacCompatGLuint value) -{ - setUniformValue(location, GLuint(value)); -} - -/*! \internal */ -void QGLShaderProgram::setUniformValue(const char *name, QMacCompatGLint value) -{ - setUniformValue(name, GLint(value)); -} - -/*! \internal */ -void QGLShaderProgram::setUniformValue(const char *name, QMacCompatGLuint value) -{ - setUniformValue(name, GLuint(value)); -} - -/*! \internal */ -void QGLShaderProgram::setUniformValueArray(int location, const QMacCompatGLint *values, int count) -{ - setUniformValueArray(location, (const GLint *)values, count); -} - -/*! \internal */ -void QGLShaderProgram::setUniformValueArray(int location, const QMacCompatGLuint *values, int count) -{ - setUniformValueArray(location, (const GLuint *)values, count); -} - -/*! \internal */ -void QGLShaderProgram::setUniformValueArray(const char *name, const QMacCompatGLint *values, int count) -{ - setUniformValueArray(name, (const GLint *)values, count); -} - -/*! \internal */ -void QGLShaderProgram::setUniformValueArray(const char *name, const QMacCompatGLuint *values, int count) -{ - setUniformValueArray(name, (const GLuint *)values, count); -} -#endif - -#endif // !defined(QT_OPENGL_ES_1) - QT_END_NAMESPACE |