diff options
author | Kevin Funk <kevin.funk@kdab.com> | 2017-09-18 11:49:52 +0200 |
---|---|---|
committer | Kevin Funk <kevin.funk@kdab.com> | 2017-09-19 11:53:55 +0000 |
commit | 58c14c4a7edcecdd9d58b682a9360c83e2274ec5 (patch) | |
tree | 7f600686e4dd92681bec09ac745a9dcd4425844b /src/opengl/qglshaderprogram.h | |
parent | 47c92fbb0b588b443cead18a5aad5a2b5ad9e4d7 (diff) |
Replace Q_NULLPTR with nullptr where possible
Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Diffstat (limited to 'src/opengl/qglshaderprogram.h')
-rw-r--r-- | src/opengl/qglshaderprogram.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h index f95017d09c..3ce88197d2 100644 --- a/src/opengl/qglshaderprogram.h +++ b/src/opengl/qglshaderprogram.h @@ -64,8 +64,8 @@ public: }; Q_DECLARE_FLAGS(ShaderType, ShaderTypeBit) - explicit QGLShader(QGLShader::ShaderType type, QObject *parent = Q_NULLPTR); - QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent = Q_NULLPTR); + explicit QGLShader(QGLShader::ShaderType type, QObject *parent = nullptr); + QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent = nullptr); virtual ~QGLShader(); QGLShader::ShaderType shaderType() const; @@ -82,7 +82,7 @@ public: GLuint shaderId() const; - static bool hasOpenGLShaders(ShaderType type, const QGLContext *context = Q_NULLPTR); + static bool hasOpenGLShaders(ShaderType type, const QGLContext *context = nullptr); private: friend class QGLShaderProgram; @@ -100,8 +100,8 @@ class Q_OPENGL_EXPORT QGLShaderProgram : public QObject { Q_OBJECT public: - explicit QGLShaderProgram(QObject *parent = Q_NULLPTR); - explicit QGLShaderProgram(const QGLContext *context, QObject *parent = Q_NULLPTR); + explicit QGLShaderProgram(QObject *parent = nullptr); + explicit QGLShaderProgram(const QGLContext *context, QObject *parent = nullptr); virtual ~QGLShaderProgram(); bool addShader(QGLShader *shader); @@ -286,7 +286,7 @@ public: void setUniformValueArray(const char *name, const QMatrix4x3 *values, int count); void setUniformValueArray(const char *name, const QMatrix4x4 *values, int count); - static bool hasOpenGLShaderPrograms(const QGLContext *context = Q_NULLPTR); + static bool hasOpenGLShaderPrograms(const QGLContext *context = nullptr); private Q_SLOTS: void shaderDestroyed(); |