summaryrefslogtreecommitdiffstats
path: root/src/opengl/qglshaderprogram.h
diff options
context:
space:
mode:
authorKevin Funk <kevin.funk@kdab.com>2017-09-18 11:49:52 +0200
committerKevin Funk <kevin.funk@kdab.com>2017-09-19 11:53:55 +0000
commit58c14c4a7edcecdd9d58b682a9360c83e2274ec5 (patch)
tree7f600686e4dd92681bec09ac745a9dcd4425844b /src/opengl/qglshaderprogram.h
parent47c92fbb0b588b443cead18a5aad5a2b5ad9e4d7 (diff)
Replace Q_NULLPTR with nullptr where possible
Remaining uses of Q_NULLPTR are in: src/corelib/global/qcompilerdetection.h (definition and documentation of Q_NULLPTR) tests/manual/qcursor/qcursorhighdpi/main.cpp (a test executable compilable both under Qt4 and Qt5) Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Diffstat (limited to 'src/opengl/qglshaderprogram.h')
-rw-r--r--src/opengl/qglshaderprogram.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h
index f95017d09c..3ce88197d2 100644
--- a/src/opengl/qglshaderprogram.h
+++ b/src/opengl/qglshaderprogram.h
@@ -64,8 +64,8 @@ public:
};
Q_DECLARE_FLAGS(ShaderType, ShaderTypeBit)
- explicit QGLShader(QGLShader::ShaderType type, QObject *parent = Q_NULLPTR);
- QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent = Q_NULLPTR);
+ explicit QGLShader(QGLShader::ShaderType type, QObject *parent = nullptr);
+ QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent = nullptr);
virtual ~QGLShader();
QGLShader::ShaderType shaderType() const;
@@ -82,7 +82,7 @@ public:
GLuint shaderId() const;
- static bool hasOpenGLShaders(ShaderType type, const QGLContext *context = Q_NULLPTR);
+ static bool hasOpenGLShaders(ShaderType type, const QGLContext *context = nullptr);
private:
friend class QGLShaderProgram;
@@ -100,8 +100,8 @@ class Q_OPENGL_EXPORT QGLShaderProgram : public QObject
{
Q_OBJECT
public:
- explicit QGLShaderProgram(QObject *parent = Q_NULLPTR);
- explicit QGLShaderProgram(const QGLContext *context, QObject *parent = Q_NULLPTR);
+ explicit QGLShaderProgram(QObject *parent = nullptr);
+ explicit QGLShaderProgram(const QGLContext *context, QObject *parent = nullptr);
virtual ~QGLShaderProgram();
bool addShader(QGLShader *shader);
@@ -286,7 +286,7 @@ public:
void setUniformValueArray(const char *name, const QMatrix4x3 *values, int count);
void setUniformValueArray(const char *name, const QMatrix4x4 *values, int count);
- static bool hasOpenGLShaderPrograms(const QGLContext *context = Q_NULLPTR);
+ static bool hasOpenGLShaderPrograms(const QGLContext *context = nullptr);
private Q_SLOTS:
void shaderDestroyed();