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author | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-06-22 12:36:03 +0200 |
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committer | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-06-26 15:09:17 +0200 |
commit | b043871d2b1ee9c57d75fe8a3f8cb22e35a4fe4d (patch) | |
tree | 129fd32333589a0a2e2351ef699fafbe97f4969b /src/opengl/qopenglframebufferobject.h | |
parent | f529f94132e8095ccd50030baeba2b2f18cabdb8 (diff) |
Use QList instead of QVector in opengl
Task-number: QTBUG-84469
Change-Id: I26c1cfab7f2d9aa5c71847ae02bfe0cf15c04a1b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/opengl/qopenglframebufferobject.h')
-rw-r--r-- | src/opengl/qopenglframebufferobject.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/qopenglframebufferobject.h b/src/opengl/qopenglframebufferobject.h index da3347eaec..9351f6f1a6 100644 --- a/src/opengl/qopenglframebufferobject.h +++ b/src/opengl/qopenglframebufferobject.h @@ -100,13 +100,13 @@ public: int height() const { return size().height(); } GLuint texture() const; - QVector<GLuint> textures() const; + QList<GLuint> textures() const; GLuint takeTexture(); GLuint takeTexture(int colorAttachmentIndex); QSize size() const; - QVector<QSize> sizes() const; + QList<QSize> sizes() const; QImage toImage() const; QImage toImage(bool flipped) const; |